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A
activeTexture(int)
- Method in class org.oscim.android.gl.
AndroidGL
AndroidAssets
- Class in
org.oscim.android
AndroidBitmap
- Class in
org.oscim.android.canvas
AndroidBitmap(InputStream)
- Constructor for class org.oscim.android.canvas.
AndroidBitmap
AndroidBitmap(InputStream, int, int, int)
- Constructor for class org.oscim.android.canvas.
AndroidBitmap
AndroidBitmap(int, int, int)
- Constructor for class org.oscim.android.canvas.
AndroidBitmap
AndroidBitmap(Bitmap)
- Constructor for class org.oscim.android.canvas.
AndroidBitmap
AndroidCanvas
- Class in
org.oscim.android.canvas
AndroidCanvas()
- Constructor for class org.oscim.android.canvas.
AndroidCanvas
AndroidCanvas(Canvas)
- Constructor for class org.oscim.android.canvas.
AndroidCanvas
AndroidGL
- Class in
org.oscim.android.gl
TODO Unimplemented methods: https://github.com/libgdx/libgdx/blob/master/gdx/jni/android/AndroidGL20.cpp
AndroidGL()
- Constructor for class org.oscim.android.gl.
AndroidGL
AndroidGL30
- Class in
org.oscim.android.gl
See https://github.com/libgdx/libgdx/blob/master/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/AndroidGL30.java
AndroidGL30()
- Constructor for class org.oscim.android.gl.
AndroidGL30
AndroidGraphics
- Class in
org.oscim.android.canvas
AndroidMotionEvent
- Class in
org.oscim.android.input
AndroidMotionEvent()
- Constructor for class org.oscim.android.input.
AndroidMotionEvent
AndroidSvgBitmap
- Class in
org.oscim.android.canvas
AndroidSvgBitmap(InputStream, int, int, int)
- Constructor for class org.oscim.android.canvas.
AndroidSvgBitmap
AssetsRenderTheme
- Class in
org.oscim.android.theme
An AssetsRenderTheme allows for customizing the rendering style of the map via an XML from the Android assets folder.
AssetsRenderTheme(AssetManager, String, String)
- Constructor for class org.oscim.android.theme.
AssetsRenderTheme
AssetsRenderTheme(AssetManager, String, String, XmlRenderThemeMenuCallback)
- Constructor for class org.oscim.android.theme.
AssetsRenderTheme
attachShader(int, int)
- Method in class org.oscim.android.gl.
AndroidGL
B
beginQuery(int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
beginTransformFeedback(int)
- Method in class org.oscim.android.gl.
AndroidGL30
bindAttribLocation(int, int, String)
- Method in class org.oscim.android.gl.
AndroidGL
bindBuffer(int, int)
- Method in class org.oscim.android.gl.
AndroidGL
bindBufferBase(int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
bindBufferRange(int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
bindFramebuffer(int, int)
- Method in class org.oscim.android.gl.
AndroidGL
bindRenderbuffer(int, int)
- Method in class org.oscim.android.gl.
AndroidGL
bindSampler(int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
bindTexture(int, int)
- Method in class org.oscim.android.gl.
AndroidGL
bindTransformFeedback(int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
bindVertexArray(int)
- Method in class org.oscim.android.gl.
AndroidGL30
blendColor(float, float, float, float)
- Method in class org.oscim.android.gl.
AndroidGL
blendEquation(int)
- Method in class org.oscim.android.gl.
AndroidGL
blendEquationSeparate(int, int)
- Method in class org.oscim.android.gl.
AndroidGL
blendFunc(int, int)
- Method in class org.oscim.android.gl.
AndroidGL
blendFuncSeparate(int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
blitFramebuffer(int, int, int, int, int, int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
bufferData(int, int, Buffer, int)
- Method in class org.oscim.android.gl.
AndroidGL
bufferSubData(int, int, int, Buffer)
- Method in class org.oscim.android.gl.
AndroidGL
C
canvas
- Variable in class org.oscim.android.canvas.
AndroidCanvas
checkFramebufferStatus(int)
- Method in class org.oscim.android.gl.
AndroidGL
chooseConfig(EGL10, EGLDisplay)
- Method in class org.oscim.android.gl.
GlConfigChooser
clear(int)
- Method in class org.oscim.android.gl.
AndroidGL
clear()
- Method in class org.oscim.android.
MapPreferences
clearBufferfi(int, int, float, int)
- Method in class org.oscim.android.gl.
AndroidGL30
clearBufferfv(int, int, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
clearBufferiv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
clearBufferuiv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
clearColor(float, float, float, float)
- Method in class org.oscim.android.gl.
AndroidGL
clearDepthf(float)
- Method in class org.oscim.android.gl.
AndroidGL
clearStencil(int)
- Method in class org.oscim.android.gl.
AndroidGL
colorMask(boolean, boolean, boolean, boolean)
- Method in class org.oscim.android.gl.
AndroidGL
compileShader(int)
- Method in class org.oscim.android.gl.
AndroidGL
compressedTexImage2D(int, int, int, int, int, int, int, Buffer)
- Method in class org.oscim.android.gl.
AndroidGL
compressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer)
- Method in class org.oscim.android.gl.
AndroidGL
copy()
- Method in class org.oscim.android.input.
AndroidMotionEvent
copyBufferSubData(int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
copyTexImage2D(int, int, int, int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
copyTexSubImage2D(int, int, int, int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
copyTexSubImage3D(int, int, int, int, int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
createContext(EGL10, EGLDisplay, EGLConfig)
- Method in class org.oscim.android.gl.
GlContextFactory
createProgram()
- Method in class org.oscim.android.gl.
AndroidGL
createShader(int)
- Method in class org.oscim.android.gl.
AndroidGL
cullFace(int)
- Method in class org.oscim.android.gl.
AndroidGL
D
decodeBitmapImpl(InputStream)
- Method in class org.oscim.android.canvas.
AndroidGraphics
decodeBitmapImpl(InputStream, int, int, int)
- Method in class org.oscim.android.canvas.
AndroidGraphics
decodeSvgBitmapImpl(InputStream, int, int, int)
- Method in class org.oscim.android.canvas.
AndroidGraphics
DEFAULT_SIZE
- Static variable in class org.oscim.android.canvas.
AndroidSvgBitmap
Default size is 20x20px (400px) at baseline mdpi (160dpi).
deleteBuffer(int)
- Method in class org.oscim.android.gl.
AndroidGL
deleteBuffers(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
deleteFramebuffer(int)
- Method in class org.oscim.android.gl.
AndroidGL
deleteFramebuffers(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
deleteProgram(int)
- Method in class org.oscim.android.gl.
AndroidGL
deleteQueries(int, int[], int)
- Method in class org.oscim.android.gl.
AndroidGL30
deleteQueries(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
deleteRenderbuffer(int)
- Method in class org.oscim.android.gl.
AndroidGL
deleteRenderbuffers(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
deleteSamplers(int, int[], int)
- Method in class org.oscim.android.gl.
AndroidGL30
deleteSamplers(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
deleteShader(int)
- Method in class org.oscim.android.gl.
AndroidGL
deleteTexture(int)
- Method in class org.oscim.android.gl.
AndroidGL
deleteTextures(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
deleteTransformFeedbacks(int, int[], int)
- Method in class org.oscim.android.gl.
AndroidGL30
deleteTransformFeedbacks(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
deleteVertexArrays(int, int[], int)
- Method in class org.oscim.android.gl.
AndroidGL30
deleteVertexArrays(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
depthFunc(int)
- Method in class org.oscim.android.gl.
AndroidGL
depthMask(boolean)
- Method in class org.oscim.android.gl.
AndroidGL
depthRangef(float, float)
- Method in class org.oscim.android.gl.
AndroidGL
destroyContext(EGL10, EGLDisplay, EGLContext)
- Method in class org.oscim.android.gl.
GlContextFactory
detachShader(int, int)
- Method in class org.oscim.android.gl.
AndroidGL
disable(int)
- Method in class org.oscim.android.gl.
AndroidGL
disableVertexAttribArray(int)
- Method in class org.oscim.android.gl.
AndroidGL
dispose()
- Method in class org.oscim.android.cache.
TileCache
drawableToBitmap(Drawable)
- Static method in class org.oscim.android.canvas.
AndroidGraphics
drawableToBitmap(Resources, int)
- Static method in class org.oscim.android.canvas.
AndroidGraphics
drawArrays(int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
drawArraysInstanced(int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
drawBitmap(Bitmap, float, float)
- Method in class org.oscim.android.canvas.
AndroidCanvas
drawBitmapScaled(Bitmap)
- Method in class org.oscim.android.canvas.
AndroidCanvas
drawBuffers(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
drawCircle(float, float, float, Paint)
- Method in class org.oscim.android.canvas.
AndroidCanvas
drawElements(int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
drawElements(int, int, int, Buffer)
- Method in class org.oscim.android.gl.
AndroidGL
drawElementsInstanced(int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
drawLine(float, float, float, float, Paint)
- Method in class org.oscim.android.canvas.
AndroidCanvas
drawRangeElements(int, int, int, int, int, Buffer)
- Method in class org.oscim.android.gl.
AndroidGL30
drawRangeElements(int, int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
drawText(String, float, float, Paint)
- Method in class org.oscim.android.canvas.
AndroidCanvas
drawText(String, float, float, Paint, Paint)
- Method in class org.oscim.android.canvas.
AndroidCanvas
E
enable(int)
- Method in class org.oscim.android.gl.
AndroidGL
enableVertexAttribArray(int)
- Method in class org.oscim.android.gl.
AndroidGL
endQuery(int)
- Method in class org.oscim.android.gl.
AndroidGL30
endTransformFeedback()
- Method in class org.oscim.android.gl.
AndroidGL30
equals(Object)
- Method in class org.oscim.android.theme.
AssetsRenderTheme
eraseColor(int)
- Method in class org.oscim.android.canvas.
AndroidBitmap
F
fillColor(int)
- Method in class org.oscim.android.canvas.
AndroidCanvas
fillRectangle(float, float, float, float, int)
- Method in class org.oscim.android.canvas.
AndroidCanvas
finish()
- Method in class org.oscim.android.gl.
AndroidGL
flush()
- Method in class org.oscim.android.gl.
AndroidGL
flushMappedBufferRange(int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
framebufferRenderbuffer(int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
framebufferTexture2D(int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
framebufferTextureLayer(int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
frontFace(int)
- Method in class org.oscim.android.gl.
AndroidGL
G
genBuffer()
- Method in class org.oscim.android.gl.
AndroidGL
genBuffers(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
generateMipmap(int)
- Method in class org.oscim.android.gl.
AndroidGL
genFramebuffer()
- Method in class org.oscim.android.gl.
AndroidGL
genFramebuffers(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
genQueries(int, int[], int)
- Method in class org.oscim.android.gl.
AndroidGL30
genQueries(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
genRenderbuffer()
- Method in class org.oscim.android.gl.
AndroidGL
genRenderbuffers(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
genSamplers(int, int[], int)
- Method in class org.oscim.android.gl.
AndroidGL30
genSamplers(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
genTexture()
- Method in class org.oscim.android.gl.
AndroidGL
genTextures(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
genTransformFeedbacks(int, int[], int)
- Method in class org.oscim.android.gl.
AndroidGL30
genTransformFeedbacks(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
genVertexArrays(int, int[], int)
- Method in class org.oscim.android.gl.
AndroidGL30
genVertexArrays(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
GestureHandler
- Class in
org.oscim.android.input
GestureHandler(Map)
- Constructor for class org.oscim.android.input.
GestureHandler
getAction()
- Method in class org.oscim.android.input.
AndroidMotionEvent
getActiveAttrib(int, int, IntBuffer, Buffer)
- Method in class org.oscim.android.gl.
AndroidGL
getActiveUniform(int, int, IntBuffer, Buffer)
- Method in class org.oscim.android.gl.
AndroidGL
getActiveUniformBlockiv(int, int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
getActiveUniformBlockName(int, int, Buffer, Buffer)
- Method in class org.oscim.android.gl.
AndroidGL30
getActiveUniformBlockName(int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
getActiveUniformsiv(int, int, IntBuffer, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
getAndroidPaint(Paint)
- Static method in class org.oscim.android.canvas.
AndroidGraphics
getAttachedShaders(int, int, Buffer, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
getAttribLocation(int, String)
- Method in class org.oscim.android.gl.
AndroidGL
getBitmap(Bitmap)
- Static method in class org.oscim.android.canvas.
AndroidGraphics
getBooleanv(int, Buffer)
- Method in class org.oscim.android.gl.
AndroidGL
getBufferParameteri64v(int, int, LongBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
getBufferParameteriv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
getBufferPointerv(int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
getError()
- Method in class org.oscim.android.gl.
AndroidGL
getFloatv(int, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
getFragDataLocation(int, String)
- Method in class org.oscim.android.gl.
AndroidGL30
getFramebufferAttachmentParameteriv(int, int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
getHeight()
- Method in class org.oscim.android.canvas.
AndroidBitmap
getHeight()
- Method in class org.oscim.android.canvas.
AndroidCanvas
getInteger64v(int, LongBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
getIntegerv(int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
getMenuCallback()
- Method in class org.oscim.android.theme.
AssetsRenderTheme
getPixels()
- Method in class org.oscim.android.canvas.
AndroidBitmap
getPngEncodedData()
- Method in class org.oscim.android.canvas.
AndroidBitmap
getPointerCount()
- Method in class org.oscim.android.input.
AndroidMotionEvent
getProgramInfoLog(int)
- Method in class org.oscim.android.gl.
AndroidGL
getProgramiv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
getQueryiv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
getQueryObjectuiv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
getRelativePathPrefix()
- Method in class org.oscim.android.theme.
AssetsRenderTheme
getRenderbufferParameteriv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
getRenderThemeAsStream()
- Method in class org.oscim.android.theme.
AssetsRenderTheme
getResourceBitmap(InputStream, float, float, int, int, int)
- Static method in class org.oscim.android.canvas.
AndroidSvgBitmap
getSamplerParameterfv(int, int, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
getSamplerParameteriv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
getShaderInfoLog(int)
- Method in class org.oscim.android.gl.
AndroidGL
getShaderiv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
getShaderPrecisionFormat(int, int, IntBuffer, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
getString(int)
- Method in class org.oscim.android.gl.
AndroidGL
getStringi(int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
getTexParameterfv(int, int, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
getTexParameteriv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
getTile(Tile)
- Method in class org.oscim.android.cache.
TileCache
getTileApi11(Tile)
- Method in class org.oscim.android.cache.
TileCache
getTime()
- Method in class org.oscim.android.input.
AndroidMotionEvent
getUniformBlockIndex(int, String)
- Method in class org.oscim.android.gl.
AndroidGL30
getUniformfv(int, int, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
getUniformIndices(int, String[], IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
getUniformiv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
getUniformLocation(int, String)
- Method in class org.oscim.android.gl.
AndroidGL
getUniformuiv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
getVertexAttribfv(int, int, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
getVertexAttribIiv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
getVertexAttribIuiv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
getVertexAttribiv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
getVertexAttribPointerv(int, int, Buffer)
- Method in class org.oscim.android.gl.
AndroidGL
getWidth()
- Method in class org.oscim.android.canvas.
AndroidBitmap
getWidth()
- Method in class org.oscim.android.canvas.
AndroidCanvas
getX()
- Method in class org.oscim.android.input.
AndroidMotionEvent
getX(int)
- Method in class org.oscim.android.input.
AndroidMotionEvent
getY()
- Method in class org.oscim.android.input.
AndroidMotionEvent
getY(int)
- Method in class org.oscim.android.input.
AndroidMotionEvent
GlConfigChooser
- Class in
org.oscim.android.gl
GlConfigChooser()
- Constructor for class org.oscim.android.gl.
GlConfigChooser
GlContextFactory
- Class in
org.oscim.android.gl
https://developer.android.com/guide/topics/graphics/opengl.html#version-check
GlContextFactory()
- Constructor for class org.oscim.android.gl.
GlContextFactory
H
hint(int, int)
- Method in class org.oscim.android.gl.
AndroidGL
I
init(Context)
- Static method in class org.oscim.android.
AndroidAssets
init()
- Static method in class org.oscim.android.canvas.
AndroidGraphics
invalidateFramebuffer(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
invalidateSubFramebuffer(int, int, IntBuffer, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
isBuffer(int)
- Method in class org.oscim.android.gl.
AndroidGL
isEnabled(int)
- Method in class org.oscim.android.gl.
AndroidGL
isFramebuffer(int)
- Method in class org.oscim.android.gl.
AndroidGL
isMapsforgeTheme()
- Method in class org.oscim.android.theme.
AssetsRenderTheme
isProgram(int)
- Method in class org.oscim.android.gl.
AndroidGL
isQuery(int)
- Method in class org.oscim.android.gl.
AndroidGL30
isRenderbuffer(int)
- Method in class org.oscim.android.gl.
AndroidGL
isSampler(int)
- Method in class org.oscim.android.gl.
AndroidGL30
isShader(int)
- Method in class org.oscim.android.gl.
AndroidGL
isTexture(int)
- Method in class org.oscim.android.gl.
AndroidGL
isTransformFeedback(int)
- Method in class org.oscim.android.gl.
AndroidGL30
isValid()
- Method in class org.oscim.android.canvas.
AndroidBitmap
isVertexArray(int)
- Method in class org.oscim.android.gl.
AndroidGL30
L
lineWidth(float)
- Method in class org.oscim.android.gl.
AndroidGL
linkProgram(int)
- Method in class org.oscim.android.gl.
AndroidGL
load(Map)
- Method in class org.oscim.android.
MapPreferences
load(MapPosition)
- Method in class org.oscim.android.
MapPreferences
loadBitmapAssetImpl(String, String, int, int, int)
- Method in class org.oscim.android.canvas.
AndroidGraphics
M
makeMarker(Drawable, HotspotPlace)
- Static method in class org.oscim.android.canvas.
AndroidGraphics
Deprecated.
makeMarker(Resources, int, HotspotPlace)
- Static method in class org.oscim.android.canvas.
AndroidGraphics
Deprecated.
map()
- Method in class org.oscim.android.
MapView
MapPreferences
- Class in
org.oscim.android
MapPreferences(String, Context)
- Constructor for class org.oscim.android.
MapPreferences
MapView
- Class in
org.oscim.android
The MapView,
add it your App, have a map!
Don't forget to call onPause / onResume!
MapView(Context)
- Constructor for class org.oscim.android.
MapView
MapView(Context, AttributeSet)
- Constructor for class org.oscim.android.
MapView
mGestureDetector
- Variable in class org.oscim.android.
MapView
mMap
- Variable in class org.oscim.android.
MapView
mMotionEvent
- Variable in class org.oscim.android.
MapView
N
newBitmapImpl(int, int, int)
- Method in class org.oscim.android.canvas.
AndroidGraphics
newCanvasImpl()
- Method in class org.oscim.android.canvas.
AndroidGraphics
newPaintImpl()
- Method in class org.oscim.android.canvas.
AndroidGraphics
O
onDestroy()
- Method in class org.oscim.android.
MapView
onDoubleTap(MotionEvent)
- Method in class org.oscim.android.input.
GestureHandler
onDoubleTapEvent(MotionEvent)
- Method in class org.oscim.android.input.
GestureHandler
onDown(MotionEvent)
- Method in class org.oscim.android.input.
GestureHandler
onFling(MotionEvent, MotionEvent, float, float)
- Method in class org.oscim.android.input.
GestureHandler
onLongPress(MotionEvent)
- Method in class org.oscim.android.input.
GestureHandler
onPause()
- Method in class org.oscim.android.
MapView
onResume()
- Method in class org.oscim.android.
MapView
onScroll(MotionEvent, MotionEvent, float, float)
- Method in class org.oscim.android.input.
GestureHandler
onShowPress(MotionEvent)
- Method in class org.oscim.android.input.
GestureHandler
onSingleTapConfirmed(MotionEvent)
- Method in class org.oscim.android.input.
GestureHandler
onSingleTapUp(MotionEvent)
- Method in class org.oscim.android.input.
GestureHandler
onSizeChanged(int, int, int, int)
- Method in class org.oscim.android.
MapView
onTouchEvent(MotionEvent)
- Method in class org.oscim.android.
MapView
openFileAsStream(String)
- Method in class org.oscim.android.
AndroidAssets
org.oscim.android
- package org.oscim.android
org.oscim.android.cache
- package org.oscim.android.cache
org.oscim.android.canvas
- package org.oscim.android.canvas
org.oscim.android.gl
- package org.oscim.android.gl
org.oscim.android.input
- package org.oscim.android.input
org.oscim.android.theme
- package org.oscim.android.theme
P
pauseTransformFeedback()
- Method in class org.oscim.android.gl.
AndroidGL30
pixelStorei(int, int)
- Method in class org.oscim.android.gl.
AndroidGL
polygonOffset(float, float)
- Method in class org.oscim.android.gl.
AndroidGL
programParameteri(int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
Q
quickScale
- Variable in class org.oscim.android.input.
GestureHandler
R
readBuffer(int)
- Method in class org.oscim.android.gl.
AndroidGL30
readPixels(int, int, int, int, int, int, Buffer)
- Method in class org.oscim.android.gl.
AndroidGL
recycle()
- Method in class org.oscim.android.canvas.
AndroidBitmap
recycle()
- Method in class org.oscim.android.input.
AndroidMotionEvent
releaseShaderCompiler()
- Method in class org.oscim.android.gl.
AndroidGL
renderbufferStorage(int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
renderbufferStorageMultisample(int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
resumeTransformFeedback()
- Method in class org.oscim.android.gl.
AndroidGL30
S
sampleCoverage(float, boolean)
- Method in class org.oscim.android.gl.
AndroidGL
samplerParameterf(int, int, float)
- Method in class org.oscim.android.gl.
AndroidGL30
samplerParameterfv(int, int, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
samplerParameteri(int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
samplerParameteriv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
save(Map)
- Method in class org.oscim.android.
MapPreferences
save(MapPosition)
- Method in class org.oscim.android.
MapPreferences
saveTile(Tile, ByteArrayOutputStream, boolean)
- Method in class org.oscim.android.cache.
TileCache
scaleTo(int, int)
- Method in class org.oscim.android.canvas.
AndroidBitmap
scissor(int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
setBitmap(Bitmap)
- Method in class org.oscim.android.canvas.
AndroidCanvas
setCacheSize(long)
- Method in class org.oscim.android.cache.
TileCache
setMenuCallback(XmlRenderThemeMenuCallback)
- Method in class org.oscim.android.theme.
AssetsRenderTheme
shaderBinary(int, IntBuffer, int, Buffer, int)
- Method in class org.oscim.android.gl.
AndroidGL
shaderSource(int, String)
- Method in class org.oscim.android.gl.
AndroidGL
stencilFunc(int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
stencilFuncSeparate(int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
stencilMask(int)
- Method in class org.oscim.android.gl.
AndroidGL
stencilMaskSeparate(int, int)
- Method in class org.oscim.android.gl.
AndroidGL
stencilOp(int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
stencilOpSeparate(int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
T
targetGLESVersion
- Static variable in class org.oscim.android.
MapView
Target OpenGL ES version, if not available fall back to OpenGL ES 2.0
texImage2D(int, int, int, int, int, int, int, int, Buffer)
- Method in class org.oscim.android.gl.
AndroidGL
texImage3D(int, int, int, int, int, int, int, int, int, Buffer)
- Method in class org.oscim.android.gl.
AndroidGL30
texImage3D(int, int, int, int, int, int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
texParameterf(int, int, float)
- Method in class org.oscim.android.gl.
AndroidGL
texParameterfv(int, int, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
texParameteri(int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
texParameteriv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
texSubImage2D(int, int, int, int, int, int, int, int, Buffer)
- Method in class org.oscim.android.gl.
AndroidGL
texSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer)
- Method in class org.oscim.android.gl.
AndroidGL30
texSubImage3D(int, int, int, int, int, int, int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
TileCache
- Class in
org.oscim.android.cache
TileCache(Context, String, String)
- Constructor for class org.oscim.android.cache.
TileCache
transformFeedbackVaryings(int, String[], int)
- Method in class org.oscim.android.gl.
AndroidGL30
U
uniform1f(int, float)
- Method in class org.oscim.android.gl.
AndroidGL
uniform1fv(int, int, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
uniform1fv(int, int, float[], int)
- Method in class org.oscim.android.gl.
AndroidGL
uniform1i(int, int)
- Method in class org.oscim.android.gl.
AndroidGL
uniform1iv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
uniform1iv(int, int, int[], int)
- Method in class org.oscim.android.gl.
AndroidGL
uniform1uiv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
uniform2f(int, float, float)
- Method in class org.oscim.android.gl.
AndroidGL
uniform2fv(int, int, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
uniform2fv(int, int, float[], int)
- Method in class org.oscim.android.gl.
AndroidGL
uniform2i(int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
uniform2iv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
uniform2iv(int, int, int[], int)
- Method in class org.oscim.android.gl.
AndroidGL
uniform3f(int, float, float, float)
- Method in class org.oscim.android.gl.
AndroidGL
uniform3fv(int, int, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
uniform3fv(int, int, float[], int)
- Method in class org.oscim.android.gl.
AndroidGL
uniform3i(int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
uniform3iv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
uniform3iv(int, int, int[], int)
- Method in class org.oscim.android.gl.
AndroidGL
uniform3uiv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
uniform4f(int, float, float, float, float)
- Method in class org.oscim.android.gl.
AndroidGL
uniform4fv(int, int, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
uniform4fv(int, int, float[], int)
- Method in class org.oscim.android.gl.
AndroidGL
uniform4i(int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
uniform4iv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
uniform4iv(int, int, int[], int)
- Method in class org.oscim.android.gl.
AndroidGL
uniform4uiv(int, int, IntBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
uniformBlockBinding(int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
uniformMatrix2fv(int, int, boolean, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
uniformMatrix2fv(int, int, boolean, float[], int)
- Method in class org.oscim.android.gl.
AndroidGL
uniformMatrix2x3fv(int, int, boolean, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
uniformMatrix2x4fv(int, int, boolean, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
uniformMatrix3fv(int, int, boolean, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
uniformMatrix3fv(int, int, boolean, float[], int)
- Method in class org.oscim.android.gl.
AndroidGL
uniformMatrix3x2fv(int, int, boolean, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
uniformMatrix3x4fv(int, int, boolean, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
uniformMatrix4fv(int, int, boolean, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
uniformMatrix4fv(int, int, boolean, float[], int)
- Method in class org.oscim.android.gl.
AndroidGL
uniformMatrix4x2fv(int, int, boolean, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
uniformMatrix4x3fv(int, int, boolean, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL30
unmapBuffer(int)
- Method in class org.oscim.android.gl.
AndroidGL30
uploadToTexture(boolean)
- Method in class org.oscim.android.canvas.
AndroidBitmap
useProgram(int)
- Method in class org.oscim.android.gl.
AndroidGL
V
validateProgram(int)
- Method in class org.oscim.android.gl.
AndroidGL
vertexAttrib1f(int, float)
- Method in class org.oscim.android.gl.
AndroidGL
vertexAttrib1fv(int, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
vertexAttrib2f(int, float, float)
- Method in class org.oscim.android.gl.
AndroidGL
vertexAttrib2fv(int, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
vertexAttrib3f(int, float, float, float)
- Method in class org.oscim.android.gl.
AndroidGL
vertexAttrib3fv(int, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
vertexAttrib4f(int, float, float, float, float)
- Method in class org.oscim.android.gl.
AndroidGL
vertexAttrib4fv(int, FloatBuffer)
- Method in class org.oscim.android.gl.
AndroidGL
vertexAttribDivisor(int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
vertexAttribI4i(int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
vertexAttribI4ui(int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
vertexAttribIPointer(int, int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL30
vertexAttribPointer(int, int, int, boolean, int, Buffer)
- Method in class org.oscim.android.gl.
AndroidGL
vertexAttribPointer(int, int, int, boolean, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
viewport(int, int, int, int)
- Method in class org.oscim.android.gl.
AndroidGL
W
wrap(MotionEvent)
- Method in class org.oscim.android.input.
AndroidMotionEvent
writeTile(Tile)
- Method in class org.oscim.android.cache.
TileCache
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