Package-level declarations

Types

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interface RebarArmor

Represents a RebarItem that is wearable piece of armor. Right now this is only used to determine the equipment type for custom armor textures.

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interface RebarArrow
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interface RebarBlockInteractor : RebarCooldownable
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interface RebarBow
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interface RebarBucket
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interface RebarConsumable
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interface RebarInteractor : RebarCooldownable
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An item should implement this interface to tick when a player has the item in their inventory

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interface RebarItemEntityInteractor : RebarCooldownable
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interface RebarTool
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By default, Rebar items with a base type of tools, armour, or weapons can be repaired by merging them in a crafting grid. Implementing this interface disables that behaviour.

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interface RebarWeapon
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Allows the item to act as a normal vanilla fuel.

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Allows the item to act as a normal vanilla item when smelted.

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Allows an item to allow an item to act as a normal vanilla item in vanilla crafting recipes.

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Allows an item to act as a normal vanilla trim material in the vanilla smithing table.

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Allows an item to act as a normal vanilla smithing material in the vanilla smithing table.

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Allows an item to act as a normal vanilla smithing template in the vanilla smithing table.