Interface BlueprintElement.Bone
- All Superinterfaces:
BlueprintElement
- All Known Implementing Classes:
BlueprintElement.Group, BlueprintElement.Locator, BlueprintElement.NullObject
- Enclosing interface:
BlueprintElement
public static sealed interface BlueprintElement.Bone
extends BlueprintElement
permits BlueprintElement.Group, BlueprintElement.Locator, BlueprintElement.NullObject
Represents an element that acts as a bone in the model's armature.
- Since:
- 1.15.2
-
Nested Class Summary
Nested classes/interfaces inherited from interface BlueprintElement
BlueprintElement.Bone, BlueprintElement.Camera, BlueprintElement.Cube, BlueprintElement.Group, BlueprintElement.Locator, BlueprintElement.Mesh, BlueprintElement.NullObject -
Field Summary
Fields inherited from interface BlueprintElement
MESH_PIXEL, MESH_TRIANGLE_DUPLEX, MESH_TRIANGLE_SINGLE -
Method Summary
Methods inherited from interface BlueprintElement
rotation, visibility
-
Method Details
-
uuid
-
name
Returns the name of the bone.- Returns:
- the bone name
- Since:
- 1.15.2
-
origin
Returns the origin (pivot point) of the bone.- Returns:
- the origin
- Since:
- 1.15.2
-