BlockTextureEntity

Types

Link copied to clipboard
object Companion

Properties

Link copied to clipboard
Link copied to clipboard
abstract val block: RebarBlock
Link copied to clipboard
Link copied to clipboard
abstract var displayHeight: Float
Link copied to clipboard
abstract var displayWidth: Float
Link copied to clipboard
abstract var glowColorOverride: Color?
Link copied to clipboard
abstract var id: Int
Link copied to clipboard
abstract var interpolationDelay: Int
Link copied to clipboard
Link copied to clipboard
abstract val isSpawned: Boolean
Link copied to clipboard
abstract var itemStack: ItemStack?
Link copied to clipboard
abstract var shadowRadius: Float
Link copied to clipboard
abstract var shadowStrength: Float
Link copied to clipboard
abstract var teleportDuration: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
abstract var uuid: UUID
Link copied to clipboard
abstract val viewers: Set<UUID>
Link copied to clipboard
abstract var viewRange: Float

Functions

Link copied to clipboard
abstract fun addOrRefreshViewer(playerId: UUID, distanceSquared: Double)
Link copied to clipboard
abstract fun hasViewer(playerId: UUID): Boolean
Link copied to clipboard
abstract fun refreshViewer(playerId: UUID, distanceSquared: Double)
Link copied to clipboard
abstract fun removeAllViewers()
Link copied to clipboard
abstract fun removeViewer(playerId: UUID)
Link copied to clipboard
abstract fun spawn()