All Classes and Interfaces

Class
Description
Base class for clients (RTMP and RTMPT)
 
Client connection exception handler
Represents the current state of the client.
 
Client interface for remoting calls directed at an LCDS or BlazeDS style service.
 
Notify handler for client-side stream
 
Performs handshaking for client connections.
A proxy for publishing an RTMPE stream to an RTMP stream.
Publish modes according Adobe ActionScript 3 documentation Quoting http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/net/NetStream.html#publish%28%29 If you pass "record", the server publishes and records live data, saving the recorded data to a new file with a name matching the value passed to the name parameter.
Utility class for accessing Red5 "client" objects.
RTMP client implementation supporting "rtmp" and "rtmpe" protocols.
Responsible for management and creation of RTMP based connections.
Class to specifically handle the client side of the handshake routine.
Class to specifically handle client side situations.
RTMPE client object based on the original RTMP client.
RTMPE IO filter - Client version.
 
Handles all RTMP protocol events fired by the MINA framework.
RTMPS client object (RTMPS Native)
RTMPT client object
 
Client connector for RTMPT
RTMPT/S client object
Client connector for RTMPT/S (RTMPS Tunneled)
A proxy to publish stream from server to server.
Relay a stream from one location to another via RTMP.
 
A tag writer that may be used to write stream data to disk.