public class TNTSheep extends SpecialItem
| Constructor and Description |
|---|
TNTSheep() |
| Modifier and Type | Method and Description |
|---|---|
org.bukkit.Material |
getActivatedMaterial() |
int |
getEntityTypeId() |
Game |
getGame() |
org.bukkit.Material |
getItemMaterial() |
org.bukkit.entity.Player |
getPlayer() |
ITNTSheep |
getSheep() |
void |
run(org.bukkit.Location startLocation) |
void |
setGame(Game game) |
void |
setPlayer(org.bukkit.entity.Player player) |
void |
updateTNT() |
getSpecials, loadSpecialspublic org.bukkit.Material getActivatedMaterial()
getActivatedMaterial in class SpecialItempublic int getEntityTypeId()
public Game getGame()
public void setGame(Game game)
public org.bukkit.Material getItemMaterial()
getItemMaterial in class SpecialItempublic org.bukkit.entity.Player getPlayer()
public void setPlayer(org.bukkit.entity.Player player)
public ITNTSheep getSheep()
public void run(org.bukkit.Location startLocation)
public void updateTNT()
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