public class Lwjgl3Mini2DxInput
extends java.lang.Object
implements com.badlogic.gdx.Input, com.badlogic.gdx.utils.Disposable
| Constructor and Description |
|---|
Lwjgl3Mini2DxInput(Lwjgl3Mini2DxWindow window) |
| Modifier and Type | Method and Description |
|---|---|
void |
cancelVibrate() |
void |
dispose() |
float |
getAccelerometerX() |
float |
getAccelerometerY() |
float |
getAccelerometerZ() |
float |
getAzimuth() |
long |
getCurrentEventTime() |
int |
getDeltaX() |
int |
getDeltaX(int pointer) |
int |
getDeltaY() |
int |
getDeltaY(int pointer) |
static int |
getGdxKeyCode(int lwjglKeyCode) |
static int |
getGlfwKeyCode(int gdxKeyCode) |
float |
getGyroscopeX() |
float |
getGyroscopeY() |
float |
getGyroscopeZ() |
com.badlogic.gdx.InputProcessor |
getInputProcessor() |
int |
getMaxPointers() |
com.badlogic.gdx.Input.Orientation |
getNativeOrientation() |
float |
getPitch() |
float |
getPressure() |
float |
getPressure(int pointer) |
float |
getRoll() |
int |
getRotation() |
void |
getRotationMatrix(float[] matrix) |
void |
getTextInput(com.badlogic.gdx.Input.TextInputListener listener,
java.lang.String title,
java.lang.String text,
java.lang.String hint) |
void |
getTextInput(com.badlogic.gdx.Input.TextInputListener listener,
java.lang.String title,
java.lang.String text,
java.lang.String hint,
com.badlogic.gdx.Input.OnscreenKeyboardType type) |
int |
getX() |
int |
getX(int pointer) |
int |
getY() |
int |
getY(int pointer) |
boolean |
isButtonJustPressed(int button) |
boolean |
isButtonPressed(int button) |
boolean |
isCatchBackKey() |
boolean |
isCatchKey(int keycode) |
boolean |
isCatchMenuKey() |
boolean |
isCursorCatched() |
boolean |
isKeyJustPressed(int key) |
boolean |
isKeyPressed(int key) |
boolean |
isPeripheralAvailable(com.badlogic.gdx.Input.Peripheral peripheral) |
boolean |
isTouched() |
boolean |
isTouched(int pointer) |
boolean |
justTouched() |
void |
setCatchBackKey(boolean catchBack) |
void |
setCatchKey(int keycode,
boolean catchKey) |
void |
setCatchMenuKey(boolean catchMenu) |
void |
setCursorCatched(boolean catched) |
void |
setCursorPosition(int x,
int y) |
void |
setInputProcessor(com.badlogic.gdx.InputProcessor processor) |
void |
setOnscreenKeyboardVisible(boolean visible) |
void |
setOnscreenKeyboardVisible(boolean visible,
com.badlogic.gdx.Input.OnscreenKeyboardType type) |
void |
vibrate(int milliseconds) |
void |
vibrate(long[] pattern,
int repeat) |
void |
windowHandleChanged(long windowHandle) |
public Lwjgl3Mini2DxInput(Lwjgl3Mini2DxWindow window)
public void windowHandleChanged(long windowHandle)
public int getMaxPointers()
getMaxPointers in interface com.badlogic.gdx.Inputpublic int getX()
getX in interface com.badlogic.gdx.Inputpublic int getX(int pointer)
getX in interface com.badlogic.gdx.Inputpublic int getDeltaX()
getDeltaX in interface com.badlogic.gdx.Inputpublic int getDeltaX(int pointer)
getDeltaX in interface com.badlogic.gdx.Inputpublic int getY()
getY in interface com.badlogic.gdx.Inputpublic int getY(int pointer)
getY in interface com.badlogic.gdx.Inputpublic int getDeltaY()
getDeltaY in interface com.badlogic.gdx.Inputpublic int getDeltaY(int pointer)
getDeltaY in interface com.badlogic.gdx.Inputpublic boolean isTouched()
isTouched in interface com.badlogic.gdx.Inputpublic boolean justTouched()
justTouched in interface com.badlogic.gdx.Inputpublic boolean isTouched(int pointer)
isTouched in interface com.badlogic.gdx.Inputpublic float getPressure()
getPressure in interface com.badlogic.gdx.Inputpublic float getPressure(int pointer)
getPressure in interface com.badlogic.gdx.Inputpublic boolean isButtonPressed(int button)
isButtonPressed in interface com.badlogic.gdx.Inputpublic boolean isButtonJustPressed(int button)
isButtonJustPressed in interface com.badlogic.gdx.Inputpublic boolean isKeyPressed(int key)
isKeyPressed in interface com.badlogic.gdx.Inputpublic boolean isKeyJustPressed(int key)
isKeyJustPressed in interface com.badlogic.gdx.Inputpublic void getTextInput(com.badlogic.gdx.Input.TextInputListener listener,
java.lang.String title,
java.lang.String text,
java.lang.String hint)
getTextInput in interface com.badlogic.gdx.Inputpublic void getTextInput(com.badlogic.gdx.Input.TextInputListener listener,
java.lang.String title,
java.lang.String text,
java.lang.String hint,
com.badlogic.gdx.Input.OnscreenKeyboardType type)
getTextInput in interface com.badlogic.gdx.Inputpublic long getCurrentEventTime()
getCurrentEventTime in interface com.badlogic.gdx.Inputpublic void setInputProcessor(com.badlogic.gdx.InputProcessor processor)
setInputProcessor in interface com.badlogic.gdx.Inputpublic com.badlogic.gdx.InputProcessor getInputProcessor()
getInputProcessor in interface com.badlogic.gdx.Inputpublic void setCursorCatched(boolean catched)
setCursorCatched in interface com.badlogic.gdx.Inputpublic boolean isCursorCatched()
isCursorCatched in interface com.badlogic.gdx.Inputpublic void setCursorPosition(int x,
int y)
setCursorPosition in interface com.badlogic.gdx.Inputpublic static int getGdxKeyCode(int lwjglKeyCode)
public static int getGlfwKeyCode(int gdxKeyCode)
public void dispose()
dispose in interface com.badlogic.gdx.utils.Disposablepublic void setCatchBackKey(boolean catchBack)
setCatchBackKey in interface com.badlogic.gdx.Inputpublic boolean isCatchBackKey()
isCatchBackKey in interface com.badlogic.gdx.Inputpublic void setCatchMenuKey(boolean catchMenu)
setCatchMenuKey in interface com.badlogic.gdx.Inputpublic boolean isCatchMenuKey()
isCatchMenuKey in interface com.badlogic.gdx.Inputpublic void setCatchKey(int keycode,
boolean catchKey)
setCatchKey in interface com.badlogic.gdx.Inputpublic boolean isCatchKey(int keycode)
isCatchKey in interface com.badlogic.gdx.Inputpublic float getAccelerometerX()
getAccelerometerX in interface com.badlogic.gdx.Inputpublic float getAccelerometerY()
getAccelerometerY in interface com.badlogic.gdx.Inputpublic float getAccelerometerZ()
getAccelerometerZ in interface com.badlogic.gdx.Inputpublic boolean isPeripheralAvailable(com.badlogic.gdx.Input.Peripheral peripheral)
isPeripheralAvailable in interface com.badlogic.gdx.Inputpublic int getRotation()
getRotation in interface com.badlogic.gdx.Inputpublic com.badlogic.gdx.Input.Orientation getNativeOrientation()
getNativeOrientation in interface com.badlogic.gdx.Inputpublic void setOnscreenKeyboardVisible(boolean visible)
setOnscreenKeyboardVisible in interface com.badlogic.gdx.Inputpublic void setOnscreenKeyboardVisible(boolean visible,
com.badlogic.gdx.Input.OnscreenKeyboardType type)
setOnscreenKeyboardVisible in interface com.badlogic.gdx.Inputpublic void vibrate(int milliseconds)
vibrate in interface com.badlogic.gdx.Inputpublic void vibrate(long[] pattern,
int repeat)
vibrate in interface com.badlogic.gdx.Inputpublic void cancelVibrate()
cancelVibrate in interface com.badlogic.gdx.Inputpublic float getAzimuth()
getAzimuth in interface com.badlogic.gdx.Inputpublic float getPitch()
getPitch in interface com.badlogic.gdx.Inputpublic float getRoll()
getRoll in interface com.badlogic.gdx.Inputpublic void getRotationMatrix(float[] matrix)
getRotationMatrix in interface com.badlogic.gdx.Inputpublic float getGyroscopeX()
getGyroscopeX in interface com.badlogic.gdx.Inputpublic float getGyroscopeY()
getGyroscopeY in interface com.badlogic.gdx.Inputpublic float getGyroscopeZ()
getGyroscopeZ in interface com.badlogic.gdx.Input