Package kr.toxicity.model.api.data.blueprint
package kr.toxicity.model.api.data.blueprint
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ClassDescriptionGenerates animation data by interpolating keyframes and calculating bone movements.Represents a complete, processed animation for a model.Represents the processed animation data for a single bone within a model blueprint.Holds the raw, separated animation data points for a bone before final processing.Represents a processed element within a model blueprint.Represents an element that acts as a bone in the model's armature.Represents a camera element (currently a placeholder).Represents a cube element, the basic building block of a model.Represents a group of elements, forming a bone in the hierarchy.Represents a locator element, used as a named attachment point.Represents a mesh element, allowing for complex geometry beyond simple cubes.Represents a single face of a mesh.Represents a single point (vertex) in a mesh face.Represents a null object, often used for IK or as a simple bone.Represents an image file to be generated as part of the resource pack.Represents a JSON file to be generated as part of the resource pack.A context class for loading blueprints.Represents a processed texture in a model blueprint.Represents a fully processed model blueprint, ready for generation and rendering.Represents an axis-aligned bounding box (AABB) for a model part.