P - the generic typePlayerEvent<P>, org.refcodes.mixin.ActionAccessor<PlayerAction>, org.refcodes.mixin.SourceAccessor<P>, org.refcodes.observer.GenericActionEvent<PlayerAction,P>, org.refcodes.observer.GenericEvent<P>ChangePositionEventImpl, DraggabilityChangedEventImpl, PositionChangedEventImpl, StateChangedEventImpl, VisibilityChangedEventImplpublic abstract class AbstractPlayerEvent<P extends Player<P,?>> extends Object implements PlayerEvent<P>
org.refcodes.mixin.ActionAccessor.ActionBuilder<A extends Object,B extends org.refcodes.mixin.ActionAccessor.ActionBuilder<A,B>>, org.refcodes.mixin.ActionAccessor.ActionMutator<A extends Object>, org.refcodes.mixin.ActionAccessor.ActionProperty<A extends Object>| Constructor | Description |
|---|---|
AbstractPlayerEvent(PlayerAction aAction,
P aSource) |
Instantiates a new abstract player event.
|
public AbstractPlayerEvent(PlayerAction aAction, P aSource)
aAction - the actionaSource - The according source (origin).public PlayerAction getAction()
public P getSource()
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