public class DesktopMini2DxGame
extends java.lang.Object
implements com.badlogic.gdx.Application
| Modifier and Type | Class and Description |
|---|---|
static class |
DesktopMini2DxGame.GLDebugMessageSeverity |
| Constructor and Description |
|---|
DesktopMini2DxGame(GameContainer gameContainer,
Lwjgl3Mini2DxConfig config) |
| Modifier and Type | Method and Description |
|---|---|
void |
addLifecycleListener(com.badlogic.gdx.LifecycleListener listener) |
void |
debug(java.lang.String tag,
java.lang.String message) |
void |
debug(java.lang.String tag,
java.lang.String message,
java.lang.Throwable exception) |
void |
error(java.lang.String tag,
java.lang.String message) |
void |
error(java.lang.String tag,
java.lang.String message,
java.lang.Throwable exception) |
void |
exit() |
com.badlogic.gdx.ApplicationListener |
getApplicationListener() |
com.badlogic.gdx.ApplicationLogger |
getApplicationLogger() |
com.badlogic.gdx.Audio |
getAudio() |
com.badlogic.gdx.utils.Clipboard |
getClipboard() |
com.badlogic.gdx.Files |
getFiles() |
com.badlogic.gdx.Graphics |
getGraphics() |
com.badlogic.gdx.Input |
getInput() |
long |
getJavaHeap() |
int |
getLogLevel() |
long |
getNativeHeap() |
com.badlogic.gdx.Net |
getNet() |
com.badlogic.gdx.Preferences |
getPreferences(java.lang.String name) |
com.badlogic.gdx.Application.ApplicationType |
getType() |
int |
getVersion() |
void |
log(java.lang.String tag,
java.lang.String message) |
void |
log(java.lang.String tag,
java.lang.String message,
java.lang.Throwable exception) |
Lwjgl3Mini2DxWindow |
newWindow(Lwjgl3Mini2DxConfig config)
Creates a new
Lwjgl3Window using the provided game container and Lwjgl3WindowConfiguration. |
void |
postRunnable(java.lang.Runnable runnable) |
void |
removeLifecycleListener(com.badlogic.gdx.LifecycleListener listener) |
void |
setApplicationLogger(com.badlogic.gdx.ApplicationLogger applicationLogger) |
static boolean |
setGLDebugMessageControl(DesktopMini2DxGame.GLDebugMessageSeverity severity,
boolean enabled)
Enables or disables GL debug messages for the specified severity level.
|
void |
setLogLevel(int logLevel) |
public DesktopMini2DxGame(GameContainer gameContainer, Lwjgl3Mini2DxConfig config)
public com.badlogic.gdx.ApplicationListener getApplicationListener()
getApplicationListener in interface com.badlogic.gdx.Applicationpublic com.badlogic.gdx.Graphics getGraphics()
getGraphics in interface com.badlogic.gdx.Applicationpublic com.badlogic.gdx.Audio getAudio()
getAudio in interface com.badlogic.gdx.Applicationpublic com.badlogic.gdx.Input getInput()
getInput in interface com.badlogic.gdx.Applicationpublic com.badlogic.gdx.Files getFiles()
getFiles in interface com.badlogic.gdx.Applicationpublic com.badlogic.gdx.Net getNet()
getNet in interface com.badlogic.gdx.Applicationpublic void debug(java.lang.String tag,
java.lang.String message)
debug in interface com.badlogic.gdx.Applicationpublic void debug(java.lang.String tag,
java.lang.String message,
java.lang.Throwable exception)
debug in interface com.badlogic.gdx.Applicationpublic void log(java.lang.String tag,
java.lang.String message)
log in interface com.badlogic.gdx.Applicationpublic void log(java.lang.String tag,
java.lang.String message,
java.lang.Throwable exception)
log in interface com.badlogic.gdx.Applicationpublic void error(java.lang.String tag,
java.lang.String message)
error in interface com.badlogic.gdx.Applicationpublic void error(java.lang.String tag,
java.lang.String message,
java.lang.Throwable exception)
error in interface com.badlogic.gdx.Applicationpublic void setLogLevel(int logLevel)
setLogLevel in interface com.badlogic.gdx.Applicationpublic int getLogLevel()
getLogLevel in interface com.badlogic.gdx.Applicationpublic void setApplicationLogger(com.badlogic.gdx.ApplicationLogger applicationLogger)
setApplicationLogger in interface com.badlogic.gdx.Applicationpublic com.badlogic.gdx.ApplicationLogger getApplicationLogger()
getApplicationLogger in interface com.badlogic.gdx.Applicationpublic com.badlogic.gdx.Application.ApplicationType getType()
getType in interface com.badlogic.gdx.Applicationpublic int getVersion()
getVersion in interface com.badlogic.gdx.Applicationpublic long getJavaHeap()
getJavaHeap in interface com.badlogic.gdx.Applicationpublic long getNativeHeap()
getNativeHeap in interface com.badlogic.gdx.Applicationpublic com.badlogic.gdx.Preferences getPreferences(java.lang.String name)
getPreferences in interface com.badlogic.gdx.Applicationpublic com.badlogic.gdx.utils.Clipboard getClipboard()
getClipboard in interface com.badlogic.gdx.Applicationpublic void postRunnable(java.lang.Runnable runnable)
postRunnable in interface com.badlogic.gdx.Applicationpublic void exit()
exit in interface com.badlogic.gdx.Applicationpublic void addLifecycleListener(com.badlogic.gdx.LifecycleListener listener)
addLifecycleListener in interface com.badlogic.gdx.Applicationpublic void removeLifecycleListener(com.badlogic.gdx.LifecycleListener listener)
removeLifecycleListener in interface com.badlogic.gdx.Applicationpublic Lwjgl3Mini2DxWindow newWindow(Lwjgl3Mini2DxConfig config)
Lwjgl3Window using the provided game container and Lwjgl3WindowConfiguration.
This function only just instantiates a Lwjgl3Window and returns immediately. The actual window creation
is postponed with Application.postRunnable(Runnable) until after all existing windows are updated.public static boolean setGLDebugMessageControl(DesktopMini2DxGame.GLDebugMessageSeverity severity, boolean enabled)
Lwjgl3ApplicationConfiguration.enableGLDebugOutput(boolean, PrintStream)