| Modifier and Type | Class and Description |
|---|---|
class |
Accessor
A typed view into a bufferView.
|
class |
Animation
A keyframe animation.
|
class |
AnimationChannel
Targets an animation's sampler at a node's property.
|
class |
AnimationChannelTarget
The ID of the node and TRS property that an animation channel targets.
|
class |
AnimationSampler
Combines input and output parameters with an interpolation algorithm
to define a keyframe graph (but not its target).
|
class |
Asset
Metadata about the glTF asset.
|
class |
AssetProfile
Specifies the target rendering API and version, e.g., WebGL 1.0.3.
|
class |
Buffer
A buffer points to binary geometry, animation, or skins.
|
class |
BufferView
A view into a buffer generally representing a subset of the buffer.
|
class |
Camera
A camera's projection.
|
class |
CameraOrthographic
An orthographic camera containing properties to create an orthographic
projection matrix.
|
class |
CameraPerspective
A perspective camera containing properties to create a perspective
projection matrix.
|
class |
GlTF
The root object for a glTF asset.
|
class |
GlTFChildOfRootProperty
Auto-generated for glTFChildOfRootProperty.schema.json
|
class |
Image
Image data used to create a texture.
|
class |
Material
The material appearance of a primitive.
|
class |
Mesh
A set of primitives to be rendered.
|
class |
MeshPrimitive
Geometry to be rendered with the given material.
|
class |
Node
A node in the node hierarchy.
|
class |
Program
A shader program, including its vertex and fragment shader, and names
of vertex shader attributes.
|
class |
Sampler
Texture sampler properties for filtering and wrapping modes.
|
class |
Scene
The root nodes of a scene.
|
class |
Shader
A vertex or fragment shader.
|
class |
Skin
Joints and matrices defining a skin.
|
class |
Technique
A template for material appearances.
|
class |
TechniqueParameters
An attribute or uniform input to a technique, and an optional semantic
and value.
|
class |
TechniqueStates
Fixed-function rendering states.
|
class |
TechniqueStatesFunctions
Arguments for fixed-function rendering state functions other than
`enable()`/`disable()`.
|
class |
Texture
A texture and its sampler.
|
Copyright © 2024. All Rights Reserved.