Package 

Interface LivekitIngress.IngressVideoEncodingOptionsOrBuilder

    • Method Summary

      Modifier and Type Method Description
      abstract int getVideoCodecValue()
      desired codec to publish to room
      
      .livekit.VideoCodec video_codec = 1;
      abstract LivekitModels.VideoCodec getVideoCodec()
      desired codec to publish to room
      
      .livekit.VideoCodec video_codec = 1;
      abstract double getFrameRate() double frame_rate = 2;
      abstract List<LivekitModels.VideoLayer> getLayersList()
      simulcast layers to publish, when empty, should usually be set to layers at 1/2 and 1/4 of the dimensions
      
      repeated .livekit.VideoLayer layers = 3;
      abstract LivekitModels.VideoLayer getLayers(int index)
      simulcast layers to publish, when empty, should usually be set to layers at 1/2 and 1/4 of the dimensions
      
      repeated .livekit.VideoLayer layers = 3;
      abstract int getLayersCount()
      simulcast layers to publish, when empty, should usually be set to layers at 1/2 and 1/4 of the dimensions
      
      repeated .livekit.VideoLayer layers = 3;
      • Methods inherited from class com.google.protobuf.MessageLiteOrBuilder

        getDefaultInstanceForType, isInitialized
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Method Detail

      • getVideoCodecValue

         abstract int getVideoCodecValue()
        desired codec to publish to room
        
        .livekit.VideoCodec video_codec = 1;
      • getFrameRate

         abstract double getFrameRate()

        double frame_rate = 2;

      • getLayersList

         abstract List<LivekitModels.VideoLayer> getLayersList()
        simulcast layers to publish, when empty, should usually be set to layers at 1/2 and 1/4 of the dimensions
        
        repeated .livekit.VideoLayer layers = 3;
      • getLayers

         abstract LivekitModels.VideoLayer getLayers(int index)
        simulcast layers to publish, when empty, should usually be set to layers at 1/2 and 1/4 of the dimensions
        
        repeated .livekit.VideoLayer layers = 3;
      • getLayersCount

         abstract int getLayersCount()
        simulcast layers to publish, when empty, should usually be set to layers at 1/2 and 1/4 of the dimensions
        
        repeated .livekit.VideoLayer layers = 3;