Interface StringRepresentable

All Known Subinterfaces:
AdvancementType, AttachmentSurface, AttributeOperation, AxolotlVariant, BambooLeavesType, BellAttachmentType, BillboardType, ChestAttachmentType, ComparatorMode, CopperGolemPose, CopperOxidation, CreakingHeartState, DamageEffect, DamageScaling, DecorationStep, Difficulty, DisplaySlot, DoorHinge, DripstoneSegment, DyeColor, EntityCategory, EquipmentCondition, EquipmentType, FireworkShape, FoxType, GameMode, GrassColorModifier, HandPreference, HeightType, HorseColor, InstrumentType, ItemDisplayType, ItemRarity, JigsawBlockOrientation, LlamaType, Mirror, MooshroomType, ObjectiveDisplayMode, PandaGene, ParrotType, PistonType, PortionType, Precipitation, RabbitType, RailDirection, Rotation, SalmonSize, SculkSensorState, SideChain, SlabPortion, StairShape, StructureMode, TemperatureModifier, TestBlockMode, TextAlignment, Tilt, TrialSpawnerState, TropicalFishShape, VaultState, WallConnectionState, WireAttachmentType
All Known Implementing Classes:
Axis, Direction

public interface StringRepresentable
Represents a type that has a stable string representation, usually an enumerated set of values, like most catalog types: ArtType, RabbitType, RailDirection, etc.
  • Method Summary

    Modifier and Type
    Method
    Description
     
  • Method Details

    • serializationString

      String serializationString()