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- All Implemented Interfaces:
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com.google.protobuf.MessageLiteOrBuilder
public interface LivekitIngress.IngressVideoEncodingOptionsOrBuilder implements MessageLiteOrBuilder
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Method Summary
Modifier and Type Method Description abstract intgetVideoCodecValue()desired codec to publish to room.livekit.VideoCodec video_codec = 1;abstract LivekitModels.VideoCodecgetVideoCodec()desired codec to publish to room.livekit.VideoCodec video_codec = 1;abstract doublegetFrameRate()double frame_rate = 2;abstract List<LivekitModels.VideoLayer>getLayersList()simulcast layers to publish, when empty, should usually be set to layers at 1/2 and 1/4 of the dimensionsrepeated .livekit.VideoLayer layers = 3;abstract LivekitModels.VideoLayergetLayers(int index)simulcast layers to publish, when empty, should usually be set to layers at 1/2 and 1/4 of the dimensionsrepeated .livekit.VideoLayer layers = 3;abstract intgetLayersCount()simulcast layers to publish, when empty, should usually be set to layers at 1/2 and 1/4 of the dimensionsrepeated .livekit.VideoLayer layers = 3;-
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Method Detail
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getVideoCodecValue
abstract int getVideoCodecValue()
desired codec to publish to room.livekit.VideoCodec video_codec = 1;
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getVideoCodec
abstract LivekitModels.VideoCodec getVideoCodec()
desired codec to publish to room.livekit.VideoCodec video_codec = 1;
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getFrameRate
abstract double getFrameRate()
double frame_rate = 2;
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getLayersList
abstract List<LivekitModels.VideoLayer> getLayersList()
simulcast layers to publish, when empty, should usually be set to layers at 1/2 and 1/4 of the dimensionsrepeated .livekit.VideoLayer layers = 3;
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getLayers
abstract LivekitModels.VideoLayer getLayers(int index)
simulcast layers to publish, when empty, should usually be set to layers at 1/2 and 1/4 of the dimensionsrepeated .livekit.VideoLayer layers = 3;
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getLayersCount
abstract int getLayersCount()
simulcast layers to publish, when empty, should usually be set to layers at 1/2 and 1/4 of the dimensionsrepeated .livekit.VideoLayer layers = 3;
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