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A

activeTexture(int) - Method in class org.oscim.android.gl.AndroidGL
 
AndroidAssets - Class in org.oscim.android
 
AndroidBitmap - Class in org.oscim.android.canvas
 
AndroidBitmap(InputStream) - Constructor for class org.oscim.android.canvas.AndroidBitmap
 
AndroidBitmap(InputStream, int, int, int) - Constructor for class org.oscim.android.canvas.AndroidBitmap
 
AndroidBitmap(int, int, int) - Constructor for class org.oscim.android.canvas.AndroidBitmap
 
AndroidBitmap(Bitmap) - Constructor for class org.oscim.android.canvas.AndroidBitmap
 
AndroidCanvas - Class in org.oscim.android.canvas
 
AndroidCanvas() - Constructor for class org.oscim.android.canvas.AndroidCanvas
 
AndroidCanvas(Canvas) - Constructor for class org.oscim.android.canvas.AndroidCanvas
 
AndroidGL - Class in org.oscim.android.gl
TODO Unimplemented methods: https://github.com/libgdx/libgdx/blob/master/gdx/jni/android/AndroidGL20.cpp
AndroidGL() - Constructor for class org.oscim.android.gl.AndroidGL
 
AndroidGL30 - Class in org.oscim.android.gl
See https://github.com/libgdx/libgdx/blob/master/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/AndroidGL30.java
AndroidGL30() - Constructor for class org.oscim.android.gl.AndroidGL30
 
AndroidGraphics - Class in org.oscim.android.canvas
 
AndroidMotionEvent - Class in org.oscim.android.input
 
AndroidMotionEvent() - Constructor for class org.oscim.android.input.AndroidMotionEvent
 
AndroidSvgBitmap - Class in org.oscim.android.canvas
 
AndroidSvgBitmap(InputStream, int, int, int) - Constructor for class org.oscim.android.canvas.AndroidSvgBitmap
 
AssetsRenderTheme - Class in org.oscim.android.theme
An AssetsRenderTheme allows for customizing the rendering style of the map via an XML from the Android assets folder.
AssetsRenderTheme(AssetManager, String, String) - Constructor for class org.oscim.android.theme.AssetsRenderTheme
 
AssetsRenderTheme(AssetManager, String, String, XmlRenderThemeMenuCallback) - Constructor for class org.oscim.android.theme.AssetsRenderTheme
 
attachShader(int, int) - Method in class org.oscim.android.gl.AndroidGL
 

B

beginQuery(int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
beginTransformFeedback(int) - Method in class org.oscim.android.gl.AndroidGL30
 
bindAttribLocation(int, int, String) - Method in class org.oscim.android.gl.AndroidGL
 
bindBuffer(int, int) - Method in class org.oscim.android.gl.AndroidGL
 
bindBufferBase(int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
bindBufferRange(int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
bindFramebuffer(int, int) - Method in class org.oscim.android.gl.AndroidGL
 
bindRenderbuffer(int, int) - Method in class org.oscim.android.gl.AndroidGL
 
bindSampler(int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
bindTexture(int, int) - Method in class org.oscim.android.gl.AndroidGL
 
bindTransformFeedback(int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
bindVertexArray(int) - Method in class org.oscim.android.gl.AndroidGL30
 
blendColor(float, float, float, float) - Method in class org.oscim.android.gl.AndroidGL
 
blendEquation(int) - Method in class org.oscim.android.gl.AndroidGL
 
blendEquationSeparate(int, int) - Method in class org.oscim.android.gl.AndroidGL
 
blendFunc(int, int) - Method in class org.oscim.android.gl.AndroidGL
 
blendFuncSeparate(int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
blitFramebuffer(int, int, int, int, int, int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
bufferData(int, int, Buffer, int) - Method in class org.oscim.android.gl.AndroidGL
 
bufferSubData(int, int, int, Buffer) - Method in class org.oscim.android.gl.AndroidGL
 

C

canvas - Variable in class org.oscim.android.canvas.AndroidCanvas
 
checkFramebufferStatus(int) - Method in class org.oscim.android.gl.AndroidGL
 
chooseConfig(EGL10, EGLDisplay) - Method in class org.oscim.android.gl.GlConfigChooser
 
clear(int) - Method in class org.oscim.android.gl.AndroidGL
 
clear() - Method in class org.oscim.android.MapPreferences
 
clearBufferfi(int, int, float, int) - Method in class org.oscim.android.gl.AndroidGL30
 
clearBufferfv(int, int, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
clearBufferiv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
clearBufferuiv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
clearColor(float, float, float, float) - Method in class org.oscim.android.gl.AndroidGL
 
clearDepthf(float) - Method in class org.oscim.android.gl.AndroidGL
 
clearStencil(int) - Method in class org.oscim.android.gl.AndroidGL
 
colorMask(boolean, boolean, boolean, boolean) - Method in class org.oscim.android.gl.AndroidGL
 
compileShader(int) - Method in class org.oscim.android.gl.AndroidGL
 
compressedTexImage2D(int, int, int, int, int, int, int, Buffer) - Method in class org.oscim.android.gl.AndroidGL
 
compressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class org.oscim.android.gl.AndroidGL
 
copy() - Method in class org.oscim.android.input.AndroidMotionEvent
 
copyBufferSubData(int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
copyTexImage2D(int, int, int, int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
copyTexSubImage2D(int, int, int, int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
copyTexSubImage3D(int, int, int, int, int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
createContext(EGL10, EGLDisplay, EGLConfig) - Method in class org.oscim.android.gl.GlContextFactory
 
createProgram() - Method in class org.oscim.android.gl.AndroidGL
 
createShader(int) - Method in class org.oscim.android.gl.AndroidGL
 
cullFace(int) - Method in class org.oscim.android.gl.AndroidGL
 

D

decodeBitmapImpl(InputStream) - Method in class org.oscim.android.canvas.AndroidGraphics
 
decodeBitmapImpl(InputStream, int, int, int) - Method in class org.oscim.android.canvas.AndroidGraphics
 
decodeSvgBitmapImpl(InputStream, int, int, int) - Method in class org.oscim.android.canvas.AndroidGraphics
 
DEFAULT_SIZE - Static variable in class org.oscim.android.canvas.AndroidSvgBitmap
Default size is 20x20px (400px) at baseline mdpi (160dpi).
deleteBuffer(int) - Method in class org.oscim.android.gl.AndroidGL
 
deleteBuffers(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
deleteFramebuffer(int) - Method in class org.oscim.android.gl.AndroidGL
 
deleteFramebuffers(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
deleteProgram(int) - Method in class org.oscim.android.gl.AndroidGL
 
deleteQueries(int, int[], int) - Method in class org.oscim.android.gl.AndroidGL30
 
deleteQueries(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
deleteRenderbuffer(int) - Method in class org.oscim.android.gl.AndroidGL
 
deleteRenderbuffers(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
deleteSamplers(int, int[], int) - Method in class org.oscim.android.gl.AndroidGL30
 
deleteSamplers(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
deleteShader(int) - Method in class org.oscim.android.gl.AndroidGL
 
deleteTexture(int) - Method in class org.oscim.android.gl.AndroidGL
 
deleteTextures(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
deleteTransformFeedbacks(int, int[], int) - Method in class org.oscim.android.gl.AndroidGL30
 
deleteTransformFeedbacks(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
deleteVertexArrays(int, int[], int) - Method in class org.oscim.android.gl.AndroidGL30
 
deleteVertexArrays(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
depthFunc(int) - Method in class org.oscim.android.gl.AndroidGL
 
depthMask(boolean) - Method in class org.oscim.android.gl.AndroidGL
 
depthRangef(float, float) - Method in class org.oscim.android.gl.AndroidGL
 
destroyContext(EGL10, EGLDisplay, EGLContext) - Method in class org.oscim.android.gl.GlContextFactory
 
detachShader(int, int) - Method in class org.oscim.android.gl.AndroidGL
 
disable(int) - Method in class org.oscim.android.gl.AndroidGL
 
disableVertexAttribArray(int) - Method in class org.oscim.android.gl.AndroidGL
 
dispose() - Method in class org.oscim.android.cache.TileCache
 
drawableToBitmap(Drawable) - Static method in class org.oscim.android.canvas.AndroidGraphics
 
drawableToBitmap(Resources, int) - Static method in class org.oscim.android.canvas.AndroidGraphics
 
drawArrays(int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
drawArraysInstanced(int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
drawBitmap(Bitmap, float, float) - Method in class org.oscim.android.canvas.AndroidCanvas
 
drawBitmapScaled(Bitmap) - Method in class org.oscim.android.canvas.AndroidCanvas
 
drawBuffers(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
drawCircle(float, float, float, Paint) - Method in class org.oscim.android.canvas.AndroidCanvas
 
drawElements(int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
drawElements(int, int, int, Buffer) - Method in class org.oscim.android.gl.AndroidGL
 
drawElementsInstanced(int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
drawLine(float, float, float, float, Paint) - Method in class org.oscim.android.canvas.AndroidCanvas
 
drawRangeElements(int, int, int, int, int, Buffer) - Method in class org.oscim.android.gl.AndroidGL30
 
drawRangeElements(int, int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
drawText(String, float, float, Paint) - Method in class org.oscim.android.canvas.AndroidCanvas
 
drawText(String, float, float, Paint, Paint) - Method in class org.oscim.android.canvas.AndroidCanvas
 

E

enable(int) - Method in class org.oscim.android.gl.AndroidGL
 
enableVertexAttribArray(int) - Method in class org.oscim.android.gl.AndroidGL
 
endQuery(int) - Method in class org.oscim.android.gl.AndroidGL30
 
endTransformFeedback() - Method in class org.oscim.android.gl.AndroidGL30
 
equals(Object) - Method in class org.oscim.android.theme.AssetsRenderTheme
 
eraseColor(int) - Method in class org.oscim.android.canvas.AndroidBitmap
 

F

fillColor(int) - Method in class org.oscim.android.canvas.AndroidCanvas
 
fillRectangle(float, float, float, float, int) - Method in class org.oscim.android.canvas.AndroidCanvas
 
finish() - Method in class org.oscim.android.gl.AndroidGL
 
flush() - Method in class org.oscim.android.gl.AndroidGL
 
flushMappedBufferRange(int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
framebufferRenderbuffer(int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
framebufferTexture2D(int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
framebufferTextureLayer(int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
frontFace(int) - Method in class org.oscim.android.gl.AndroidGL
 

G

genBuffer() - Method in class org.oscim.android.gl.AndroidGL
 
genBuffers(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
generateMipmap(int) - Method in class org.oscim.android.gl.AndroidGL
 
genFramebuffer() - Method in class org.oscim.android.gl.AndroidGL
 
genFramebuffers(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
genQueries(int, int[], int) - Method in class org.oscim.android.gl.AndroidGL30
 
genQueries(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
genRenderbuffer() - Method in class org.oscim.android.gl.AndroidGL
 
genRenderbuffers(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
genSamplers(int, int[], int) - Method in class org.oscim.android.gl.AndroidGL30
 
genSamplers(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
genTexture() - Method in class org.oscim.android.gl.AndroidGL
 
genTextures(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
genTransformFeedbacks(int, int[], int) - Method in class org.oscim.android.gl.AndroidGL30
 
genTransformFeedbacks(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
genVertexArrays(int, int[], int) - Method in class org.oscim.android.gl.AndroidGL30
 
genVertexArrays(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
GestureHandler - Class in org.oscim.android.input
 
GestureHandler(Map) - Constructor for class org.oscim.android.input.GestureHandler
 
getAction() - Method in class org.oscim.android.input.AndroidMotionEvent
 
getActiveAttrib(int, int, IntBuffer, Buffer) - Method in class org.oscim.android.gl.AndroidGL
 
getActiveUniform(int, int, IntBuffer, Buffer) - Method in class org.oscim.android.gl.AndroidGL
 
getActiveUniformBlockiv(int, int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
getActiveUniformBlockName(int, int, Buffer, Buffer) - Method in class org.oscim.android.gl.AndroidGL30
 
getActiveUniformBlockName(int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
getActiveUniformsiv(int, int, IntBuffer, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
getAndroidPaint(Paint) - Static method in class org.oscim.android.canvas.AndroidGraphics
 
getAttachedShaders(int, int, Buffer, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
getAttribLocation(int, String) - Method in class org.oscim.android.gl.AndroidGL
 
getBitmap(Bitmap) - Static method in class org.oscim.android.canvas.AndroidGraphics
 
getBooleanv(int, Buffer) - Method in class org.oscim.android.gl.AndroidGL
 
getBufferParameteri64v(int, int, LongBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
getBufferParameteriv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
getBufferPointerv(int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
getError() - Method in class org.oscim.android.gl.AndroidGL
 
getFloatv(int, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
getFragDataLocation(int, String) - Method in class org.oscim.android.gl.AndroidGL30
 
getFramebufferAttachmentParameteriv(int, int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
getHeight() - Method in class org.oscim.android.canvas.AndroidBitmap
 
getHeight() - Method in class org.oscim.android.canvas.AndroidCanvas
 
getInteger64v(int, LongBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
getIntegerv(int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
getMenuCallback() - Method in class org.oscim.android.theme.AssetsRenderTheme
 
getPixels() - Method in class org.oscim.android.canvas.AndroidBitmap
 
getPngEncodedData() - Method in class org.oscim.android.canvas.AndroidBitmap
 
getPointerCount() - Method in class org.oscim.android.input.AndroidMotionEvent
 
getProgramInfoLog(int) - Method in class org.oscim.android.gl.AndroidGL
 
getProgramiv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
getQueryiv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
getQueryObjectuiv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
getRelativePathPrefix() - Method in class org.oscim.android.theme.AssetsRenderTheme
 
getRenderbufferParameteriv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
getRenderThemeAsStream() - Method in class org.oscim.android.theme.AssetsRenderTheme
 
getResourceBitmap(InputStream, float, float, int, int, int) - Static method in class org.oscim.android.canvas.AndroidSvgBitmap
 
getSamplerParameterfv(int, int, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
getSamplerParameteriv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
getShaderInfoLog(int) - Method in class org.oscim.android.gl.AndroidGL
 
getShaderiv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
getShaderPrecisionFormat(int, int, IntBuffer, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
getString(int) - Method in class org.oscim.android.gl.AndroidGL
 
getStringi(int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
getTexParameterfv(int, int, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
getTexParameteriv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
getTile(Tile) - Method in class org.oscim.android.cache.TileCache
 
getTileApi11(Tile) - Method in class org.oscim.android.cache.TileCache
 
getTime() - Method in class org.oscim.android.input.AndroidMotionEvent
 
getUniformBlockIndex(int, String) - Method in class org.oscim.android.gl.AndroidGL30
 
getUniformfv(int, int, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
getUniformIndices(int, String[], IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
getUniformiv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
getUniformLocation(int, String) - Method in class org.oscim.android.gl.AndroidGL
 
getUniformuiv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
getVertexAttribfv(int, int, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
getVertexAttribIiv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
getVertexAttribIuiv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
getVertexAttribiv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
getVertexAttribPointerv(int, int, Buffer) - Method in class org.oscim.android.gl.AndroidGL
 
getWidth() - Method in class org.oscim.android.canvas.AndroidBitmap
 
getWidth() - Method in class org.oscim.android.canvas.AndroidCanvas
 
getX() - Method in class org.oscim.android.input.AndroidMotionEvent
 
getX(int) - Method in class org.oscim.android.input.AndroidMotionEvent
 
getY() - Method in class org.oscim.android.input.AndroidMotionEvent
 
getY(int) - Method in class org.oscim.android.input.AndroidMotionEvent
 
GlConfigChooser - Class in org.oscim.android.gl
 
GlConfigChooser() - Constructor for class org.oscim.android.gl.GlConfigChooser
 
GlContextFactory - Class in org.oscim.android.gl
https://developer.android.com/guide/topics/graphics/opengl.html#version-check
GlContextFactory() - Constructor for class org.oscim.android.gl.GlContextFactory
 

H

hint(int, int) - Method in class org.oscim.android.gl.AndroidGL
 

I

init(Context) - Static method in class org.oscim.android.AndroidAssets
 
init() - Static method in class org.oscim.android.canvas.AndroidGraphics
 
invalidateFramebuffer(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
invalidateSubFramebuffer(int, int, IntBuffer, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
isBuffer(int) - Method in class org.oscim.android.gl.AndroidGL
 
isEnabled(int) - Method in class org.oscim.android.gl.AndroidGL
 
isFramebuffer(int) - Method in class org.oscim.android.gl.AndroidGL
 
isMapsforgeTheme() - Method in class org.oscim.android.theme.AssetsRenderTheme
 
isProgram(int) - Method in class org.oscim.android.gl.AndroidGL
 
isQuery(int) - Method in class org.oscim.android.gl.AndroidGL30
 
isRenderbuffer(int) - Method in class org.oscim.android.gl.AndroidGL
 
isSampler(int) - Method in class org.oscim.android.gl.AndroidGL30
 
isShader(int) - Method in class org.oscim.android.gl.AndroidGL
 
isTexture(int) - Method in class org.oscim.android.gl.AndroidGL
 
isTransformFeedback(int) - Method in class org.oscim.android.gl.AndroidGL30
 
isValid() - Method in class org.oscim.android.canvas.AndroidBitmap
 
isVertexArray(int) - Method in class org.oscim.android.gl.AndroidGL30
 

L

lineWidth(float) - Method in class org.oscim.android.gl.AndroidGL
 
linkProgram(int) - Method in class org.oscim.android.gl.AndroidGL
 
load(Map) - Method in class org.oscim.android.MapPreferences
 
load(MapPosition) - Method in class org.oscim.android.MapPreferences
 
loadBitmapAssetImpl(String, String, int, int, int) - Method in class org.oscim.android.canvas.AndroidGraphics
 

M

makeMarker(Drawable, HotspotPlace) - Static method in class org.oscim.android.canvas.AndroidGraphics
Deprecated. 
makeMarker(Resources, int, HotspotPlace) - Static method in class org.oscim.android.canvas.AndroidGraphics
Deprecated. 
map() - Method in class org.oscim.android.MapView
 
MapPreferences - Class in org.oscim.android
 
MapPreferences(String, Context) - Constructor for class org.oscim.android.MapPreferences
 
MapView - Class in org.oscim.android
The MapView,

add it your App, have a map!

Don't forget to call onPause / onResume!

MapView(Context) - Constructor for class org.oscim.android.MapView
 
MapView(Context, AttributeSet) - Constructor for class org.oscim.android.MapView
 
mGestureDetector - Variable in class org.oscim.android.MapView
 
mMap - Variable in class org.oscim.android.MapView
 
mMotionEvent - Variable in class org.oscim.android.MapView
 

N

newBitmapImpl(int, int, int) - Method in class org.oscim.android.canvas.AndroidGraphics
 
newCanvasImpl() - Method in class org.oscim.android.canvas.AndroidGraphics
 
newPaintImpl() - Method in class org.oscim.android.canvas.AndroidGraphics
 

O

onDestroy() - Method in class org.oscim.android.MapView
 
onDoubleTap(MotionEvent) - Method in class org.oscim.android.input.GestureHandler
 
onDoubleTapEvent(MotionEvent) - Method in class org.oscim.android.input.GestureHandler
 
onDown(MotionEvent) - Method in class org.oscim.android.input.GestureHandler
 
onFling(MotionEvent, MotionEvent, float, float) - Method in class org.oscim.android.input.GestureHandler
 
onLongPress(MotionEvent) - Method in class org.oscim.android.input.GestureHandler
 
onPause() - Method in class org.oscim.android.MapView
 
onResume() - Method in class org.oscim.android.MapView
 
onScroll(MotionEvent, MotionEvent, float, float) - Method in class org.oscim.android.input.GestureHandler
 
onShowPress(MotionEvent) - Method in class org.oscim.android.input.GestureHandler
 
onSingleTapConfirmed(MotionEvent) - Method in class org.oscim.android.input.GestureHandler
 
onSingleTapUp(MotionEvent) - Method in class org.oscim.android.input.GestureHandler
 
onSizeChanged(int, int, int, int) - Method in class org.oscim.android.MapView
 
onTouchEvent(MotionEvent) - Method in class org.oscim.android.MapView
 
openFileAsStream(String) - Method in class org.oscim.android.AndroidAssets
 
org.oscim.android - package org.oscim.android
 
org.oscim.android.cache - package org.oscim.android.cache
 
org.oscim.android.canvas - package org.oscim.android.canvas
 
org.oscim.android.gl - package org.oscim.android.gl
 
org.oscim.android.input - package org.oscim.android.input
 
org.oscim.android.theme - package org.oscim.android.theme
 

P

pauseTransformFeedback() - Method in class org.oscim.android.gl.AndroidGL30
 
pixelStorei(int, int) - Method in class org.oscim.android.gl.AndroidGL
 
polygonOffset(float, float) - Method in class org.oscim.android.gl.AndroidGL
 
programParameteri(int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 

Q

quickScale - Variable in class org.oscim.android.input.GestureHandler
 

R

readBuffer(int) - Method in class org.oscim.android.gl.AndroidGL30
 
readPixels(int, int, int, int, int, int, Buffer) - Method in class org.oscim.android.gl.AndroidGL
 
recycle() - Method in class org.oscim.android.canvas.AndroidBitmap
 
recycle() - Method in class org.oscim.android.input.AndroidMotionEvent
 
releaseShaderCompiler() - Method in class org.oscim.android.gl.AndroidGL
 
renderbufferStorage(int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
renderbufferStorageMultisample(int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
resumeTransformFeedback() - Method in class org.oscim.android.gl.AndroidGL30
 

S

sampleCoverage(float, boolean) - Method in class org.oscim.android.gl.AndroidGL
 
samplerParameterf(int, int, float) - Method in class org.oscim.android.gl.AndroidGL30
 
samplerParameterfv(int, int, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
samplerParameteri(int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
samplerParameteriv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
save(Map) - Method in class org.oscim.android.MapPreferences
 
save(MapPosition) - Method in class org.oscim.android.MapPreferences
 
saveTile(Tile, ByteArrayOutputStream, boolean) - Method in class org.oscim.android.cache.TileCache
 
scaleTo(int, int) - Method in class org.oscim.android.canvas.AndroidBitmap
 
scissor(int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
setBitmap(Bitmap) - Method in class org.oscim.android.canvas.AndroidCanvas
 
setCacheSize(long) - Method in class org.oscim.android.cache.TileCache
 
setMenuCallback(XmlRenderThemeMenuCallback) - Method in class org.oscim.android.theme.AssetsRenderTheme
 
shaderBinary(int, IntBuffer, int, Buffer, int) - Method in class org.oscim.android.gl.AndroidGL
 
shaderSource(int, String) - Method in class org.oscim.android.gl.AndroidGL
 
stencilFunc(int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
stencilFuncSeparate(int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
stencilMask(int) - Method in class org.oscim.android.gl.AndroidGL
 
stencilMaskSeparate(int, int) - Method in class org.oscim.android.gl.AndroidGL
 
stencilOp(int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
stencilOpSeparate(int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 

T

targetGLESVersion - Static variable in class org.oscim.android.MapView
Target OpenGL ES version, if not available fall back to OpenGL ES 2.0
texImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class org.oscim.android.gl.AndroidGL
 
texImage3D(int, int, int, int, int, int, int, int, int, Buffer) - Method in class org.oscim.android.gl.AndroidGL30
 
texImage3D(int, int, int, int, int, int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
texParameterf(int, int, float) - Method in class org.oscim.android.gl.AndroidGL
 
texParameterfv(int, int, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
texParameteri(int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
texParameteriv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
texSubImage2D(int, int, int, int, int, int, int, int, Buffer) - Method in class org.oscim.android.gl.AndroidGL
 
texSubImage3D(int, int, int, int, int, int, int, int, int, int, Buffer) - Method in class org.oscim.android.gl.AndroidGL30
 
texSubImage3D(int, int, int, int, int, int, int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
TileCache - Class in org.oscim.android.cache
 
TileCache(Context, String, String) - Constructor for class org.oscim.android.cache.TileCache
 
transformFeedbackVaryings(int, String[], int) - Method in class org.oscim.android.gl.AndroidGL30
 

U

uniform1f(int, float) - Method in class org.oscim.android.gl.AndroidGL
 
uniform1fv(int, int, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
uniform1fv(int, int, float[], int) - Method in class org.oscim.android.gl.AndroidGL
 
uniform1i(int, int) - Method in class org.oscim.android.gl.AndroidGL
 
uniform1iv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
uniform1iv(int, int, int[], int) - Method in class org.oscim.android.gl.AndroidGL
 
uniform1uiv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
uniform2f(int, float, float) - Method in class org.oscim.android.gl.AndroidGL
 
uniform2fv(int, int, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
uniform2fv(int, int, float[], int) - Method in class org.oscim.android.gl.AndroidGL
 
uniform2i(int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
uniform2iv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
uniform2iv(int, int, int[], int) - Method in class org.oscim.android.gl.AndroidGL
 
uniform3f(int, float, float, float) - Method in class org.oscim.android.gl.AndroidGL
 
uniform3fv(int, int, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
uniform3fv(int, int, float[], int) - Method in class org.oscim.android.gl.AndroidGL
 
uniform3i(int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
uniform3iv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
uniform3iv(int, int, int[], int) - Method in class org.oscim.android.gl.AndroidGL
 
uniform3uiv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
uniform4f(int, float, float, float, float) - Method in class org.oscim.android.gl.AndroidGL
 
uniform4fv(int, int, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
uniform4fv(int, int, float[], int) - Method in class org.oscim.android.gl.AndroidGL
 
uniform4i(int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
uniform4iv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
uniform4iv(int, int, int[], int) - Method in class org.oscim.android.gl.AndroidGL
 
uniform4uiv(int, int, IntBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
uniformBlockBinding(int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
uniformMatrix2fv(int, int, boolean, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
uniformMatrix2fv(int, int, boolean, float[], int) - Method in class org.oscim.android.gl.AndroidGL
 
uniformMatrix2x3fv(int, int, boolean, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
uniformMatrix2x4fv(int, int, boolean, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
uniformMatrix3fv(int, int, boolean, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
uniformMatrix3fv(int, int, boolean, float[], int) - Method in class org.oscim.android.gl.AndroidGL
 
uniformMatrix3x2fv(int, int, boolean, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
uniformMatrix3x4fv(int, int, boolean, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
uniformMatrix4fv(int, int, boolean, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
uniformMatrix4fv(int, int, boolean, float[], int) - Method in class org.oscim.android.gl.AndroidGL
 
uniformMatrix4x2fv(int, int, boolean, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
uniformMatrix4x3fv(int, int, boolean, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL30
 
unmapBuffer(int) - Method in class org.oscim.android.gl.AndroidGL30
 
uploadToTexture(boolean) - Method in class org.oscim.android.canvas.AndroidBitmap
 
useProgram(int) - Method in class org.oscim.android.gl.AndroidGL
 

V

validateProgram(int) - Method in class org.oscim.android.gl.AndroidGL
 
vertexAttrib1f(int, float) - Method in class org.oscim.android.gl.AndroidGL
 
vertexAttrib1fv(int, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
vertexAttrib2f(int, float, float) - Method in class org.oscim.android.gl.AndroidGL
 
vertexAttrib2fv(int, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
vertexAttrib3f(int, float, float, float) - Method in class org.oscim.android.gl.AndroidGL
 
vertexAttrib3fv(int, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
vertexAttrib4f(int, float, float, float, float) - Method in class org.oscim.android.gl.AndroidGL
 
vertexAttrib4fv(int, FloatBuffer) - Method in class org.oscim.android.gl.AndroidGL
 
vertexAttribDivisor(int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
vertexAttribI4i(int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
vertexAttribI4ui(int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
vertexAttribIPointer(int, int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL30
 
vertexAttribPointer(int, int, int, boolean, int, Buffer) - Method in class org.oscim.android.gl.AndroidGL
 
vertexAttribPointer(int, int, int, boolean, int, int) - Method in class org.oscim.android.gl.AndroidGL
 
viewport(int, int, int, int) - Method in class org.oscim.android.gl.AndroidGL
 

W

wrap(MotionEvent) - Method in class org.oscim.android.input.AndroidMotionEvent
 
writeTile(Tile) - Method in class org.oscim.android.cache.TileCache
 
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