Class VkPhysicalDeviceShaderExpectAssumeFeaturesKHR

java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceShaderExpectAssumeFeaturesKHR>
org.lwjgl.vulkan.VkPhysicalDeviceShaderExpectAssumeFeaturesKHR
All Implemented Interfaces:
AutoCloseable, org.lwjgl.system.NativeResource, org.lwjgl.system.Pointer

public class VkPhysicalDeviceShaderExpectAssumeFeaturesKHR extends org.lwjgl.system.Struct<VkPhysicalDeviceShaderExpectAssumeFeaturesKHR> implements org.lwjgl.system.NativeResource
Structure describing shader expect assume features that can be supported by an implementation.
Description

If the VkPhysicalDeviceShaderExpectAssumeFeaturesKHR structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to GetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceShaderExpectAssumeFeaturesKHR can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

Layout


 struct VkPhysicalDeviceShaderExpectAssumeFeaturesKHR {
     VkStructureType sType();
     void * pNext();
     VkBool32 shaderExpectAssume();
 }