Index

A B C D E F G H I L M N O P R S T U V W 
All Classes and Interfaces|All Packages|Serialized Form

A

addEnchantment(Enchantment) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Deprecated.
In favor of BaseItemBuilder.enchant(Enchantment), nothing changed just the name, will be removed in 3.0.1
addEnchantment(Enchantment, int) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Deprecated.
In favor of BaseItemBuilder.enchant(Enchantment, int), nothing changed just the name, will be removed in 3.0.1
addEnchantment(Enchantment, int, boolean) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Deprecated.
In favor of BaseItemBuilder.enchant(Enchantment, int, boolean), nothing changed just the name, will be removed in 3.0.1
addItem(boolean, GuiItem...) - Method in class dev.triumphteam.gui.guis.BaseGui
Adds GuiItems to the GUI without specific slot.
addItem(GuiItem) - Method in class dev.triumphteam.gui.guis.PaginatedGui
Adds an GuiItem to the next available slot in the page area
addItem(GuiItem...) - Method in class dev.triumphteam.gui.guis.BaseGui
Adds GuiItems to the GUI without specific slot.
addItem(GuiItem...) - Method in class dev.triumphteam.gui.guis.PaginatedGui
Overridden BaseGui.addItem(GuiItem...) to add the items to the page instead
addItem(List<ItemStack>) - Method in class dev.triumphteam.gui.guis.StorageGui
Adds ItemStack to the inventory straight, not the GUI
addItem(ItemStack...) - Method in class dev.triumphteam.gui.guis.StorageGui
Adds ItemStack to the inventory straight, not the GUI
addItemFlags(ItemFlag...) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Deprecated.
In favor of BaseItemBuilder.flags(ItemFlag...), nothing changed just the name, will be removed in 3.0.1
addLore(String...) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Deprecated.
In favor of BaseItemBuilder.lore(Consumer), will be removed in 3.0.1
addLore(List<String>) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Deprecated.
In favor of BaseItemBuilder.lore(Consumer), will be removed in 3.0.1
addSlotAction(int, int, GuiAction<InventoryClickEvent>) - Method in class dev.triumphteam.gui.guis.BaseGui
Alternative method for BaseGui.addSlotAction(int, GuiAction) to add a GuiAction to a specific slot using ROWS and COLUMNS instead of slots.
addSlotAction(int, GuiAction<InventoryClickEvent>) - Method in class dev.triumphteam.gui.guis.BaseGui
Adds a GuiAction for when clicking on a specific slot.
allInteractionsDisabled() - Method in class dev.triumphteam.gui.guis.BaseGui
 
allowsOtherActions() - Method in class dev.triumphteam.gui.guis.BaseGui
Check if any other actions are allowed in this GUI
amount(int) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Sets the amount of items
apply(Consumer<G>) - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Applies anything to the GUI once it's created Can be pretty useful for setting up small things like default actions
asBukkitCopy(Object) - Static method in class dev.triumphteam.gui.components.nbt.LegacyNbt
Mimics the CraftItemStack#asBukkitCopy method.
asGuiItem() - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Creates a GuiItem instead of an ItemStack
asGuiItem(GuiAction<InventoryClickEvent>) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Creates a GuiItem instead of an ItemStack
asNMSCopy(ItemStack) - Static method in class dev.triumphteam.gui.components.nbt.LegacyNbt
Mimics the CraftItemStack#asNMSCopy method.
author(Component) - Method in class dev.triumphteam.gui.builder.item.BookBuilder
Sets the author of the book.

B

banner() - Static method in class dev.triumphteam.gui.builder.item.ItemBuilder
Method for creating a BannerBuilder which will have BANNER specific methods
banner(ItemStack) - Static method in class dev.triumphteam.gui.builder.item.ItemBuilder
Method for creating a BannerBuilder which will have BANNER specific methods
BannerBuilder - Class in dev.triumphteam.gui.builder.item
Item builder for banners only
baseColor(DyeColor) - Method in class dev.triumphteam.gui.builder.item.BannerBuilder
Sets the base color for this banner
BaseGui - Class in dev.triumphteam.gui.guis
Base class that every GUI extends.
BaseGui(int, String) - Constructor for class dev.triumphteam.gui.guis.BaseGui
Deprecated.
BaseGui(int, String, Set<InteractionModifier>) - Constructor for class dev.triumphteam.gui.guis.BaseGui
The main constructor, using String.
BaseGui(GuiType, String) - Constructor for class dev.triumphteam.gui.guis.BaseGui
Deprecated.
BaseGui(GuiType, String, Set<InteractionModifier>) - Constructor for class dev.triumphteam.gui.guis.BaseGui
Alternative constructor that takes GuiType instead of rows number.
BaseGuiBuilder<G extends BaseGui,B extends BaseGuiBuilder<G,B>> - Class in dev.triumphteam.gui.builder.gui
The base for all the GUI builders this is due to some limitations where some builders will have unique features based on the GUI type
BaseGuiBuilder() - Constructor for class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
 
BaseItemBuilder<B extends BaseItemBuilder<B>> - Class in dev.triumphteam.gui.builder.item
Contains all the common methods for the future ItemBuilders
BaseItemBuilder(ItemStack) - Constructor for class dev.triumphteam.gui.builder.item.BaseItemBuilder
 
book(ItemStack) - Static method in class dev.triumphteam.gui.builder.item.ItemBuilder
Method for creating a BookBuilder which will have Material.WRITABLE_BOOK / Material.WRITTEN_BOOK specific methods
BookBuilder - Class in dev.triumphteam.gui.builder.item
Item builder for Material.WRITTEN_BOOK and Material.WRITTEN_BOOK only
BOTH - Enum constant in enum class dev.triumphteam.gui.components.util.GuiFiller.Side
 
BREWING - Enum constant in enum class dev.triumphteam.gui.components.GuiType
 
build() - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Builds the item into ItemStack

C

canDropItems() - Method in class dev.triumphteam.gui.guis.BaseGui
Check if item drop is allowed inside this GUI
canPlaceItems() - Method in class dev.triumphteam.gui.guis.BaseGui
Check if item placement is allowed inside this GUI.
canSwapItems() - Method in class dev.triumphteam.gui.guis.BaseGui
Check if item swap is allowed inside this GUI.
canTakeItems() - Method in class dev.triumphteam.gui.guis.BaseGui
Check if item retrieval is allowed inside this GUI.
CHEST - Enum constant in enum class dev.triumphteam.gui.components.GuiType
 
clearPageItems() - Method in class dev.triumphteam.gui.guis.PaginatedGui
 
clearPageItems(boolean) - Method in class dev.triumphteam.gui.guis.PaginatedGui
Clears all previously added page items
close(HumanEntity) - Method in class dev.triumphteam.gui.guis.BaseGui
Closes the GUI with a 2 tick delay (to prevent items from being taken from the Inventory).
close(HumanEntity, boolean) - Method in class dev.triumphteam.gui.guis.BaseGui
Closes the GUI with a 2 tick delay (to prevent items from being taken from the Inventory).
color(Color) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Color an ItemStack
color(Color) - Method in class dev.triumphteam.gui.builder.item.MapBuilder
Sets the map color.
craftClass(String) - Static method in class dev.triumphteam.gui.components.util.VersionHelper
 
create() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Creates the given GuiBase Has to be abstract because each GUI are different
create() - Method in class dev.triumphteam.gui.builder.gui.PaginatedBuilder
Creates a new PaginatedGui
create() - Method in class dev.triumphteam.gui.builder.gui.ScrollingBuilder
Creates a new ScrollingGui
create() - Method in class dev.triumphteam.gui.builder.gui.SimpleBuilder
Creates a new Gui
create() - Method in class dev.triumphteam.gui.builder.gui.StorageBuilder
Creates a new StorageGui

D

decodeGui(List<String>) - Method in interface dev.triumphteam.gui.components.Serializable
 
dev.triumphteam.gui.builder.gui - package dev.triumphteam.gui.builder.gui
 
dev.triumphteam.gui.builder.item - package dev.triumphteam.gui.builder.item
 
dev.triumphteam.gui.components - package dev.triumphteam.gui.components
 
dev.triumphteam.gui.components.exception - package dev.triumphteam.gui.components.exception
 
dev.triumphteam.gui.components.nbt - package dev.triumphteam.gui.components.nbt
 
dev.triumphteam.gui.components.util - package dev.triumphteam.gui.components.util
 
dev.triumphteam.gui.guis - package dev.triumphteam.gui.guis
 
disableAllInteractions() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Disable all the modifications of the GUI, making it immutable by player interaction
disableAllInteractions() - Method in class dev.triumphteam.gui.guis.BaseGui
Disable all the modifications of the GUI, making it immutable by player interaction.
disableItemDrop() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Disable item drop inside the GUI
disableItemDrop() - Method in class dev.triumphteam.gui.guis.BaseGui
Disable item drop inside the GUI
disableItemPlace() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Disable item placement inside the GUI
disableItemPlace() - Method in class dev.triumphteam.gui.guis.BaseGui
Disable item placement inside the GUI.
disableItemSwap() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Disable item swap inside the GUI
disableItemSwap() - Method in class dev.triumphteam.gui.guis.BaseGui
Disable item swap inside the GUI.
disableItemTake() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Disable item retrieval inside the GUI
disableItemTake() - Method in class dev.triumphteam.gui.guis.BaseGui
Disable item retrieval inside the GUI.
disableOtherActions() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Disable other GUI actions This option pretty much disables creating a clone stack of the item
disableOtherActions() - Method in class dev.triumphteam.gui.guis.BaseGui
Disable other GUI actions This option pretty much disables creating a clone stack of the item
disenchant(Enchantment) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Disenchants a certain Enchantment from the ItemStack
DISPENSER - Enum constant in enum class dev.triumphteam.gui.components.GuiType
 

E

effect(List<FireworkEffect>) - Method in class dev.triumphteam.gui.builder.item.FireworkBuilder
Add several firework effects to this firework.
effect(FireworkEffect...) - Method in class dev.triumphteam.gui.builder.item.FireworkBuilder
Add several firework effects to this firework.
enableAllInteractions() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Enable all modifications of the GUI, making it completely mutable by player interaction
enableAllInteractions() - Method in class dev.triumphteam.gui.guis.BaseGui
Enable all modifications of the GUI, making it completely mutable by player interaction.
enableItemDrop() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Allows item drop inside the GUI
enableItemDrop() - Method in class dev.triumphteam.gui.guis.BaseGui
Allows item drop inside the GUI
enableItemPlace() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Allows item placement inside the GUI
enableItemPlace() - Method in class dev.triumphteam.gui.guis.BaseGui
Allows item placement inside the GUI.
enableItemSwap() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Allows item swap inside the GUI
enableItemSwap() - Method in class dev.triumphteam.gui.guis.BaseGui
Allows item swap inside the GUI.
enableItemTake() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Allow items to be taken from the GUI
enableItemTake() - Method in class dev.triumphteam.gui.guis.BaseGui
Allow items to be taken from the GUI.
enableOtherActions() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Enable other GUI actions This option pretty much enables creating a clone stack of the item
enableOtherActions() - Method in class dev.triumphteam.gui.guis.BaseGui
Enable other GUI actions This option pretty much enables creating a clone stack of the item
enchant(Map<Enchantment, Integer>) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Enchants the ItemStack with the specified map where the value is the level of the key's enchantment
enchant(Map<Enchantment, Integer>, boolean) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Enchants the ItemStack with the specified map where the value is the level of the key's enchantment
enchant(Enchantment) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Enchants the ItemStack
enchant(Enchantment, int) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Enchants the ItemStack
enchant(Enchantment, int, boolean) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Enchants the ItemStack
encodeGui() - Method in interface dev.triumphteam.gui.components.Serializable
 
execute(T) - Method in interface dev.triumphteam.gui.components.GuiAction
Executes the event passed to it

F

fill(GuiItem) - Method in class dev.triumphteam.gui.components.util.GuiFiller
Sets an GuiItem to fill up the entire inventory where there is no other item
fill(List<GuiItem>) - Method in class dev.triumphteam.gui.components.util.GuiFiller
Fill empty slots with Multiple GuiItems, goes through list and starts again
fillBetweenPoints(int, int, int, int, GuiItem) - Method in class dev.triumphteam.gui.components.util.GuiFiller
Fills rectangle from points within the GUI
fillBetweenPoints(int, int, int, int, List<GuiItem>) - Method in class dev.triumphteam.gui.components.util.GuiFiller
Fills rectangle from points within the GUI
fillBorder(GuiItem) - Method in class dev.triumphteam.gui.components.util.GuiFiller
Fills the outside section of the GUI with a GuiItem
fillBorder(List<GuiItem>) - Method in class dev.triumphteam.gui.components.util.GuiFiller
Fill empty slots with Multiple GuiItems, goes through list and starts again
fillBottom(GuiItem) - Method in class dev.triumphteam.gui.components.util.GuiFiller
Fills bottom portion of the GUI
fillBottom(List<GuiItem>) - Method in class dev.triumphteam.gui.components.util.GuiFiller
Fills bottom portion of the GUI with alternation
fillSide(GuiFiller.Side, List<GuiItem>) - Method in class dev.triumphteam.gui.components.util.GuiFiller
Fills specified side of the GUI with a GuiItem
fillTop(GuiItem) - Method in class dev.triumphteam.gui.components.util.GuiFiller
Fills top portion of the GUI
fillTop(List<GuiItem>) - Method in class dev.triumphteam.gui.components.util.GuiFiller
Fills top portion of the GUI with alternation
firework() - Static method in class dev.triumphteam.gui.builder.item.ItemBuilder
Method for creating a FireworkBuilder which will have Material.FIREWORK_ROCKET specific methods
firework(ItemStack) - Static method in class dev.triumphteam.gui.builder.item.ItemBuilder
Method for creating a FireworkBuilder which will have Material.FIREWORK_ROCKET specific methods
FireworkBuilder - Class in dev.triumphteam.gui.builder.item
Item builder for Material.FIREWORK_ROCKET and Material.FIREWORK_ROCKET only
flags(ItemFlag...) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Add an ItemFlag to the item
from(ItemStack) - Static method in class dev.triumphteam.gui.builder.item.ItemBuilder
Main method to create ItemBuilder
from(Material) - Static method in class dev.triumphteam.gui.builder.item.ItemBuilder
Alternative method to create ItemBuilder

G

generation(BookMeta.Generation) - Method in class dev.triumphteam.gui.builder.item.BookBuilder
Sets the generation of the book.
getConsumer() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Getter for the consumer
getCurrentPageItems() - Method in class dev.triumphteam.gui.guis.PaginatedGui
Gets an immutable Map with all the current pages items
getCurrentPageNum() - Method in class dev.triumphteam.gui.guis.PaginatedGui
Gets the current page number
getFiller() - Method in class dev.triumphteam.gui.guis.BaseGui
Gets the GuiFiller that it's used for filling up the GUI in specific ways.
getGuiItem(int) - Method in class dev.triumphteam.gui.guis.BaseGui
Gets a specific GuiItem on the slot.
getGuiItems() - Method in class dev.triumphteam.gui.guis.BaseGui
Gets an immutable Map with all the GUI items.
getInventory() - Method in class dev.triumphteam.gui.guis.BaseGui
Gets the main Inventory of this GUI.
getInventoryType() - Method in enum class dev.triumphteam.gui.components.GuiType
 
getItemStack() - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Package private getter for extended builders
getItemStack() - Method in class dev.triumphteam.gui.guis.GuiItem
Gets the GuiItem's ItemStack
getLimit() - Method in enum class dev.triumphteam.gui.components.GuiType
 
getMeta() - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Package private getter for extended builders
getModifiers() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Getter for the set of interaction modifiers
getNextPageNum() - Method in class dev.triumphteam.gui.guis.PaginatedGui
Gets the next page number
getPageItems() - Method in class dev.triumphteam.gui.guis.PaginatedGui
Gets an immutable List with all the page items added to the GUI
getPagesNum() - Method in class dev.triumphteam.gui.guis.PaginatedGui
Gets the number of pages the GUI has
getPrevPageNum() - Method in class dev.triumphteam.gui.guis.PaginatedGui
Gets the previous page number
getRows() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Getter for the rows
getRows() - Method in class dev.triumphteam.gui.guis.BaseGui
Gets the amount of BaseGui.rows.
getSkinUrl(String) - Static method in class dev.triumphteam.gui.components.util.SkullUtil
Decode a base64 string and extract the url of the skin.
getString(ItemStack, String) - Static method in class dev.triumphteam.gui.components.util.ItemNbt
Gets the NBT tag based on a given key.
getString(ItemStack, String) - Method in class dev.triumphteam.gui.components.nbt.LegacyNbt
Gets the NBT tag based on a given key.
getString(ItemStack, String) - Method in interface dev.triumphteam.gui.components.nbt.NbtWrapper
Gets the NBT tag based on a given key.
getString(ItemStack, String) - Method in class dev.triumphteam.gui.components.nbt.Pdc
Gets the NBT tag based on a given key.
getTag(Object) - Static method in class dev.triumphteam.gui.components.nbt.LegacyNbt
Mimics the nmsItemStack#getTag method.
getTitle() - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Getter for the title
getTitle() - Method in class dev.triumphteam.gui.guis.BaseGui
Deprecated.
glow() - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Makes the ItemStack glow
glow(boolean) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Adds or removes the ItemStack glow
gui() - Static method in class dev.triumphteam.gui.guis.Gui
Creates a SimpleBuilder with CHEST as the GuiType
gui(GuiType) - Static method in class dev.triumphteam.gui.guis.Gui
Creates a SimpleBuilder to build a Gui
Gui - Class in dev.triumphteam.gui.guis
Standard GUI implementation of BaseGui
Gui(int, String) - Constructor for class dev.triumphteam.gui.guis.Gui
Deprecated.
Gui(int, String, Set<InteractionModifier>) - Constructor for class dev.triumphteam.gui.guis.Gui
Main constructor for the GUI
Gui(GuiType, String) - Constructor for class dev.triumphteam.gui.guis.Gui
Deprecated.
Gui(GuiType, String, Set<InteractionModifier>) - Constructor for class dev.triumphteam.gui.guis.Gui
Alternative constructor that takes both a GuiType and a set of InteractionModifier
Gui(String) - Constructor for class dev.triumphteam.gui.guis.Gui
Deprecated.
GuiAction<T extends org.bukkit.event.Event> - Interface in dev.triumphteam.gui.components
 
GuiException - Exception in dev.triumphteam.gui.components.exception
 
GuiException(String) - Constructor for exception dev.triumphteam.gui.components.exception.GuiException
 
GuiFiller - Class in dev.triumphteam.gui.components.util
TODO fix comments
GuiFiller(BaseGui) - Constructor for class dev.triumphteam.gui.components.util.GuiFiller
 
GuiFiller.Side - Enum Class in dev.triumphteam.gui.components.util
 
GuiItem - Class in dev.triumphteam.gui.guis
GuiItem represents the ItemStack on the Inventory
GuiItem(ItemStack) - Constructor for class dev.triumphteam.gui.guis.GuiItem
Secondary constructor with no action
GuiItem(ItemStack, GuiAction<InventoryClickEvent>) - Constructor for class dev.triumphteam.gui.guis.GuiItem
Main constructor of the GuiItem
GuiItem(Material) - Constructor for class dev.triumphteam.gui.guis.GuiItem
Alternate constructor that takes Material instead of an ItemStack but without a GuiAction
GuiItem(Material, GuiAction<InventoryClickEvent>) - Constructor for class dev.triumphteam.gui.guis.GuiItem
Alternate constructor that takes Material instead of an ItemStack
GuiListener - Class in dev.triumphteam.gui.guis
 
GuiListener() - Constructor for class dev.triumphteam.gui.guis.GuiListener
 
GuiPage - Class in dev.triumphteam.gui.components
 
GuiPage() - Constructor for class dev.triumphteam.gui.components.GuiPage
 
guiType() - Method in class dev.triumphteam.gui.guis.BaseGui
Gets the GuiType in use.
GuiType - Enum Class in dev.triumphteam.gui.components
 

H

HOPPER - Enum constant in enum class dev.triumphteam.gui.components.GuiType
 
HORIZONTAL - Enum constant in enum class dev.triumphteam.gui.components.ScrollType
 

I

InteractionModifier - Enum Class in dev.triumphteam.gui.components
Used to control what kind of interaction can happen inside a GUI
InteractionModifierListener - Class in dev.triumphteam.gui.guis
Listener that apply default GUI InteractionModifiers to all GUIs
InteractionModifierListener() - Constructor for class dev.triumphteam.gui.guis.InteractionModifierListener
 
IS_COMPONENT_LEGACY - Static variable in class dev.triumphteam.gui.components.util.VersionHelper
Checks if the version supports Components or not Spigot always false
IS_CUSTOM_MODEL_DATA - Static variable in class dev.triumphteam.gui.components.util.VersionHelper
Checks if the version has ItemMeta.setCustomModelData(Integer)
IS_ITEM_LEGACY - Static variable in class dev.triumphteam.gui.components.util.VersionHelper
Checks if the version is lower than 1.13 due to the item changes
IS_PDC_VERSION - Static variable in class dev.triumphteam.gui.components.util.VersionHelper
Checks if the version supports PersistentDataContainer
IS_PLAYER_PROFILE_API - Static variable in class dev.triumphteam.gui.components.util.VersionHelper
Checks if the version has PlayerProfile
IS_SKULL_OWNER_LEGACY - Static variable in class dev.triumphteam.gui.components.util.VersionHelper
Checks if the version doesn't have SkullMeta.setOwningPlayer(OfflinePlayer) and SkullMeta.setOwner(String) should be used instead
IS_UNBREAKABLE_LEGACY - Static variable in class dev.triumphteam.gui.components.util.VersionHelper
Checks if the version supports the ItemMeta.setUnbreakable(boolean) method
isPlayerSkull(ItemStack) - Static method in class dev.triumphteam.gui.components.util.SkullUtil
Checks if an ItemStack is a player skull
isUpdating() - Method in class dev.triumphteam.gui.guis.BaseGui
Checks whether or not the GUI is updating.
ItemBuilder - Class in dev.triumphteam.gui.builder.item
Main ItemBuilder
ItemNbt - Class in dev.triumphteam.gui.components.util
Ideally this wouldn't need to be an util, but because of the LegacyNbt it makes it easier.
ItemNbt() - Constructor for class dev.triumphteam.gui.components.util.ItemNbt
 

L

LEFT - Enum constant in enum class dev.triumphteam.gui.components.util.GuiFiller.Side
 
Legacy - Class in dev.triumphteam.gui.components.util
 
LegacyNbt - Class in dev.triumphteam.gui.components.nbt
Class to set / get NBT tags from items.
LegacyNbt() - Constructor for class dev.triumphteam.gui.components.nbt.LegacyNbt
 
locationName(String) - Method in class dev.triumphteam.gui.builder.item.MapBuilder
Sets the location name.
lore(Consumer<List<Component>>) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Consumer for freely adding to the lore
lore(List<Component>) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Set the lore lines of an item
lore(Component...) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Set the lore lines of an item

M

map() - Static method in class dev.triumphteam.gui.builder.item.ItemBuilder
Method for creating a MapBuilder which will have Material.MAP specific methods
map(ItemStack) - Static method in class dev.triumphteam.gui.builder.item.ItemBuilder
Method for creating a MapBuilder which will have @link Material#MAP} specific methods
MapBuilder - Class in dev.triumphteam.gui.builder.item
Item builder for Material.MAP only
model(int) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Sets the custom model data of the item Added in 1.13

N

name(Component) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Sets the display name of the item using Component
NbtWrapper - Interface in dev.triumphteam.gui.components.nbt
 
next() - Method in class dev.triumphteam.gui.guis.PaginatedGui
Goes to the next page
next() - Method in class dev.triumphteam.gui.guis.ScrollingGui
Overrides PaginatedGui.next() to make it work with the specific scrolls
NMS_VERSION - Static variable in class dev.triumphteam.gui.components.nbt.LegacyNbt
 

O

onGuiClick(InventoryClickEvent) - Method in class dev.triumphteam.gui.guis.GuiListener
Handles what happens when a player clicks on the GUI
onGuiClick(InventoryClickEvent) - Method in class dev.triumphteam.gui.guis.InteractionModifierListener
Handles any click on GUIs, applying all InteractionModifier as required
onGuiClose(InventoryCloseEvent) - Method in class dev.triumphteam.gui.guis.GuiListener
Handles what happens when the GUI is closed
onGuiDrag(InventoryDragEvent) - Method in class dev.triumphteam.gui.guis.GuiListener
Handles what happens when a player clicks on the GUI
onGuiDrag(InventoryDragEvent) - Method in class dev.triumphteam.gui.guis.InteractionModifierListener
Handles any item drag on GUIs, applying all InteractionModifier as required
onGuiOpen(InventoryOpenEvent) - Method in class dev.triumphteam.gui.guis.GuiListener
Handles what happens when the GUI is opened
open(HumanEntity) - Method in class dev.triumphteam.gui.guis.BaseGui
Opens the GUI for a HumanEntity.
open(HumanEntity) - Method in class dev.triumphteam.gui.guis.PaginatedGui
Overrides BaseGui.open(HumanEntity) to use the paginated populator instead
open(HumanEntity) - Method in class dev.triumphteam.gui.guis.ScrollingGui
Overrides PaginatedGui.open(HumanEntity) to make it work with the specific scrolls
open(HumanEntity) - Method in class dev.triumphteam.gui.guis.StorageGui
Overridden BaseGui.open(HumanEntity) to prevent
open(HumanEntity, int) - Method in class dev.triumphteam.gui.guis.PaginatedGui
Specific open method for the Paginated GUI Uses PaginatedGui.populatePage()
open(HumanEntity, int) - Method in class dev.triumphteam.gui.guis.ScrollingGui
Overrides PaginatedGui.open(HumanEntity, int) to make it work with the specific scrolls
owner(OfflinePlayer) - Method in class dev.triumphteam.gui.builder.item.SkullBuilder
Sets skull owner via bukkit methods

P

PACKAGE_NAME - Static variable in class dev.triumphteam.gui.components.nbt.LegacyNbt
 
page(int, Component) - Method in class dev.triumphteam.gui.builder.item.BookBuilder
Sets the specified page in the book.
page(List<Component>) - Method in class dev.triumphteam.gui.builder.item.BookBuilder
Adds new pages to the end of the book.
page(Component...) - Method in class dev.triumphteam.gui.builder.item.BookBuilder
Adds new pages to the end of the book.
pageSize(int) - Method in class dev.triumphteam.gui.builder.gui.PaginatedBuilder
Sets the desirable page size, most of the time this isn't needed
pageSize(int) - Method in class dev.triumphteam.gui.builder.gui.ScrollingBuilder
Sets the desirable page size, most of the times this isn't needed
paginated() - Static method in class dev.triumphteam.gui.guis.Gui
Creates a PaginatedBuilder to build a PaginatedGui
PaginatedBuilder - Class in dev.triumphteam.gui.builder.gui
GUI builder for creating a PaginatedGui
PaginatedBuilder() - Constructor for class dev.triumphteam.gui.builder.gui.PaginatedBuilder
 
PaginatedGui - Class in dev.triumphteam.gui.guis
GUI that allows you to have multiple pages
PaginatedGui(int, int, String) - Constructor for class dev.triumphteam.gui.guis.PaginatedGui
Deprecated.
PaginatedGui(int, int, String, Set<InteractionModifier>) - Constructor for class dev.triumphteam.gui.guis.PaginatedGui
Main constructor to provide a way to create PaginatedGui
PaginatedGui(int, String) - Constructor for class dev.triumphteam.gui.guis.PaginatedGui
Deprecated.
PaginatedGui(String) - Constructor for class dev.triumphteam.gui.guis.PaginatedGui
Deprecated.
pattern(int, Pattern) - Method in class dev.triumphteam.gui.builder.item.BannerBuilder
Sets the pattern at the specified index
pattern(int, DyeColor, PatternType) - Method in class dev.triumphteam.gui.builder.item.BannerBuilder
Sets the pattern at the specified index
pattern(List<Pattern>) - Method in class dev.triumphteam.gui.builder.item.BannerBuilder
Adds new patterns on top of the existing patterns
pattern(Pattern...) - Method in class dev.triumphteam.gui.builder.item.BannerBuilder
Adds new patterns on top of the existing patterns
pattern(DyeColor, PatternType) - Method in class dev.triumphteam.gui.builder.item.BannerBuilder
Adds a new pattern on top of the existing patterns
pdc(Consumer<PersistentDataContainer>) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Consumer for applying PersistentDataContainer to the item This method will only work on versions above 1.14
Pdc - Class in dev.triumphteam.gui.components.nbt
Wrapper for compatibility with LegacyNbt.
Pdc() - Constructor for class dev.triumphteam.gui.components.nbt.Pdc
 
power(int) - Method in class dev.triumphteam.gui.builder.item.FireworkBuilder
Sets the approximate power of the firework.
PREVENT_ITEM_DROP - Enum constant in enum class dev.triumphteam.gui.components.InteractionModifier
 
PREVENT_ITEM_PLACE - Enum constant in enum class dev.triumphteam.gui.components.InteractionModifier
 
PREVENT_ITEM_SWAP - Enum constant in enum class dev.triumphteam.gui.components.InteractionModifier
 
PREVENT_ITEM_TAKE - Enum constant in enum class dev.triumphteam.gui.components.InteractionModifier
 
PREVENT_OTHER_ACTIONS - Enum constant in enum class dev.triumphteam.gui.components.InteractionModifier
 
previous() - Method in class dev.triumphteam.gui.guis.PaginatedGui
Goes to the previous page if possible
previous() - Method in class dev.triumphteam.gui.guis.ScrollingGui
Overrides PaginatedGui.previous() to make it work with the specific scrolls

R

removeEnchantment(Enchantment) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Deprecated.
In favor of BaseItemBuilder.disenchant(Enchantment), nothing changed just the name, will be removed in 3.0.1
removeItem(int) - Method in class dev.triumphteam.gui.guis.BaseGui
Removes the GuiItem in the specific slot.
removeItem(int, int) - Method in class dev.triumphteam.gui.guis.BaseGui
Alternative BaseGui.removeItem(int) with cols and rows.
removeItem(GuiItem) - Method in class dev.triumphteam.gui.guis.BaseGui
Removes the given GuiItem from the GUI.
removeItem(ItemStack) - Method in class dev.triumphteam.gui.guis.BaseGui
Removes the given ItemStack from the GUI.
removeNbt(String) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Removes NBT tag from the ItemStack
removePageItem(GuiItem) - Method in class dev.triumphteam.gui.guis.PaginatedGui
Removes a given GuiItem from the page.
removePageItem(ItemStack) - Method in class dev.triumphteam.gui.guis.PaginatedGui
Removes a given ItemStack from the page.
removeTag(ItemStack, String) - Static method in class dev.triumphteam.gui.components.util.ItemNbt
Removes a tag from an ItemStack.
removeTag(ItemStack, String) - Method in class dev.triumphteam.gui.components.nbt.LegacyNbt
Removes a tag from an ItemStack.
removeTag(ItemStack, String) - Method in interface dev.triumphteam.gui.components.nbt.NbtWrapper
Removes a tag from an ItemStack.
removeTag(ItemStack, String) - Method in class dev.triumphteam.gui.components.nbt.Pdc
Removes a tag from an ItemStack.
RIGHT - Enum constant in enum class dev.triumphteam.gui.components.util.GuiFiller.Side
 
rows(int) - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Sets the rows for the GUI This will only work on CHEST GuiType

S

scaling(boolean) - Method in class dev.triumphteam.gui.builder.item.MapBuilder
Sets if this map is scaling or not.
scrolling() - Static method in class dev.triumphteam.gui.guis.Gui
Creates a ScrollingBuilder with VERTICAL as the ScrollType
scrolling(ScrollType) - Static method in class dev.triumphteam.gui.guis.Gui
Creates a ScrollingBuilder to build a ScrollingGui
ScrollingBuilder - Class in dev.triumphteam.gui.builder.gui
The simple GUI builder is used for creating a ScrollingGui that uses Component for title TODO This class needs more work to remove the redundant pageSize since it's the same as the paginated builder
ScrollingBuilder(ScrollType) - Constructor for class dev.triumphteam.gui.builder.gui.ScrollingBuilder
Main constructor
ScrollingGui - Class in dev.triumphteam.gui.guis
GUI that allows you to scroll through items
ScrollingGui(int, int, String) - Constructor for class dev.triumphteam.gui.guis.ScrollingGui
ScrollingGui(int, int, String, ScrollType) - Constructor for class dev.triumphteam.gui.guis.ScrollingGui
ScrollingGui(int, int, String, ScrollType, Set<InteractionModifier>) - Constructor for class dev.triumphteam.gui.guis.ScrollingGui
Main constructor of the Scrolling GUI
ScrollingGui(int, String) - Constructor for class dev.triumphteam.gui.guis.ScrollingGui
ScrollingGui(int, String, ScrollType) - Constructor for class dev.triumphteam.gui.guis.ScrollingGui
ScrollingGui(String) - Constructor for class dev.triumphteam.gui.guis.ScrollingGui
ScrollingGui(String, ScrollType) - Constructor for class dev.triumphteam.gui.guis.ScrollingGui
scrollType(ScrollType) - Method in class dev.triumphteam.gui.builder.gui.ScrollingBuilder
Sets the ScrollType to be used
ScrollType - Enum Class in dev.triumphteam.gui.components
Possible Scroll types for the ScrollingGui
Serializable - Interface in dev.triumphteam.gui.components
 
SERIALIZER - Static variable in class dev.triumphteam.gui.components.util.Legacy
Since old versions and fucking spigot don't use the components, I use the serializer with the stupid format to guarantee compatibility
setAction(GuiAction<InventoryClickEvent>) - Method in class dev.triumphteam.gui.guis.GuiItem
Replaces the GuiAction of the current GUI Item
setAmount(int) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Deprecated.
In favor of BaseItemBuilder.amount(int), nothing changed just the name, will be removed in 3.0.1
setBoolean(ItemStack, String, boolean) - Static method in class dev.triumphteam.gui.components.util.ItemNbt
Sets a boolean to the ItemStack.
setBoolean(ItemStack, String, boolean) - Method in class dev.triumphteam.gui.components.nbt.LegacyNbt
Sets a boolean to the ItemStack.
setBoolean(ItemStack, String, boolean) - Method in interface dev.triumphteam.gui.components.nbt.NbtWrapper
Sets a boolean to the ItemStack.
setBoolean(ItemStack, String, boolean) - Method in class dev.triumphteam.gui.components.nbt.Pdc
Sets a boolean to the ItemStack.
setCloseGuiAction(GuiAction<InventoryCloseEvent>) - Method in class dev.triumphteam.gui.guis.BaseGui
Sets the GuiAction to run once the inventory is closed.
setDefaultClickAction(GuiAction<InventoryClickEvent>) - Method in class dev.triumphteam.gui.guis.BaseGui
Sets the GuiAction of a default click on any item.
setDefaultTopClickAction(GuiAction<InventoryClickEvent>) - Method in class dev.triumphteam.gui.guis.BaseGui
Sets the GuiAction of a default click on any item on the top part of the GUI.
setDragAction(GuiAction<InventoryDragEvent>) - Method in class dev.triumphteam.gui.guis.BaseGui
Sets the GuiAction of a default drag action.
setInventory(Inventory) - Method in class dev.triumphteam.gui.guis.BaseGui
Sets the new inventory of the GUI.
setItem(int, int, GuiItem) - Method in class dev.triumphteam.gui.guis.BaseGui
Alternative BaseGui.setItem(int, GuiItem) to set item that uses ROWS and COLUMNS instead of slots.
setItem(int, GuiItem) - Method in class dev.triumphteam.gui.guis.BaseGui
Sets the GuiItem to a specific slot on the GUI.
setItem(List<Integer>, GuiItem) - Method in class dev.triumphteam.gui.guis.BaseGui
Alternative BaseGui.setItem(int, GuiItem) to set item that takes a List of slots instead.
setItemStack(ItemStack) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Package private setter for the extended builders
setItemStack(ItemStack) - Method in class dev.triumphteam.gui.guis.GuiItem
Replaces the ItemStack of the GUI Item
setLore(String...) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Deprecated.
In favor of BaseItemBuilder.lore(Component...), will be removed in 3.0.1
setLore(List<String>) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Deprecated.
In favor of BaseItemBuilder.lore(List), will be removed in 3.0.1
setMeta(ItemMeta) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Package private setter for the extended builders
setName(String) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Deprecated.
In favor of BaseItemBuilder.name(Component), will be removed in 3.0.1
setNbt(String, boolean) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Sets NBT tag to the ItemStack
setNbt(String, String) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Sets NBT tag to the ItemStack
setOpenGuiAction(GuiAction<InventoryOpenEvent>) - Method in class dev.triumphteam.gui.guis.BaseGui
Sets the GuiAction to run when the GUI opens.
setOutsideClickAction(GuiAction<InventoryClickEvent>) - Method in class dev.triumphteam.gui.guis.BaseGui
Sets the GuiAction to run when clicking on the outside of the inventory.
setPageSize(int) - Method in class dev.triumphteam.gui.guis.PaginatedGui
Sets the page size
setPatterns(List<Pattern>) - Method in class dev.triumphteam.gui.builder.item.BannerBuilder
Sets the patterns used on this banner
setPlayerInventoryAction(GuiAction<InventoryClickEvent>) - Method in class dev.triumphteam.gui.guis.BaseGui
 
setSkullOwner(OfflinePlayer) - Method in class dev.triumphteam.gui.builder.item.ItemBuilder
Deprecated.
In favor of SkullBuilder.owner(OfflinePlayer), nothing changed just the name, will be removed in 3.0.1
setSkullTexture(String) - Method in class dev.triumphteam.gui.builder.item.ItemBuilder
Deprecated.
In favor of SkullBuilder.texture(String), nothing changed just the name, will be removed in 3.0.1
setString(ItemStack, String, String) - Static method in class dev.triumphteam.gui.components.util.ItemNbt
Sets an NBT tag to the an ItemStack.
setString(ItemStack, String, String) - Method in class dev.triumphteam.gui.components.nbt.LegacyNbt
Sets an NBT tag to the an ItemStack.
setString(ItemStack, String, String) - Method in interface dev.triumphteam.gui.components.nbt.NbtWrapper
Sets an String NBT tag to the an ItemStack.
setString(ItemStack, String, String) - Method in class dev.triumphteam.gui.components.nbt.Pdc
Sets an String NBT tag to the an ItemStack.
setUnbreakable(boolean) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Deprecated.
In favor of BaseItemBuilder.unbreakable(), nothing changed just the name, will be removed in 3.0.1
setUpdating(boolean) - Method in class dev.triumphteam.gui.guis.BaseGui
Sets the updating status of the GUI.
SimpleBuilder - Class in dev.triumphteam.gui.builder.gui
The simple GUI builder is used for creating a Gui
SimpleBuilder(GuiType) - Constructor for class dev.triumphteam.gui.builder.gui.SimpleBuilder
Main constructor
skull() - Static method in class dev.triumphteam.gui.builder.item.ItemBuilder
Method for creating a SkullBuilder which will have PLAYER_HEAD specific methods
skull() - Static method in class dev.triumphteam.gui.components.util.SkullUtil
Create a player skull
skull(ItemStack) - Static method in class dev.triumphteam.gui.builder.item.ItemBuilder
Method for creating a SkullBuilder which will have PLAYER_HEAD specific methods
SkullBuilder - Class in dev.triumphteam.gui.builder.item
New builder for skull only, created to separate the specific features for skulls Soon I'll add more useful features to this builder
SkullUtil - Class in dev.triumphteam.gui.components.util
 
SkullUtil() - Constructor for class dev.triumphteam.gui.components.util.SkullUtil
 
star() - Static method in class dev.triumphteam.gui.builder.item.ItemBuilder
Method for creating a FireworkBuilder which will have Material.FIREWORK_STAR specific methods
star(ItemStack) - Static method in class dev.triumphteam.gui.builder.item.ItemBuilder
Method for creating a FireworkBuilder which will have Material.FIREWORK_STAR specific methods
storage() - Static method in class dev.triumphteam.gui.guis.Gui
Creates a StorageBuilder.
StorageBuilder - Class in dev.triumphteam.gui.builder.gui
The simple GUI builder is used for creating a StorageGui
StorageBuilder() - Constructor for class dev.triumphteam.gui.builder.gui.StorageBuilder
 
StorageGui - Class in dev.triumphteam.gui.guis
GUI that does not clear its items once it's closed
StorageGui(int, String) - Constructor for class dev.triumphteam.gui.guis.StorageGui
Deprecated.
StorageGui(int, String, Set<InteractionModifier>) - Constructor for class dev.triumphteam.gui.guis.StorageGui
Main constructor for the StorageGui
StorageGui(String) - Constructor for class dev.triumphteam.gui.guis.StorageGui
Deprecated.

T

texture(String) - Method in class dev.triumphteam.gui.builder.item.SkullBuilder
Sets the skull texture using a BASE64 string
texture(String, UUID) - Method in class dev.triumphteam.gui.builder.item.SkullBuilder
Sets the skull texture using a BASE64 string
title() - Method in class dev.triumphteam.gui.guis.BaseGui
Gets the GUI title as a Component.
title(Component) - Method in class dev.triumphteam.gui.builder.gui.BaseGuiBuilder
Sets the title for the GUI This will be either a Component or a String
title(Component) - Method in class dev.triumphteam.gui.builder.item.BookBuilder
Sets the title of the book.
type(GuiType) - Method in class dev.triumphteam.gui.builder.gui.SimpleBuilder
Sets the GuiType to use on the GUI This method is unique to the simple GUI

U

unbreakable() - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Makes the ItemStack unbreakable
unbreakable(boolean) - Method in class dev.triumphteam.gui.builder.item.BaseItemBuilder
Sets the item as unbreakable
update() - Method in class dev.triumphteam.gui.guis.BaseGui
Updates the GUI for all the Inventory views.
update() - Method in class dev.triumphteam.gui.guis.PaginatedGui
Overridden BaseGui.update() to use the paginated open
updateItem(int, int, GuiItem) - Method in class dev.triumphteam.gui.guis.BaseGui
Alternative BaseGui.updateItem(int, GuiItem) that takes ROWS and COLUMNS instead of slots.
updateItem(int, int, ItemStack) - Method in class dev.triumphteam.gui.guis.BaseGui
Alternative BaseGui.updateItem(int, ItemStack) that takes ROWS and COLUMNS instead of slots.
updateItem(int, GuiItem) - Method in class dev.triumphteam.gui.guis.BaseGui
Alternative BaseGui.updateItem(int, ItemStack) but creates a new GuiItem.
updateItem(int, ItemStack) - Method in class dev.triumphteam.gui.guis.BaseGui
Updates the specified item in the GUI at runtime, without creating a new GuiItem.
updatePageItem(int, int, GuiItem) - Method in class dev.triumphteam.gui.guis.PaginatedGui
Alternative PaginatedGui.updatePageItem(int, GuiItem) that uses ROWS and COLUMNS instead
updatePageItem(int, int, ItemStack) - Method in class dev.triumphteam.gui.guis.PaginatedGui
Alternative PaginatedGui.updatePageItem(int, ItemStack) that uses ROWS and COLUMNS instead
updatePageItem(int, GuiItem) - Method in class dev.triumphteam.gui.guis.PaginatedGui
updatePageItem(int, ItemStack) - Method in class dev.triumphteam.gui.guis.PaginatedGui
Updates the page GuiItem on the slot in the page Can get the slot from InventoryClickEvent.getSlot()
updateTitle(String) - Method in class dev.triumphteam.gui.guis.BaseGui
Updates the title of the GUI.
updateTitle(String) - Method in class dev.triumphteam.gui.guis.PaginatedGui
Overrides BaseGui.updateTitle(String) to use the paginated populator instead Updates the title of the GUI This method may cause LAG if used on a loop

V

valueOf(String) - Static method in enum class dev.triumphteam.gui.components.GuiType
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class dev.triumphteam.gui.components.InteractionModifier
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class dev.triumphteam.gui.components.ScrollType
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class dev.triumphteam.gui.components.util.GuiFiller.Side
Returns the enum constant of this class with the specified name.
values() - Static method in enum class dev.triumphteam.gui.components.GuiType
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class dev.triumphteam.gui.components.InteractionModifier
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class dev.triumphteam.gui.components.ScrollType
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class dev.triumphteam.gui.components.util.GuiFiller.Side
Returns an array containing the constants of this enum class, in the order they are declared.
VALUES - Static variable in enum class dev.triumphteam.gui.components.InteractionModifier
 
VersionHelper - Class in dev.triumphteam.gui.components.util
Class for detecting server version for legacy support :(
VersionHelper() - Constructor for class dev.triumphteam.gui.components.util.VersionHelper
 
VERTICAL - Enum constant in enum class dev.triumphteam.gui.components.ScrollType
 
view(MapView) - Method in class dev.triumphteam.gui.builder.item.MapBuilder
Sets the associated map.

W

WORKBENCH - Enum constant in enum class dev.triumphteam.gui.components.GuiType
 
A B C D E F G H I L M N O P R S T U V W 
All Classes and Interfaces|All Packages|Serialized Form