public class ListenerClass extends Object implements org.bukkit.event.Listener
| Constructor and Description |
|---|
ListenerClass() |
| Modifier and Type | Method and Description |
|---|---|
void |
onBlockBreak(org.bukkit.event.block.BlockBreakEvent e) |
void |
onBlockBurn(org.bukkit.event.block.BlockBurnEvent e) |
void |
onBlockDropItem(org.bukkit.event.block.BlockDropItemEvent e) |
void |
onBlockExplode(org.bukkit.event.block.BlockExplodeEvent e) |
void |
onBlockFade(org.bukkit.event.block.BlockFadeEvent e) |
void |
onBlockFromTo(org.bukkit.event.block.BlockFromToEvent e) |
void |
onBlockIgnite(org.bukkit.event.block.BlockIgniteEvent e) |
void |
onBlockPlace(org.bukkit.event.block.BlockPlaceEvent e) |
void |
onEntityExplode(org.bukkit.event.entity.EntityExplodeEvent e) |
void |
onFurnaceBurnItem(org.bukkit.event.inventory.FurnaceBurnEvent e) |
void |
onFurnaceSmelt(org.bukkit.event.inventory.FurnaceSmeltEvent e) |
void |
onPistonExtend(org.bukkit.event.block.BlockPistonExtendEvent e) |
void |
onPistonRetract(org.bukkit.event.block.BlockPistonRetractEvent e) |
void |
onPlayerBucketFill(org.bukkit.event.player.PlayerBucketEmptyEvent e) |
void |
onPlayerInteract(org.bukkit.event.player.PlayerInteractEvent e) |
void |
onPlayerJoin(org.bukkit.event.player.PlayerJoinEvent e) |
void |
onPlayerTeleport(org.bukkit.event.player.PlayerTeleportEvent event) |
void |
onPrepareItemCraft(org.bukkit.event.inventory.PrepareItemCraftEvent e) |
void |
onPSCreate(PSCreateEvent event) |
void |
onPSRemove(PSRemoveEvent event) |
void |
onSpongeAbsorb(org.bukkit.event.block.SpongeAbsorbEvent event) |
public void onPlayerJoin(org.bukkit.event.player.PlayerJoinEvent e)
public void onBlockPlace(org.bukkit.event.block.BlockPlaceEvent e)
public void onPlayerInteract(org.bukkit.event.player.PlayerInteractEvent e)
public void onBlockBreak(org.bukkit.event.block.BlockBreakEvent e)
public void onFurnaceSmelt(org.bukkit.event.inventory.FurnaceSmeltEvent e)
public void onFurnaceBurnItem(org.bukkit.event.inventory.FurnaceBurnEvent e)
public void onPrepareItemCraft(org.bukkit.event.inventory.PrepareItemCraftEvent e)
public void onPlayerBucketFill(org.bukkit.event.player.PlayerBucketEmptyEvent e)
public void onBlockIgnite(org.bukkit.event.block.BlockIgniteEvent e)
public void onBlockBurn(org.bukkit.event.block.BlockBurnEvent e)
public void onBlockFromTo(org.bukkit.event.block.BlockFromToEvent e)
public void onSpongeAbsorb(org.bukkit.event.block.SpongeAbsorbEvent event)
public void onBlockFade(org.bukkit.event.block.BlockFadeEvent e)
public void onBlockDropItem(org.bukkit.event.block.BlockDropItemEvent e)
public void onPistonExtend(org.bukkit.event.block.BlockPistonExtendEvent e)
public void onPistonRetract(org.bukkit.event.block.BlockPistonRetractEvent e)
public void onBlockExplode(org.bukkit.event.block.BlockExplodeEvent e)
public void onEntityExplode(org.bukkit.event.entity.EntityExplodeEvent e)
public void onPlayerTeleport(org.bukkit.event.player.PlayerTeleportEvent event)
public void onPSCreate(PSCreateEvent event)
public void onPSRemove(PSRemoveEvent event)
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