Package hm.zelha.particlesfx.util
Interface ShapeDisplayMechanic
public interface ShapeDisplayMechanic
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Nested Class Summary
Nested Classes -
Method Summary
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Method Details
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apply
void apply(Particle particle, org.bukkit.Location current, org.bukkit.util.Vector addition, int count) - Parameters:
particle- particle to be displayedcurrent- the location the vector will be/has been added to, in some cases this is the last position the particle was displayed, in others it is the center of the shapeaddition- the vector that will be/has been added to the location before the particle is displayedcount- current amount of particles that have been displayed (set back to 0 once the entire shape is displayed)
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