P - the generic typeorg.refcodes.mixin.ActionAccessor<PlayerAction>, org.refcodes.observer.GenericActionEvent<PlayerAction,P>, org.refcodes.observer.GenericEvent<P>, org.refcodes.mixin.SourceAccessor<P>ChangePositionEvent<P>, DraggabilityChangedEvent<P>, PositionChangedEvent<P>, StateChangedEvent<P,S>, VisibilityChangedEvent<P>AbstractPlayerEvent, ChangePositionEventImpl, DraggabilityChangedEventImpl, PositionChangedEventImpl, StateChangedEventImpl, VisibilityChangedEventImplpublic interface PlayerEvent<P extends Player<P,?>> extends org.refcodes.observer.GenericActionEvent<PlayerAction,P>
org.refcodes.mixin.ActionAccessor.ActionBuilder<A extends Object,B extends org.refcodes.mixin.ActionAccessor.ActionBuilder<A,B>>, org.refcodes.mixin.ActionAccessor.ActionMutator<A extends Object>, org.refcodes.mixin.ActionAccessor.ActionProperty<A extends Object>Copyright © 2018. All rights reserved.