public class PlayerStorage extends Object
| Constructor and Description |
|---|
PlayerStorage(org.bukkit.entity.Player p) |
| Modifier and Type | Method and Description |
|---|---|
void |
addGameStartItem() |
void |
addReduceCountdownItem() |
void |
clean() |
org.bukkit.Location |
getLeft() |
void |
loadLobbyInventory(Game game) |
void |
openTeamSelection(Game game) |
void |
restore() |
void |
store() |
public void addGameStartItem()
public void addReduceCountdownItem()
public void clean()
public org.bukkit.Location getLeft()
public void loadLobbyInventory(Game game)
public void openTeamSelection(Game game)
public void restore()
public void store()
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