Uses of Package
hm.zelha.particlesfx.util
Packages that use hm.zelha.particlesfx.util
Package
Description
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Classes in hm.zelha.particlesfx.util used by hm.zelha.particlesfx.particles
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Classes in hm.zelha.particlesfx.util used by hm.zelha.particlesfx.particles.parents
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Classes in hm.zelha.particlesfx.util used by hm.zelha.particlesfx.shapersClassDescriptionThis class is meant to allow me to keep locations mutable without shapes going completely bonkers if they're modified
This class also extendsLocationso you can use it in the same way as that classonly used in one of ParticlePolygon's constructors for more customizability -
Classes in hm.zelha.particlesfx.util used by hm.zelha.particlesfx.shapers.parentsClassDescriptiononly meant to be used in ParticleSFX internals
if you're wondering what this does, it's meant to handle the indexing and everything related to keeping ParticleShapeCompound working properly, it's nothing you should worry about unless youre trying to create things that extend RotationHandler or ParticleShaper and want to allow them to be inside a ParticleShapeCompound.This class is meant to allow me to keep locations mutable without shapes going completely bonkers if they're modified
This class also extendsLocationso you can use it in the same way as that class -
Classes in hm.zelha.particlesfx.util used by hm.zelha.particlesfx.utilClassDescriptionThis class is meant to allow me to keep locations mutable without shapes going completely bonkers if they're modified
This class also extendsLocationso you can use it in the same way as that class