Package-level declarations

Types

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interface PylonBeacon
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interface PylonBell
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interface PylonCampfire
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interface PylonCauldron
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interface PylonComposter
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interface PylonCrafter
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Represents a block that has a specific facing direction.

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interface PylonDispenser
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A block that has one or more associated Pylon entities. For example, a pedestal that uses an item display to show the item would implement this to keep track of the item display.

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interface PylonFlowerPot
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A block that interacts with fluids in some way.

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Allows for creating 'fluid buffers' in a block, which have a capacity and can be filled and emptied by fluid connections.

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A common pattern is a 'fluid tank' which can only store one fluid at a time, but can store many types of fluids. PylonFluidTank implements this pattern.

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interface PylonFurnace
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interface PylonGrowable
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A block that has an associated InvUI GUI that can be opened by right-clicking the block. The GUI's inventories will be saved and loaded with the block.

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interface PylonJumpBlock
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interface PylonLeaf
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interface PylonLectern
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interface PylonMultiblock

Represents a structure composed of multiple blocks.

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interface PylonNoteBlock
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interface PylonPiston
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interface PylonShearable
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interface PylonSign
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A multiblock that is made of a predefined set of components.

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interface PylonSponge
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Represents a block that 'ticks' (does something at a fixed time interval).

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interface PylonTNT
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interface PylonTrialVault
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Represents blocks which can naturally store items such as chests and hoppers.