public class CheckboxStyleRule extends ParentStyleRule
| Constructor and Description |
|---|
CheckboxStyleRule() |
| Modifier and Type | Method and Description |
|---|---|
BackgroundRenderer |
getDisabledBackgroundRenderer() |
org.mini2Dx.core.graphics.TextureRegion |
getDisabledCheckTextureRegion() |
org.mini2Dx.core.graphics.TextureRegion |
getDisabledUncheckTextureRegion() |
BackgroundRenderer |
getEnabledBackgroundRenderer() |
org.mini2Dx.core.graphics.TextureRegion |
getEnabledCheckTextureRegion() |
org.mini2Dx.core.graphics.TextureRegion |
getEnabledUncheckTextureRegion() |
org.mini2Dx.core.graphics.TextureRegion |
getHoveredCheckTextureRegion() |
org.mini2Dx.core.graphics.TextureRegion |
getHoveredUncheckTextureRegion() |
void |
prepareAssets(UiTheme theme,
com.badlogic.gdx.assets.loaders.FileHandleResolver fileHandleResolver,
com.badlogic.gdx.assets.AssetManager assetManager) |
getBackground, getHoverBackground, getHoverBackgroundRenderer, getNormalBackgroundRenderer, getRounding, setBackground, setHoverBackground, setRoundinggetMarginBottom, getMarginLeft, getMarginRight, getMarginTop, getMinHeight, getPaddingBottom, getPaddingLeft, getPaddingRight, getPaddingTop, loadDependencies, setMargin, setMarginBottom, setMarginLeft, setMarginRight, setMarginTop, setMinHeight, setPadding, setPaddingBottom, setPaddingLeft, setPaddingRight, setPaddingTop, toString, validatepublic void prepareAssets(UiTheme theme, com.badlogic.gdx.assets.loaders.FileHandleResolver fileHandleResolver, com.badlogic.gdx.assets.AssetManager assetManager)
prepareAssets in class ParentStyleRulepublic BackgroundRenderer getEnabledBackgroundRenderer()
public BackgroundRenderer getDisabledBackgroundRenderer()
public org.mini2Dx.core.graphics.TextureRegion getDisabledCheckTextureRegion()
public org.mini2Dx.core.graphics.TextureRegion getDisabledUncheckTextureRegion()
public org.mini2Dx.core.graphics.TextureRegion getEnabledCheckTextureRegion()
public org.mini2Dx.core.graphics.TextureRegion getEnabledUncheckTextureRegion()
public org.mini2Dx.core.graphics.TextureRegion getHoveredCheckTextureRegion()
public org.mini2Dx.core.graphics.TextureRegion getHoveredUncheckTextureRegion()