public class PlayerSettings extends Object
| Constructor and Description |
|---|
PlayerSettings(org.bukkit.entity.Player player) |
| Modifier and Type | Method and Description |
|---|---|
Object |
getHologram() |
org.bukkit.entity.Player |
getPlayer() |
boolean |
isTeleporting() |
boolean |
oneStackPerShift() |
void |
setHologram(Object holo) |
void |
setOneStackPerShift(boolean value) |
void |
setTeleporting(boolean isTeleporting) |
void |
setUseOldShop(boolean value) |
boolean |
useOldShop() |
public Object getHologram()
public void setHologram(Object holo)
public org.bukkit.entity.Player getPlayer()
public boolean isTeleporting()
public void setTeleporting(boolean isTeleporting)
public boolean oneStackPerShift()
public void setOneStackPerShift(boolean value)
public void setUseOldShop(boolean value)
public boolean useOldShop()
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