Class PlayerChangeBeaconEffectEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
io.papermc.paper.event.player.PlayerChangeBeaconEffectEvent
- All Implemented Interfaces:
Cancellable
Called when a player sets the effect for a beacon
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Nested Class Summary
Nested classes/interfaces inherited from class Event
Event.Result -
Field Summary
Fields inherited from class PlayerEvent
player -
Constructor Summary
ConstructorsConstructorDescriptionPlayerChangeBeaconEffectEvent(Player player, @Nullable PotionEffectType primary, @Nullable PotionEffectType secondary, Block beacon) -
Method Summary
Modifier and TypeMethodDescriptionGets the block at the location associated with the beacon menu.static HandlerListbooleanGets the cancellation state of this event.voidsetCancelled(boolean cancel) Sets the cancellation state of this event.voidsetConsumeItem(boolean consumeItem) Sets if the item used to change the beacon should be consumed.voidsetPrimary(@Nullable PotionEffectType primary) Sets the primary effectvoidsetSecondary(@Nullable PotionEffectType secondary) Sets the secondary effectbooleanGets if the item used to change the beacon will be consumed.Methods inherited from class PlayerEvent
getPlayerMethods inherited from class Event
callEvent, getEventName, isAsynchronous
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Constructor Details
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PlayerChangeBeaconEffectEvent
@Internal public PlayerChangeBeaconEffectEvent(Player player, @Nullable PotionEffectType primary, @Nullable PotionEffectType secondary, Block beacon)
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Method Details
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getPrimary
- Returns:
- the primary effect
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setPrimary
Sets the primary effectNOTE: The primary effect still has to be one of the valid effects for a beacon.
- Parameters:
primary- the primary effect
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getSecondary
- Returns:
- the secondary effect
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setSecondary
Sets the secondary effectThis only has an effect when the beacon is able to accept a secondary effect. NOTE: The secondary effect still has to be a valid effect for a beacon.
- Parameters:
secondary- the secondary effect
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getBeacon
Gets the block at the location associated with the beacon menu. This block may not be a beacon, for example when the menu is virtual.- Returns:
- the block at the menu's location
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willConsumeItem
public boolean willConsumeItem()Gets if the item used to change the beacon will be consumed.Independent of
isCancelled(). If the event is cancelled the item will NOT be consumed.- Returns:
trueif item will be consumed
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setConsumeItem
public void setConsumeItem(boolean consumeItem) Sets if the item used to change the beacon should be consumed.Independent of
isCancelled(). If the event is cancelled the item will NOT be consumed.- Parameters:
consumeItem-trueif item should be consumed
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isCancelled
public boolean isCancelled()Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other pluginsIf a
PlayerChangeBeaconEffectEventis cancelled, the changes will not take effect- Specified by:
isCancelledin interfaceCancellable- Returns:
trueif this event is cancelled
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setCancelled
public void setCancelled(boolean cancel) Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.If cancelled, the item will NOT be consumed regardless of what
willConsumeItem()saysIf a
PlayerChangeBeaconEffectEventis cancelled, the changes will not be applied or saved.- Specified by:
setCancelledin interfaceCancellable- Parameters:
cancel-trueif you wish to cancel this event
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getHandlers
- Specified by:
getHandlersin classEvent
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getHandlerList
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