public static class SoftConflictBuilder.SoftClassConflict extends Object
SoftConflictBuilder.SoftClassConflict(int state)
void
addRule(Rule rule)
addSymbol(Terminal term)
Rule[]
getRules()
int
getState()
Terminal[]
getSymbols()
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public SoftConflictBuilder.SoftClassConflict(int state)
public int getState()
public Rule[] getRules()
public Terminal[] getSymbols()
public void addRule(Rule rule)
public void addSymbol(Terminal term)
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