make
fun make(position: BlockPosition, type: FluidPointType, face: BlockFace?, radius: Float?, player: Player?, allowVertical: Boolean?): FluidPointInteraction(source)
fun make(context: BlockCreateContext, type: FluidPointType, allowVertical: Boolean = false): FluidPointInteraction(source)
fun make(context: BlockCreateContext, type: FluidPointType, face: BlockFace, radius: Float = 0.5f, allowVertical: Boolean = false): FluidPointInteraction(source)