P - the generic typeS - the generic typeCheckerboardEvent<P,S>, PlayerAccessor<P>, PlayerAddedEvent<P,S>, org.refcodes.mixin.ActionAccessor<CheckerboardAction>, org.refcodes.mixin.SourceAccessor<Checkerboard<P,S>>, org.refcodes.observer.GenericActionEvent<CheckerboardAction,Checkerboard<P,S>>, org.refcodes.observer.GenericEvent<Checkerboard<P,S>>public class PlayerAddedEventImpl<P extends Player<P,S>,S> extends AbstractCheckerboardEvent.AbstractPlayerCheckerboardEvent<P,S> implements PlayerAddedEvent<P,S>
AbstractCheckerboardEvent.AbstractPlayerCheckerboardEvent<P extends Player<P,S>,S>org.refcodes.mixin.ActionAccessor.ActionBuilder<A extends Object,B extends org.refcodes.mixin.ActionAccessor.ActionBuilder<A,B>>, org.refcodes.mixin.ActionAccessor.ActionMutator<A extends Object>, org.refcodes.mixin.ActionAccessor.ActionProperty<A extends Object>PlayerAccessor.PlayerBuilder<P extends Player<P,?>,B extends PlayerAccessor.PlayerBuilder<P,B>>, PlayerAccessor.PlayerMutator<P extends Player<P,?>>, PlayerAccessor.PlayerProperty<P extends Player<P,?>>, PlayerAccessor.PlayerPropertyBuilder<P extends Player<P,?>>ACTION| Constructor | Description |
|---|---|
PlayerAddedEventImpl(P aPlayer,
Checkerboard<P,S> aSource) |
Instantiates a new player added event.
|
getAction, getSource, toStringgetPlayerclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitgetPlayerpublic PlayerAddedEventImpl(P aPlayer, Checkerboard<P,S> aSource)
aPlayer - the playeraSource - The according source (origin).Copyright © 2018. All rights reserved.