| Class | Description |
|---|---|
| CenteredMessage | |
| MessageExecutor |
The
MessageExecutor class manages how to identify a message type if it has
a respective registered prefix and an optional additional regex parameter to check
if more arguments will be needed to identify the message type. |
| MessageSender |
The
MessageSender class represents the action to display a
list of messages to a player using MessageExecutor instances for parse
different message types and format every message type respectively. |
| MessageSender.KeyValue<T> |
| Enum | Description |
|---|---|
| MessageFlag |
Represents a flag that can be allowed to be sent to a player.
|
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