LineBuilder

open class LineBuilder(source)

Creates a transformation that represents a line between two points.

You must specify from, to, and thickness; other fields are optional.

Constructors

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constructor()

Functions

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fun extraLength(extraLength: Double): <Error class: unknown class>
fun extraLength(extraLength: Float): <Error class: unknown class>
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fun from(from: Vector3d): <Error class: unknown class>
fun from(from: Vector3f): <Error class: unknown class>
fun from(x: Double, y: Double, z: Double): <Error class: unknown class>
fun from(x: Float, y: Float, z: Float): <Error class: unknown class>
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fun roll(roll: Double): <Error class: unknown class>
fun roll(roll: Float): <Error class: unknown class>
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fun thickness(thickness: Double): <Error class: unknown class>
fun thickness(thickness: Float): <Error class: unknown class>
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fun to(to: Vector3d): <Error class: unknown class>
fun to(to: Vector3f): <Error class: unknown class>
fun to(x: Double, y: Double, z: Double): <Error class: unknown class>
fun to(x: Float, y: Float, z: Float): <Error class: unknown class>
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fun translation(translation: Vector3d): <Error class: unknown class>
fun translation(translation: Vector3f): <Error class: unknown class>
fun translation(x: Double, y: Double, z: Double): <Error class: unknown class>
fun translation(x: Float, y: Float, z: Float): <Error class: unknown class>