Class BaseItems

java.lang.Object
io.github.pylonmc.pylon.base.BaseItems

public final class BaseItems extends Object
  • Field Details

    • ROCK_DUST

      public static final org.bukkit.inventory.ItemStack ROCK_DUST
    • OBSIDIAN_CHIP

      public static final org.bukkit.inventory.ItemStack OBSIDIAN_CHIP
    • COAL_DUST

      public static final org.bukkit.inventory.ItemStack COAL_DUST
    • CARBON

      public static final org.bukkit.inventory.ItemStack CARBON
    • SULFUR

      public static final org.bukkit.inventory.ItemStack SULFUR
    • GYPSUM

      public static final org.bukkit.inventory.ItemStack GYPSUM
    • GYPSUM_DUST

      public static final org.bukkit.inventory.ItemStack GYPSUM_DUST
    • COPPER_DUST

      public static final org.bukkit.inventory.ItemStack COPPER_DUST
    • CRUSHED_RAW_COPPER

      public static final org.bukkit.inventory.ItemStack CRUSHED_RAW_COPPER
    • IRON_DUST

      public static final org.bukkit.inventory.ItemStack IRON_DUST
    • CRUSHED_RAW_IRON

      public static final org.bukkit.inventory.ItemStack CRUSHED_RAW_IRON
    • GOLD_DUST

      public static final org.bukkit.inventory.ItemStack GOLD_DUST
    • CRUSHED_RAW_GOLD

      public static final org.bukkit.inventory.ItemStack CRUSHED_RAW_GOLD
    • QUARTZ_DUST

      public static final org.bukkit.inventory.ItemStack QUARTZ_DUST
    • DIAMOND_DUST

      public static final org.bukkit.inventory.ItemStack DIAMOND_DUST
    • EMERALD_DUST

      public static final org.bukkit.inventory.ItemStack EMERALD_DUST
    • RAW_TIN

      public static final org.bukkit.inventory.ItemStack RAW_TIN
    • TIN_INGOT

      public static final org.bukkit.inventory.ItemStack TIN_INGOT
    • TIN_NUGGET

      public static final org.bukkit.inventory.ItemStack TIN_NUGGET
    • TIN_BLOCK

      public static final org.bukkit.inventory.ItemStack TIN_BLOCK
    • CRUSHED_RAW_TIN

      public static final org.bukkit.inventory.ItemStack CRUSHED_RAW_TIN
    • TIN_DUST

      public static final org.bukkit.inventory.ItemStack TIN_DUST
    • BRONZE_INGOT

      public static final org.bukkit.inventory.ItemStack BRONZE_INGOT
    • BRONZE_DUST

      public static final org.bukkit.inventory.ItemStack BRONZE_DUST
    • BRONZE_NUGGET

      public static final org.bukkit.inventory.ItemStack BRONZE_NUGGET
    • BRONZE_BLOCK

      public static final org.bukkit.inventory.ItemStack BRONZE_BLOCK
    • STEEL_INGOT

      public static final org.bukkit.inventory.ItemStack STEEL_INGOT
    • STEEL_NUGGET

      public static final org.bukkit.inventory.ItemStack STEEL_NUGGET
    • STEEL_BLOCK

      public static final org.bukkit.inventory.ItemStack STEEL_BLOCK
    • STEEL_DUST

      public static final org.bukkit.inventory.ItemStack STEEL_DUST
    • NICKEL_INGOT

      public static final org.bukkit.inventory.ItemStack NICKEL_INGOT
    • NICKEL_NUGGET

      public static final org.bukkit.inventory.ItemStack NICKEL_NUGGET
    • NICKEL_BLOCK

      public static final org.bukkit.inventory.ItemStack NICKEL_BLOCK
    • NICKEL_DUST

      public static final org.bukkit.inventory.ItemStack NICKEL_DUST
    • COBALT_INGOT

      public static final org.bukkit.inventory.ItemStack COBALT_INGOT
    • COBALT_NUGGET

      public static final org.bukkit.inventory.ItemStack COBALT_NUGGET
    • COBALT_BLOCK

      public static final org.bukkit.inventory.ItemStack COBALT_BLOCK
    • COBALT_DUST

      public static final org.bukkit.inventory.ItemStack COBALT_DUST
    • COPPER_SHEET

      public static final org.bukkit.inventory.ItemStack COPPER_SHEET
    • GOLD_SHEET

      public static final org.bukkit.inventory.ItemStack GOLD_SHEET
    • IRON_SHEET

      public static final org.bukkit.inventory.ItemStack IRON_SHEET
    • TIN_SHEET

      public static final org.bukkit.inventory.ItemStack TIN_SHEET
    • BRONZE_SHEET

      public static final org.bukkit.inventory.ItemStack BRONZE_SHEET
    • STEEL_SHEET

      public static final org.bukkit.inventory.ItemStack STEEL_SHEET
    • HAMMER_STONE

      public static final org.bukkit.inventory.ItemStack HAMMER_STONE
    • HAMMER_IRON

      public static final org.bukkit.inventory.ItemStack HAMMER_IRON
    • HAMMER_DIAMOND

      public static final org.bukkit.inventory.ItemStack HAMMER_DIAMOND
    • BRONZE_SWORD

      public static final org.bukkit.inventory.ItemStack BRONZE_SWORD
    • BRONZE_AXE

      public static final org.bukkit.inventory.ItemStack BRONZE_AXE
    • BRONZE_PICKAXE

      public static final org.bukkit.inventory.ItemStack BRONZE_PICKAXE
    • BRONZE_SHOVEL

      public static final org.bukkit.inventory.ItemStack BRONZE_SHOVEL
    • BRONZE_HOE

      public static final org.bukkit.inventory.ItemStack BRONZE_HOE
    • BRONZE_HELMET

      public static final org.bukkit.inventory.ItemStack BRONZE_HELMET
    • BRONZE_CHESTPLATE

      public static final org.bukkit.inventory.ItemStack BRONZE_CHESTPLATE
    • BRONZE_LEGGINGS

      public static final org.bukkit.inventory.ItemStack BRONZE_LEGGINGS
    • BRONZE_BOOTS

      public static final org.bukkit.inventory.ItemStack BRONZE_BOOTS
    • WATERING_CAN

      public static final org.bukkit.inventory.ItemStack WATERING_CAN
    • MONSTER_JERKY

      public static final org.bukkit.inventory.ItemStack MONSTER_JERKY
    • SHIMMER_DUST_1

      public static final org.bukkit.inventory.ItemStack SHIMMER_DUST_1
    • COVALENT_BINDER

      public static final org.bukkit.inventory.ItemStack COVALENT_BINDER
    • SHIMMER_DUST_2

      public static final org.bukkit.inventory.ItemStack SHIMMER_DUST_2
    • SHIMMER_DUST_3

      public static final org.bukkit.inventory.ItemStack SHIMMER_DUST_3
    • PORTABILITY_CATALYST

      public static final org.bukkit.inventory.ItemStack PORTABILITY_CATALYST
    • PORTABLE_CRAFTING_TABLE

      public static final org.bukkit.inventory.ItemStack PORTABLE_CRAFTING_TABLE
    • PORTABLE_DUSTBIN

      public static final org.bukkit.inventory.ItemStack PORTABLE_DUSTBIN
    • PORTABLE_ENDER_CHEST

      public static final org.bukkit.inventory.ItemStack PORTABLE_ENDER_CHEST
    • FIBER

      public static final org.bukkit.inventory.ItemStack FIBER
    • BANDAGE

      public static final org.bukkit.inventory.ItemStack BANDAGE
    • SPLINT

      public static final org.bukkit.inventory.ItemStack SPLINT
    • DISINFECTANT

      public static final org.bukkit.inventory.ItemStack DISINFECTANT
    • MEDKIT

      public static final org.bukkit.inventory.ItemStack MEDKIT
    • LUMBER_AXE

      public static final org.bukkit.inventory.ItemStack LUMBER_AXE
    • BRICK_MOLD

      public static final org.bukkit.inventory.ItemStack BRICK_MOLD
    • CONFETTI_POPPER

      public static final org.bukkit.inventory.ItemStack CONFETTI_POPPER
    • GRINDSTONE

      public static final org.bukkit.inventory.ItemStack GRINDSTONE
    • GRINDSTONE_HANDLE

      public static final org.bukkit.inventory.ItemStack GRINDSTONE_HANDLE
    • FLOUR

      public static final org.bukkit.inventory.ItemStack FLOUR
    • DOUGH

      public static final org.bukkit.inventory.ItemStack DOUGH
    • MIXING_POT

      public static final org.bukkit.inventory.ItemStack MIXING_POT
    • ENRICHED_NETHERRACK

      public static final org.bukkit.inventory.ItemStack ENRICHED_NETHERRACK
    • SHIMMER_SKULL

      public static final org.bukkit.inventory.ItemStack SHIMMER_SKULL
    • IGNEOUS_COMPOSITE

      public static final org.bukkit.inventory.ItemStack IGNEOUS_COMPOSITE
    • HEALTH_TALISMAN_SIMPLE

      public static final org.bukkit.inventory.ItemStack HEALTH_TALISMAN_SIMPLE
    • HEALTH_TALISMAN_ADVANCED

      public static final org.bukkit.inventory.ItemStack HEALTH_TALISMAN_ADVANCED
    • HEALTH_TALISMAN_ULTIMATE

      public static final org.bukkit.inventory.ItemStack HEALTH_TALISMAN_ULTIMATE
    • BEHEADING_SWORD

      public static final org.bukkit.inventory.ItemStack BEHEADING_SWORD
    • PEDESTAL

      public static final org.bukkit.inventory.ItemStack PEDESTAL
    • MAGIC_PEDESTAL

      public static final org.bukkit.inventory.ItemStack MAGIC_PEDESTAL
    • MAGIC_ALTAR

      public static final org.bukkit.inventory.ItemStack MAGIC_ALTAR
    • FLUID_PIPE_WOOD

      public static final org.bukkit.inventory.ItemStack FLUID_PIPE_WOOD
    • FLUID_PIPE_COPPER

      public static final org.bukkit.inventory.ItemStack FLUID_PIPE_COPPER
    • FLUID_PIPE_TIN

      public static final org.bukkit.inventory.ItemStack FLUID_PIPE_TIN
    • FLUID_PIPE_IRON

      public static final org.bukkit.inventory.ItemStack FLUID_PIPE_IRON
    • FLUID_PIPE_BRONZE

      public static final org.bukkit.inventory.ItemStack FLUID_PIPE_BRONZE
    • FLUID_PIPE_IGNEOUS_COMPOSITE

      public static final org.bukkit.inventory.ItemStack FLUID_PIPE_IGNEOUS_COMPOSITE
    • FLUID_PIPE_STEEL

      public static final org.bukkit.inventory.ItemStack FLUID_PIPE_STEEL
    • FLUID_PIPE_CREATIVE

      public static final org.bukkit.inventory.ItemStack FLUID_PIPE_CREATIVE
    • PORTABLE_FLUID_TANK_WOOD

      public static final org.bukkit.inventory.ItemStack PORTABLE_FLUID_TANK_WOOD
    • PORTABLE_FLUID_TANK_COPPER

      public static final org.bukkit.inventory.ItemStack PORTABLE_FLUID_TANK_COPPER
    • PORTABLE_FLUID_TANK_TIN

      public static final org.bukkit.inventory.ItemStack PORTABLE_FLUID_TANK_TIN
    • PORTABLE_FLUID_TANK_IRON

      public static final org.bukkit.inventory.ItemStack PORTABLE_FLUID_TANK_IRON
    • PORTABLE_FLUID_TANK_BRONZE

      public static final org.bukkit.inventory.ItemStack PORTABLE_FLUID_TANK_BRONZE
    • PORTABLE_FLUID_TANK_IGNEOUS_COMPOSITE

      public static final org.bukkit.inventory.ItemStack PORTABLE_FLUID_TANK_IGNEOUS_COMPOSITE
    • PORTABLE_FLUID_TANK_STEEL

      public static final org.bukkit.inventory.ItemStack PORTABLE_FLUID_TANK_STEEL
    • FLUID_TANK

      public static final org.bukkit.inventory.ItemStack FLUID_TANK
    • FLUID_TANK_CASING_WOOD

      public static final org.bukkit.inventory.ItemStack FLUID_TANK_CASING_WOOD
    • FLUID_TANK_CASING_COPPER

      public static final org.bukkit.inventory.ItemStack FLUID_TANK_CASING_COPPER
    • FLUID_TANK_CASING_TIN

      public static final org.bukkit.inventory.ItemStack FLUID_TANK_CASING_TIN
    • FLUID_TANK_CASING_IRON

      public static final org.bukkit.inventory.ItemStack FLUID_TANK_CASING_IRON
    • FLUID_TANK_CASING_BRONZE

      public static final org.bukkit.inventory.ItemStack FLUID_TANK_CASING_BRONZE
    • FLUID_TANK_CASING_IGNEOUS_COMPOSITE

      public static final org.bukkit.inventory.ItemStack FLUID_TANK_CASING_IGNEOUS_COMPOSITE
    • FLUID_TANK_CASING_STEEL

      public static final org.bukkit.inventory.ItemStack FLUID_TANK_CASING_STEEL
    • ROTOR

      public static final org.bukkit.inventory.ItemStack ROTOR
    • BACKFLOW_VALVE

      public static final org.bukkit.inventory.ItemStack BACKFLOW_VALVE
    • ANALOGUE_DISPLAY

      public static final org.bukkit.inventory.ItemStack ANALOGUE_DISPLAY
    • FILTER_MESH

      public static final org.bukkit.inventory.ItemStack FILTER_MESH
    • NOZZLE

      public static final org.bukkit.inventory.ItemStack NOZZLE
    • ABYSSAL_CATALYST

      public static final org.bukkit.inventory.ItemStack ABYSSAL_CATALYST
    • HYDRAULIC_MOTOR

      public static final org.bukkit.inventory.ItemStack HYDRAULIC_MOTOR
    • AXLE

      public static final org.bukkit.inventory.ItemStack AXLE
    • SAWBLADE

      public static final org.bukkit.inventory.ItemStack SAWBLADE
    • WEIGHTED_SHAFT

      public static final org.bukkit.inventory.ItemStack WEIGHTED_SHAFT
    • COPPER_DRILL_BIT

      public static final org.bukkit.inventory.ItemStack COPPER_DRILL_BIT
    • BRONZE_DRILL_BIT

      public static final org.bukkit.inventory.ItemStack BRONZE_DRILL_BIT
    • WATER_PUMP

      public static final org.bukkit.inventory.ItemStack WATER_PUMP
    • FLUID_VALVE

      public static final org.bukkit.inventory.ItemStack FLUID_VALVE
    • FLUID_FILTER

      public static final org.bukkit.inventory.ItemStack FLUID_FILTER
    • FLUID_METER

      public static final org.bukkit.inventory.ItemStack FLUID_METER
    • WATER_PLACER

      public static final org.bukkit.inventory.ItemStack WATER_PLACER
    • LAVA_PLACER

      public static final org.bukkit.inventory.ItemStack LAVA_PLACER
    • WATER_DRAINER

      public static final org.bukkit.inventory.ItemStack WATER_DRAINER
    • LAVA_DRAINER

      public static final org.bukkit.inventory.ItemStack LAVA_DRAINER
    • FLUID_VOIDER_1

      public static final org.bukkit.inventory.ItemStack FLUID_VOIDER_1
    • FLUID_VOIDER_2

      public static final org.bukkit.inventory.ItemStack FLUID_VOIDER_2
    • FLUID_VOIDER_3

      public static final org.bukkit.inventory.ItemStack FLUID_VOIDER_3
    • CREATIVE_FLUID_VOIDER

      public static final org.bukkit.inventory.ItemStack CREATIVE_FLUID_VOIDER
    • CREATIVE_FLUID_SOURCE

      public static final org.bukkit.inventory.ItemStack CREATIVE_FLUID_SOURCE
    • LOUPE

      public static final org.bukkit.inventory.ItemStack LOUPE
    • RESEARCH_PACK_1

      public static final org.bukkit.inventory.ItemStack RESEARCH_PACK_1
    • RESEARCH_PACK_2

      public static final org.bukkit.inventory.ItemStack RESEARCH_PACK_2
    • FLUID_STRAINER

      public static final org.bukkit.inventory.ItemStack FLUID_STRAINER
    • SPRINKLER

      public static final org.bukkit.inventory.ItemStack SPRINKLER
    • REFRACTORY_MIX

      public static final org.bukkit.inventory.ItemStack REFRACTORY_MIX
    • UNFIRED_REFRACTORY_BRICK

      public static final org.bukkit.inventory.ItemStack UNFIRED_REFRACTORY_BRICK
    • REFRACTORY_BRICK

      public static final org.bukkit.inventory.ItemStack REFRACTORY_BRICK
    • REFRACTORY_BRICKS

      public static final org.bukkit.inventory.ItemStack REFRACTORY_BRICKS
    • SMELTERY_CONTROLLER

      public static final org.bukkit.inventory.ItemStack SMELTERY_CONTROLLER
    • SMELTERY_INPUT_HATCH

      public static final org.bukkit.inventory.ItemStack SMELTERY_INPUT_HATCH
    • SMELTERY_OUTPUT_HATCH

      public static final org.bukkit.inventory.ItemStack SMELTERY_OUTPUT_HATCH
    • SMELTERY_HOPPER

      public static final org.bukkit.inventory.ItemStack SMELTERY_HOPPER
    • SMELTERY_CASTER

      public static final org.bukkit.inventory.ItemStack SMELTERY_CASTER
    • SMELTERY_BURNER

      public static final org.bukkit.inventory.ItemStack SMELTERY_BURNER
    • PIT_KILN

      public static final org.bukkit.inventory.ItemStack PIT_KILN
    • EXPLOSIVE_TARGET

      public static final org.bukkit.inventory.ItemStack EXPLOSIVE_TARGET
    • EXPLOSIVE_TARGET_FIERY

      public static final org.bukkit.inventory.ItemStack EXPLOSIVE_TARGET_FIERY
    • EXPLOSIVE_TARGET_SUPER

      public static final org.bukkit.inventory.ItemStack EXPLOSIVE_TARGET_SUPER
    • EXPLOSIVE_TARGET_SUPER_FIERY

      public static final org.bukkit.inventory.ItemStack EXPLOSIVE_TARGET_SUPER_FIERY
    • IMMOBILIZER

      public static final org.bukkit.inventory.ItemStack IMMOBILIZER
    • ELEVATOR_1

      public static final org.bukkit.inventory.ItemStack ELEVATOR_1
    • ELEVATOR_2

      public static final org.bukkit.inventory.ItemStack ELEVATOR_2
    • ELEVATOR_3

      public static final org.bukkit.inventory.ItemStack ELEVATOR_3
    • PRESS

      public static final org.bukkit.inventory.ItemStack PRESS
    • HYDRAULIC_GRINDSTONE_TURNER

      public static final org.bukkit.inventory.ItemStack HYDRAULIC_GRINDSTONE_TURNER
    • HYDRAULIC_MIXING_ATTACHMENT

      public static final org.bukkit.inventory.ItemStack HYDRAULIC_MIXING_ATTACHMENT
    • HYDRAULIC_PRESS_PISTON

      public static final org.bukkit.inventory.ItemStack HYDRAULIC_PRESS_PISTON
    • HYDRAULIC_HAMMER_HEAD

      public static final org.bukkit.inventory.ItemStack HYDRAULIC_HAMMER_HEAD
    • HYDRAULIC_PIPE_BENDER

      public static final org.bukkit.inventory.ItemStack HYDRAULIC_PIPE_BENDER
    • HYDRAULIC_TABLE_SAW

      public static final org.bukkit.inventory.ItemStack HYDRAULIC_TABLE_SAW
    • SOLAR_LENS

      public static final org.bukkit.inventory.ItemStack SOLAR_LENS
    • PURIFICATION_TOWER_GLASS

      public static final org.bukkit.inventory.ItemStack PURIFICATION_TOWER_GLASS
    • PURIFICATION_TOWER_CAP

      public static final org.bukkit.inventory.ItemStack PURIFICATION_TOWER_CAP
    • SOLAR_PURIFICATION_TOWER_1

      public static final org.bukkit.inventory.ItemStack SOLAR_PURIFICATION_TOWER_1
    • SOLAR_PURIFICATION_TOWER_2

      public static final org.bukkit.inventory.ItemStack SOLAR_PURIFICATION_TOWER_2
    • SOLAR_PURIFICATION_TOWER_3

      public static final org.bukkit.inventory.ItemStack SOLAR_PURIFICATION_TOWER_3
    • SOLAR_PURIFICATION_TOWER_4

      public static final org.bukkit.inventory.ItemStack SOLAR_PURIFICATION_TOWER_4
    • SOLAR_PURIFICATION_TOWER_5

      public static final org.bukkit.inventory.ItemStack SOLAR_PURIFICATION_TOWER_5
    • COAL_FIRED_PURIFICATION_TOWER

      public static final org.bukkit.inventory.ItemStack COAL_FIRED_PURIFICATION_TOWER
    • ICE_ARROW

      public static final org.bukkit.inventory.ItemStack ICE_ARROW
    • RECOIL_ARROW

      public static final org.bukkit.inventory.ItemStack RECOIL_ARROW
    • FIREPROOF_RUNE

      public static final org.bukkit.inventory.ItemStack FIREPROOF_RUNE
    • SHALLOW_CORE_CHUNK

      public static final org.bukkit.inventory.ItemStack SHALLOW_CORE_CHUNK
    • SUBSURFACE_CORE_CHUNK

      public static final org.bukkit.inventory.ItemStack SUBSURFACE_CORE_CHUNK
    • INTERMEDIATE_CORE_CHUNK

      public static final org.bukkit.inventory.ItemStack INTERMEDIATE_CORE_CHUNK
    • MANUAL_CORE_DRILL_LEVER

      public static final org.bukkit.inventory.ItemStack MANUAL_CORE_DRILL_LEVER
    • MANUAL_CORE_DRILL

      public static final org.bukkit.inventory.ItemStack MANUAL_CORE_DRILL
    • IMPROVED_MANUAL_CORE_DRILL

      public static final org.bukkit.inventory.ItemStack IMPROVED_MANUAL_CORE_DRILL
    • HYDRAULIC_CORE_DRILL

      public static final org.bukkit.inventory.ItemStack HYDRAULIC_CORE_DRILL
    • HYDRAULIC_CORE_DRILL_INPUT_HATCH

      public static final org.bukkit.inventory.ItemStack HYDRAULIC_CORE_DRILL_INPUT_HATCH
    • HYDRAULIC_CORE_DRILL_OUTPUT_HATCH

      public static final org.bukkit.inventory.ItemStack HYDRAULIC_CORE_DRILL_OUTPUT_HATCH
    • REACTIVATED_WITHER_SKULL

      public static final org.bukkit.inventory.ItemStack REACTIVATED_WITHER_SKULL
    • HYPER_ACTIVATED_WITHER_SKULL

      public static final org.bukkit.inventory.ItemStack HYPER_ACTIVATED_WITHER_SKULL
    • CLEANSING_POTION

      public static final org.bukkit.inventory.ItemStack CLEANSING_POTION
    • CLIMBING_PICK

      public static final org.bukkit.inventory.ItemStack CLIMBING_PICK
    • VACUUM_HOPPER_1

      public static final org.bukkit.inventory.ItemStack VACUUM_HOPPER_1
    • VACUUM_HOPPER_2

      public static final org.bukkit.inventory.ItemStack VACUUM_HOPPER_2
    • VACUUM_HOPPER_3

      public static final org.bukkit.inventory.ItemStack VACUUM_HOPPER_3
    • VACUUM_HOPPER_4

      public static final org.bukkit.inventory.ItemStack VACUUM_HOPPER_4
    • HYDRAULIC_CANNON

      public static final org.bukkit.inventory.ItemStack HYDRAULIC_CANNON
    • HYDRAULIC_CANNON_CHAMBER

      public static final org.bukkit.inventory.ItemStack HYDRAULIC_CANNON_CHAMBER
    • TIN_PROJECTILE

      public static final org.bukkit.inventory.ItemStack TIN_PROJECTILE
    • HYDRAULIC_REFUELING_STATION

      public static final org.bukkit.inventory.ItemStack HYDRAULIC_REFUELING_STATION
    • HYDRAULIC_EXCAVATOR

      public static final org.bukkit.inventory.ItemStack HYDRAULIC_EXCAVATOR
    • HYDRAULIC_FARMER

      public static final org.bukkit.inventory.ItemStack HYDRAULIC_FARMER
  • Method Details

    • initialize

      public static void initialize()