All Classes and Interfaces

Class
Description
Represents a 3D vector for elements.
Represents the axes for UV mapping iteration.
A functional interface for consuming line coordinates.
A functional interface for building UV models.
A builder for creating byte arrays for UV assets.
Represents a UV element.
Represents the color type of the UV element.
Represents the faces of a UV element.
Manages indexing for UV models, colors, flags, and floats.
A functional interface for generating index strings.
Represents the context for loading UV models.
Represents a mapped face in UV coordinates.
Represents a UV model.
Represents the data of a UV model.
Builder for UVModelData.
Represents a namespace for UV assets.
Represents a 2D position in the UV space.
A functional interface for consuming UV coordinates.
Represents a 3D space in UV coordinates.
Represents the names of the textures used in UV mapping.
Utility class for UV operations.