S - the generic typepublic class TaitoImpl<S> extends AbstractPlayer<Taito<S>,S> implements Taito<S>
org.refcodes.graphical.Position.PositionBuilder<B extends org.refcodes.graphical.Position.PositionBuilder<B>>, org.refcodes.graphical.Position.PositionMutator, org.refcodes.graphical.Position.PositionProperty, org.refcodes.graphical.Position.PositionPropertyBuilderorg.refcodes.graphical.PosXAccessor.PosXBuilder<B extends org.refcodes.graphical.PosXAccessor.PosXBuilder<B>>, org.refcodes.graphical.PosXAccessor.PosXMutator, org.refcodes.graphical.PosXAccessor.PosXPropertyorg.refcodes.graphical.PosYAccessor.PosYBuilder<B extends org.refcodes.graphical.PosYAccessor.PosYBuilder<B>>, org.refcodes.graphical.PosYAccessor.PosYMutator, org.refcodes.graphical.PosYAccessor.PosYPropertyorg.refcodes.mixin.StateAccessor.StateBuilder<S,B extends org.refcodes.mixin.StateAccessor.StateBuilder<S,B>>, org.refcodes.mixin.StateAccessor.StateMutator<S>, org.refcodes.mixin.StateAccessor.StateProperty<S>org.refcodes.graphical.VisibleAccessor.VisibleBuilder<B extends org.refcodes.graphical.VisibleAccessor.VisibleBuilder<B>>, org.refcodes.graphical.VisibleAccessor.VisibleMutator, org.refcodes.graphical.VisibleAccessor.VisiblePropertyorg.refcodes.graphical.DraggableAccessor.DraggableBuilder<B extends org.refcodes.graphical.DraggableAccessor.DraggableBuilder<B>>, org.refcodes.graphical.DraggableAccessor.DraggableMutator, org.refcodes.graphical.DraggableAccessor.DraggableProperty| Constructor and Description |
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TaitoImpl(int aPosX,
int aPosY)
Instantiates a new taito impl.
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TaitoImpl(org.refcodes.graphical.Position aPosition)
Instantiates a new taito impl.
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draggable, fireEvent, getPositionX, getPositionY, getState, hide, isDraggable, isVisible, setDraggable, setPosition, setPosition, setPositionX, setPositionY, setState, setVisible, show, stationary, toString, withDraggable, withDraggable, withHide, withPosition, withPosition, withPositionX, withPositionY, withShow, withState, withStationary, withVisibleclear, dispose, doHandleEventListenerException, fireEvent, getThreadPriority, hasObserverSubscription, isEmpty, isObserversActive, observers, setObserversActive, setThreadPriority, size, subscribeObserver, unsubscribeObserverclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitblink, moveDown, moveLeft, moveRight, moveUpwithPosition, withPositionsetPosition, setPositionhasObserverSubscription, subscribeObserver, unsubscribeObserverhide, setVisible, showwithHide, withShow, withVisibleCopyright © 2018. All rights reserved.