Index

A C D E F G L O P R S U 
All Classes and Interfaces|All Packages

A

addPacketsHandler(GlowingEntities.PlayerData) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
 

C

createEntity(Player, int, UUID, Object, Location) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
 
createFlagWatcherItem(byte) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
 
createGlowing(GlowingEntities.GlowingData) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
 

D

disable() - Method in class fr.skytasul.glowingentities.GlowingBlocks
Disables the API.
disable() - Method in class fr.skytasul.glowingentities.GlowingEntities
Disables the API.

E

enable() - Method in class fr.skytasul.glowingentities.GlowingBlocks
Enables the Glowing blocks API.
enable() - Method in class fr.skytasul.glowingentities.GlowingEntities
Enables the Glowing API.
ensureInitialized() - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
 

F

fr.skytasul.glowingentities - package fr.skytasul.glowingentities
 

G

getEntityFlags(Entity) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
 
GlowingBlocks - Class in fr.skytasul.glowingentities
An extension of GlowingEntities to make blocks glow as well!
GlowingBlocks(Plugin) - Constructor for class fr.skytasul.glowingentities.GlowingBlocks
Initializes the Glowing blocks API.
GlowingEntities - Class in fr.skytasul.glowingentities
An util to easily make entities glow.
GlowingEntities(Plugin) - Constructor for class fr.skytasul.glowingentities.GlowingEntities
Initializes the Glowing API.
GlowingEntities.Packets - Class in fr.skytasul.glowingentities
 

L

loadReflection(ReflectionAccessor, Version) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
 

O

onPlayerChunkLoad(PlayerChunkLoadEvent) - Method in class fr.skytasul.glowingentities.GlowingBlocks
 
onQuit(PlayerQuitEvent) - Method in class fr.skytasul.glowingentities.GlowingEntities
 

P

Packets() - Constructor for class fr.skytasul.glowingentities.GlowingEntities.Packets
 
plugin - Variable in class fr.skytasul.glowingentities.GlowingEntities
 

R

removeEntities(Player, int...) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
 
removeGlowing(GlowingEntities.GlowingData) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
 
removeGlowingColor(GlowingEntities.GlowingData) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
 
removePacketsHandler(GlowingEntities.PlayerData) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
 

S

sendPackets(Player, Object...) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
 
setGlowing(int, String, Player) - Method in class fr.skytasul.glowingentities.GlowingEntities
Make the entity with specified entity ID glow with its default team color.
setGlowing(int, String, Player, ChatColor) - Method in class fr.skytasul.glowingentities.GlowingEntities
Make the entity with specified entity ID glow with the specified color.
setGlowing(int, String, Player, ChatColor, byte) - Method in class fr.skytasul.glowingentities.GlowingEntities
Make the entity with specified entity ID glow with the specified color, and keep some flags.
setGlowing(Location, Player, ChatColor) - Method in class fr.skytasul.glowingentities.GlowingBlocks
Makes the block at the location passed as a parameter glow with the specified color.
setGlowing(Block, Player, ChatColor) - Method in class fr.skytasul.glowingentities.GlowingBlocks
Makes the Block passed as a parameter glow with the specified color.
setGlowing(Entity, Player) - Method in class fr.skytasul.glowingentities.GlowingEntities
Make the Entity passed as a parameter glow with its default team color.
setGlowing(Entity, Player, ChatColor) - Method in class fr.skytasul.glowingentities.GlowingEntities
Make the Entity passed as a parameter glow with the specified color.
setGlowingColor(GlowingEntities.GlowingData) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
 
setMetadata(Player, int, byte, boolean) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
 
shulkerEntityType - Static variable in class fr.skytasul.glowingentities.GlowingEntities.Packets
 

U

unsetGlowing(int, Player) - Method in class fr.skytasul.glowingentities.GlowingEntities
Make the entity with specified entity ID passed as a parameter loose its custom glowing effect.
unsetGlowing(Location, Player) - Method in class fr.skytasul.glowingentities.GlowingBlocks
Makes the block at the location passed as a parameter loose its glowing effect.
unsetGlowing(Block, Player) - Method in class fr.skytasul.glowingentities.GlowingBlocks
Makes the Block passed as a parameter loose its glowing effect.
unsetGlowing(Entity, Player) - Method in class fr.skytasul.glowingentities.GlowingEntities
Make the Entity passed as a parameter loose its custom glowing effect.
updateGlowingState(GlowingEntities.GlowingData) - Static method in class fr.skytasul.glowingentities.GlowingEntities.Packets
 
A C D E F G L O P R S U 
All Classes and Interfaces|All Packages