Interface Identifiable
- All Known Subinterfaces:
BaseEntity, BasePlayer, HitBox, ModelDisplay, PlayerChannelHandler
public interface Identifiable
Represents an object that can be identified by a unique ID and a UUID.
This is commonly used for entities and other tracked objects in the game.
- Since:
- 1.15.2
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Method Summary
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Method Details
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id
int id()Returns the integer ID of the object (e.g., entity ID).- Returns:
- the ID
- Since:
- 1.15.2
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uuid
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