Entity Storage
Basically BlockStorage, but for entities. Works on all the same principles.
See also
Properties
All the loaded RebarEntitys
Functions
Adds an entity to the storage. This must be called for all newly spawned Rebar entities.
Returns the RebarEntity with this uuid, or null if the entity does not exist or is not a Rebar entity.
Returns the RebarEntity corresponding to this entity, or null if this entity is not a Rebar entity.
Returns the RebarEntity with this uuid, or null if the entity does not exist, is not a Rebar entity, or is not of type T.
Returns the RebarEntity corresponding to this entity, or if this entity is not a Rebar entity, or is not of type T.
Returns all the Rebar entities associated with this key.
Returns false if the entity is not a RebarEntity or does not exist.