public class GameManager extends Object
| Constructor and Description |
|---|
GameManager() |
| Modifier and Type | Method and Description |
|---|---|
Game |
addGame(String name) |
void |
addGamePlayer(org.bukkit.entity.Player player,
Game game) |
Game |
getGame(String name) |
Game |
getGameByChunkLocation(int x,
int z) |
Game |
getGameByLocation(org.bukkit.Location loc) |
Game |
getGameBySignLocation(org.bukkit.Location location) |
Game |
getGameOfPlayer(org.bukkit.entity.Player player) |
int |
getGamePlayerAmount() |
ArrayList<Game> |
getGames() |
List<Game> |
getGamesByWorld(org.bukkit.World world) |
void |
loadGames() |
void |
reloadGames() |
void |
removeGame(Game game) |
void |
removeGamePlayer(org.bukkit.entity.Player player) |
void |
unloadGame(Game game) |
void |
unloadGames() |
public static String gamesPath
public void addGamePlayer(org.bukkit.entity.Player player,
Game game)
public Game getGameByChunkLocation(int x, int z)
public Game getGameByLocation(org.bukkit.Location loc)
public Game getGameBySignLocation(org.bukkit.Location location)
public Game getGameOfPlayer(org.bukkit.entity.Player player)
public int getGamePlayerAmount()
public void loadGames()
public void reloadGames()
public void removeGame(Game game)
public void removeGamePlayer(org.bukkit.entity.Player player)
public void unloadGame(Game game)
public void unloadGames()
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