public final class Connection extends Object
| 构造器和说明 |
|---|
Connection(SocketChannel channel,
ConnectionHandler handler) |
| 限定符和类型 | 方法和说明 |
|---|---|
void |
clearTimeout() |
void |
close() |
void |
connect(Selector selector) |
void |
connected(Reactor reactor,
Selector selector) |
boolean |
isConnected() |
boolean |
receive() |
void |
send() |
void |
send(ByteBuffer buffer,
Integer id) |
void |
setTimeout(int timeout,
TimeoutType type) |
SocketChannel |
socketChannel() |
public Connection(SocketChannel channel, ConnectionHandler handler)
public final void connect(Selector selector) throws ClosedChannelException
public final void connected(Reactor reactor, Selector selector) throws ClosedChannelException
public final boolean isConnected()
public final SocketChannel socketChannel()
public final void close()
public final boolean receive()
public final void send(ByteBuffer buffer, Integer id)
public final void send()
public final void setTimeout(int timeout,
TimeoutType type)
public final void clearTimeout()
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