Index
All Classes and Interfaces|All Packages
A
- addPacketsHandler(GlowingEntities.PlayerData) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
C
- createEntity(Player, int, UUID, Object, Location) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
- createFlagWatcherItem(byte) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
- createGlowing(GlowingEntities.GlowingData) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
D
- disable() - Method in class fr.skytasul.glowingentities.GlowingBlocks
-
Disables the API.
- disable() - Method in class fr.skytasul.glowingentities.GlowingEntities
-
Disables the API.
E
- enable() - Method in class fr.skytasul.glowingentities.GlowingBlocks
-
Enables the Glowing blocks API.
- enable() - Method in class fr.skytasul.glowingentities.GlowingEntities
-
Enables the Glowing API.
- ensureInitialized() - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
F
- fr.skytasul.glowingentities - package fr.skytasul.glowingentities
G
- getEntityFlags(Entity) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
- GlowingBlocks - Class in fr.skytasul.glowingentities
-
An extension of
GlowingEntitiesto make blocks glow as well! - GlowingBlocks(Plugin) - Constructor for class fr.skytasul.glowingentities.GlowingBlocks
-
Initializes the Glowing blocks API.
- GlowingEntities - Class in fr.skytasul.glowingentities
-
An util to easily make entities glow.
- GlowingEntities(Plugin) - Constructor for class fr.skytasul.glowingentities.GlowingEntities
-
Initializes the Glowing API.
- GlowingEntities.Packets - Class in fr.skytasul.glowingentities
L
- loadReflection(ReflectionAccessor, Version) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
O
- onPlayerChunkLoad(PlayerChunkLoadEvent) - Method in class fr.skytasul.glowingentities.GlowingBlocks
- onQuit(PlayerQuitEvent) - Method in class fr.skytasul.glowingentities.GlowingEntities
P
- Packets() - Constructor for class fr.skytasul.glowingentities.GlowingEntities.Packets
- plugin - Variable in class fr.skytasul.glowingentities.GlowingEntities
R
- removeEntities(Player, int...) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
- removeGlowing(GlowingEntities.GlowingData) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
- removeGlowingColor(GlowingEntities.GlowingData) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
- removePacketsHandler(GlowingEntities.PlayerData) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
S
- sendPackets(Player, Object...) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
- setGlowing(int, String, Player) - Method in class fr.skytasul.glowingentities.GlowingEntities
-
Make the entity with specified entity ID glow with its default team color.
- setGlowing(int, String, Player, ChatColor) - Method in class fr.skytasul.glowingentities.GlowingEntities
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Make the entity with specified entity ID glow with the specified color.
- setGlowing(int, String, Player, ChatColor, byte) - Method in class fr.skytasul.glowingentities.GlowingEntities
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Make the entity with specified entity ID glow with the specified color, and keep some flags.
- setGlowing(Location, Player, ChatColor) - Method in class fr.skytasul.glowingentities.GlowingBlocks
-
Makes the block at the location passed as a parameter glow with the specified color.
- setGlowing(Block, Player, ChatColor) - Method in class fr.skytasul.glowingentities.GlowingBlocks
-
Makes the
Blockpassed as a parameter glow with the specified color. - setGlowing(Entity, Player) - Method in class fr.skytasul.glowingentities.GlowingEntities
-
Make the
Entitypassed as a parameter glow with its default team color. - setGlowing(Entity, Player, ChatColor) - Method in class fr.skytasul.glowingentities.GlowingEntities
-
Make the
Entitypassed as a parameter glow with the specified color. - setGlowingColor(GlowingEntities.GlowingData) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
- setMetadata(Player, int, byte, boolean) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
- shulkerEntityType - Static variable in class fr.skytasul.glowingentities.GlowingEntities.Packets
U
- unsetGlowing(int, Player) - Method in class fr.skytasul.glowingentities.GlowingEntities
-
Make the entity with specified entity ID passed as a parameter loose its custom glowing effect.
- unsetGlowing(Location, Player) - Method in class fr.skytasul.glowingentities.GlowingBlocks
-
Makes the block at the location passed as a parameter loose its glowing effect.
- unsetGlowing(Block, Player) - Method in class fr.skytasul.glowingentities.GlowingBlocks
-
Makes the
Blockpassed as a parameter loose its glowing effect. - unsetGlowing(Entity, Player) - Method in class fr.skytasul.glowingentities.GlowingEntities
-
Make the
Entitypassed as a parameter loose its custom glowing effect. - updateGlowingState(GlowingEntities.GlowingData) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
All Classes and Interfaces|All Packages