rotate To Player Facing
fun rotateToPlayerFacing(player: Player, face: BlockFace, allowVertical: Boolean): BlockFace(source)
Rotates a BlockFace to the player's reference frame.
Return
The block face rotated to the player's reference frame
Parameters
player
The player to act as the reference frame. Where the player is facing becomes NORTH.
face
The face to rotate
allow Vertical
Whether we should include UP and DOWN