public class BungeeGameCycle extends GameCycle
| Constructor and Description |
|---|
BungeeGameCycle(Game game) |
| Modifier and Type | Method and Description |
|---|---|
void |
bungeeSendToServer(String server,
org.bukkit.entity.Player player,
boolean preventDelay) |
void |
onGameEnds() |
void |
onGameLoaded() |
void |
onGameOver(GameOverTask task) |
void |
onGameStart() |
boolean |
onPlayerJoins(org.bukkit.entity.Player player) |
void |
onPlayerLeave(org.bukkit.entity.Player player) |
void |
sendBungeeMessage(org.bukkit.entity.Player player,
String message) |
checkGameOver, getGame, isEndGameRunning, onPlayerDies, onPlayerRespawn, setEndGameRunningpublic BungeeGameCycle(Game game)
public void bungeeSendToServer(String server, org.bukkit.entity.Player player, boolean preventDelay)
public void onGameEnds()
onGameEnds in class GameCyclepublic void onGameLoaded()
onGameLoaded in class GameCyclepublic void onGameOver(GameOverTask task)
onGameOver in class GameCyclepublic void onGameStart()
onGameStart in class GameCyclepublic boolean onPlayerJoins(org.bukkit.entity.Player player)
onPlayerJoins in class GameCyclepublic void onPlayerLeave(org.bukkit.entity.Player player)
onPlayerLeave in class GameCyclepublic void sendBungeeMessage(org.bukkit.entity.Player player,
String message)
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