public class Login extends DefinedPacket
| Constructor and Description |
|---|
Login() |
Login(int entityId,
short gameMode,
int dimension,
long seed,
short difficulty,
short maxPlayers,
String levelType,
int viewDistance,
boolean reducedDebugInfo,
boolean normalRespawn) |
| Modifier and Type | Method and Description |
|---|---|
protected boolean |
canEqual(Object other) |
boolean |
equals(Object o) |
short |
getDifficulty() |
int |
getDimension() |
int |
getEntityId() |
short |
getGameMode() |
String |
getLevelType() |
short |
getMaxPlayers() |
long |
getSeed() |
int |
getViewDistance() |
void |
handle(AbstractPacketHandler handler) |
int |
hashCode() |
boolean |
isNormalRespawn() |
boolean |
isReducedDebugInfo() |
void |
read(io.netty.buffer.ByteBuf buf,
ProtocolConstants.Direction direction,
int protocolVersion) |
void |
setDifficulty(short difficulty) |
void |
setDimension(int dimension) |
void |
setEntityId(int entityId) |
void |
setGameMode(short gameMode) |
void |
setLevelType(String levelType) |
void |
setMaxPlayers(short maxPlayers) |
void |
setNormalRespawn(boolean normalRespawn) |
void |
setReducedDebugInfo(boolean reducedDebugInfo) |
void |
setSeed(long seed) |
void |
setViewDistance(int viewDistance) |
String |
toString() |
void |
write(io.netty.buffer.ByteBuf buf,
ProtocolConstants.Direction direction,
int protocolVersion) |
read, readArray, readArray, readString, readString, readStringArray, readUUID, readVarInt, readVarInt, readVarIntArray, readVarShort, toArray, write, writeArray, writeString, writeString, writeStringArray, writeUUID, writeVarInt, writeVarShortpublic Login()
public Login(int entityId,
short gameMode,
int dimension,
long seed,
short difficulty,
short maxPlayers,
String levelType,
int viewDistance,
boolean reducedDebugInfo,
boolean normalRespawn)
public void read(io.netty.buffer.ByteBuf buf,
ProtocolConstants.Direction direction,
int protocolVersion)
read in class DefinedPacketpublic void write(io.netty.buffer.ByteBuf buf,
ProtocolConstants.Direction direction,
int protocolVersion)
write in class DefinedPacketpublic void handle(AbstractPacketHandler handler) throws Exception
handle in class DefinedPacketExceptionpublic int getEntityId()
public short getGameMode()
public int getDimension()
public long getSeed()
public short getDifficulty()
public short getMaxPlayers()
public String getLevelType()
public int getViewDistance()
public boolean isReducedDebugInfo()
public boolean isNormalRespawn()
public void setEntityId(int entityId)
public void setGameMode(short gameMode)
public void setDimension(int dimension)
public void setSeed(long seed)
public void setDifficulty(short difficulty)
public void setMaxPlayers(short maxPlayers)
public void setLevelType(String levelType)
public void setViewDistance(int viewDistance)
public void setReducedDebugInfo(boolean reducedDebugInfo)
public void setNormalRespawn(boolean normalRespawn)
public String toString()
toString in class DefinedPacketpublic boolean equals(Object o)
equals in class DefinedPacketprotected boolean canEqual(Object other)
public int hashCode()
hashCode in class DefinedPacketCopyright © 2015–2020 WaterfallMC. All rights reserved.