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A

addLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
applicationLogger - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
audio - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 

C

cloneBean(Object) - Method in class org.mini2Dx.desktop.di.DesktopBeanUtils
 
com.badlogic.gdx.backends.lwjgl - package com.badlogic.gdx.backends.lwjgl
 
config - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
createDirectory(String...) - Method in class org.mini2Dx.desktop.playerdata.DesktopPlayerData
 

D

debug(String, String) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
debug(String, String, Throwable) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
delete(String...) - Method in class org.mini2Dx.desktop.playerdata.DesktopPlayerData
 
DesktopBeanUtils - Class in org.mini2Dx.desktop.di
Desktop implementation of BeanUtils
DesktopBeanUtils() - Constructor for class org.mini2Dx.desktop.di.DesktopBeanUtils
 
DesktopComponentScanner - Class in org.mini2Dx.desktop.di
Desktop implementation of ComponentScanner
DesktopComponentScanner() - Constructor for class org.mini2Dx.desktop.di.DesktopComponentScanner
Constructor
DesktopDependencyInjection - Class in org.mini2Dx.desktop.di
Provides dependency inject for Windows/Mac/Linux mini2Dx games
DesktopDependencyInjection() - Constructor for class org.mini2Dx.desktop.di.DesktopDependencyInjection
 
DesktopGameWrapper - Class in org.mini2Dx.desktop
Desktop implementation of GameWrapper
DesktopGameWrapper(GameContainer, String) - Constructor for class org.mini2Dx.desktop.DesktopGameWrapper
 
DesktopMini2DxConfig - Class in org.mini2Dx.desktop
Extends LwjglApplicationConfiguration to include mini2Dx options and defaults
DesktopMini2DxConfig(String) - Constructor for class org.mini2Dx.desktop.DesktopMini2DxConfig
 
DesktopMini2DxGame - Class in com.badlogic.gdx.backends.lwjgl
Launches desktop-based mini2Dx games.
DesktopMini2DxGame(GameContainer, DesktopMini2DxConfig) - Constructor for class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
DesktopMini2DxGame(GameContainer, DesktopMini2DxConfig, Canvas) - Constructor for class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
DesktopMini2DxGame(GameContainer, DesktopMini2DxConfig, LwjglGraphics) - Constructor for class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
DesktopPlayerData - Class in org.mini2Dx.desktop.playerdata
Desktop implementation of PlayerData
DesktopPlayerData(String) - Constructor for class org.mini2Dx.desktop.playerdata.DesktopPlayerData
 
DesktopXmlSerializer - Class in org.mini2Dx.desktop.serialization
Desktop implementation of XmlSerializer
DesktopXmlSerializer() - Constructor for class org.mini2Dx.desktop.serialization.DesktopXmlSerializer
 

E

error(String, String) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
error(String, String, Throwable) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
executedRunnables - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
executeRunnables() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
exit() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 

F

files - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
fromXml(String, Class<T>) - Method in class org.mini2Dx.desktop.serialization.DesktopXmlSerializer
 
fromXml(Reader, Class<T>) - Method in class org.mini2Dx.desktop.serialization.DesktopXmlSerializer
 

G

gameIdentifier - Variable in class org.mini2Dx.desktop.DesktopMini2DxConfig
 
getApplicationListener() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getApplicationLogger() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getAudio() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getClipboard() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getFiles() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getGraphics() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getInput() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getJavaHeap() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getLogLevel() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getNativeHeap() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getNet() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getPreferences(String) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getPrototypeClasses() - Method in class org.mini2Dx.desktop.di.DesktopComponentScanner
 
getSaveDirectory() - Method in class org.mini2Dx.desktop.playerdata.DesktopPlayerData
 
getSingletonClasses() - Method in class org.mini2Dx.desktop.di.DesktopComponentScanner
 
getType() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
getVersion() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
graphics - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 

H

hasDirectory(String...) - Method in class org.mini2Dx.desktop.playerdata.DesktopPlayerData
 
hasFile(String...) - Method in class org.mini2Dx.desktop.playerdata.DesktopPlayerData
 

I

initialise(String) - Method in class org.mini2Dx.desktop.DesktopGameWrapper
 
input - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
isGameWindowReady() - Method in class org.mini2Dx.desktop.DesktopGameWrapper
 

L

lifecycleListeners - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
listener - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
log(String, String) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
log(String, String, Throwable) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
logLevel - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 

M

mainLoopThread - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 

N

net - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 

O

org.mini2Dx.desktop - package org.mini2Dx.desktop
 
org.mini2Dx.desktop.di - package org.mini2Dx.desktop.di
 
org.mini2Dx.desktop.playerdata - package org.mini2Dx.desktop.playerdata
 
org.mini2Dx.desktop.serialization - package org.mini2Dx.desktop.serialization
 

P

postRunnable(Runnable) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
preferencesdir - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 

R

readJson(Class<T>, String...) - Method in class org.mini2Dx.desktop.playerdata.DesktopPlayerData
 
readString(String...) - Method in class org.mini2Dx.desktop.playerdata.DesktopPlayerData
 
readXml(Class<T>, String...) - Method in class org.mini2Dx.desktop.playerdata.DesktopPlayerData
 
removeLifecycleListener(LifecycleListener) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
runnables - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
running - Variable in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 

S

scan(String[]) - Method in class org.mini2Dx.desktop.di.DesktopComponentScanner
Scans multiple packages recursively for Singleton and Prototype annotated classes
setApplicationLogger(ApplicationLogger) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
setLogLevel(int) - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 
stop() - Method in class com.badlogic.gdx.backends.lwjgl.DesktopMini2DxGame
 

T

targetFPS - Variable in class org.mini2Dx.desktop.DesktopMini2DxConfig
The target framerate
targetTimestep - Variable in class org.mini2Dx.desktop.DesktopMini2DxConfig
The target timestep
toXml(T) - Method in class org.mini2Dx.desktop.serialization.DesktopXmlSerializer
 
toXml(T, Writer) - Method in class org.mini2Dx.desktop.serialization.DesktopXmlSerializer
 

W

wipe() - Method in class org.mini2Dx.desktop.playerdata.DesktopPlayerData
 
writeJson(T, String...) - Method in class org.mini2Dx.desktop.playerdata.DesktopPlayerData
 
writeString(String, String...) - Method in class org.mini2Dx.desktop.playerdata.DesktopPlayerData
 
writeXml(T, String...) - Method in class org.mini2Dx.desktop.playerdata.DesktopPlayerData
 
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