public class SingleGameCycle extends GameCycle
| Constructor and Description |
|---|
SingleGameCycle(Game game) |
| Modifier and Type | Method and Description |
|---|---|
void |
onGameEnds() |
void |
onGameLoaded() |
void |
onGameOver(GameOverTask task) |
void |
onGameStart() |
boolean |
onPlayerJoins(org.bukkit.entity.Player player) |
void |
onPlayerLeave(org.bukkit.entity.Player player) |
checkGameOver, getGame, isEndGameRunning, onPlayerDies, onPlayerRespawn, setEndGameRunningpublic SingleGameCycle(Game game)
public void onGameEnds()
onGameEnds in class GameCyclepublic void onGameLoaded()
onGameLoaded in class GameCyclepublic void onGameOver(GameOverTask task)
onGameOver in class GameCyclepublic void onGameStart()
onGameStart in class GameCyclepublic boolean onPlayerJoins(org.bukkit.entity.Player player)
onPlayerJoins in class GameCyclepublic void onPlayerLeave(org.bukkit.entity.Player player)
onPlayerLeave in class GameCycleCopyright © 2017. All rights reserved.