public class Lwjgl3GameWrapper extends DesktopGameWrapper
| Constructor and Description |
|---|
Lwjgl3GameWrapper(GameContainer gc,
java.lang.String gameIdentifier) |
| Modifier and Type | Method and Description |
|---|---|
protected GraphicsUtils |
createGraphicsUtils() |
void |
initialisePlatformUtils() |
boolean |
isGameWindowReady()
Returns if the game window is initialised natively
|
initialisecreate, createGraphicsContext, dispose, getLibgdxInput, getPlatform, interpolate, pause, preUpdate, preUpdatePhysics, render, resize, resume, update, updatePhysicspublic Lwjgl3GameWrapper(GameContainer gc, java.lang.String gameIdentifier)
public void initialisePlatformUtils()
initialisePlatformUtils in class DesktopGameWrapperpublic boolean isGameWindowReady()
GameWrapperisGameWindowReady in class GameWrapperprotected GraphicsUtils createGraphicsUtils()
createGraphicsUtils in class GameWrapper