P - the generic typePlayerAccessor.PlayerProperty<P>, PlayerAccessor.PlayerPropertyBuilder<P>public static interface PlayerAccessor.PlayerMutator<P extends Player<P,?>>
| Modifier and Type | Method | Description |
|---|---|---|
void |
setPlayer(P aPlayer) |
Sets the player for the player property.
|
void setPlayer(P aPlayer)
aPlayer - The player to be stored by the player property.Copyright © 2018. All rights reserved.