Class ServerConnectedEventImpl
- java.lang.Object
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- com.velocitypowered.api.event.player.ServerConnectedEventImpl
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- All Implemented Interfaces:
Event,ServerConnectedEvent
public final class ServerConnectedEventImpl extends Object implements ServerConnectedEvent
This event is fired once the player has successfully connected to the target server and the connection to the previous server has been de-established.
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Constructor Summary
Constructors Constructor Description ServerConnectedEventImpl(Player player, RegisteredServer server, @Nullable RegisteredServer previousServer)Constructs a ServerConnectedEvent.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description Playerplayer()@Nullable RegisteredServerpreviousServer()RegisteredServertarget()StringtoString()
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Constructor Detail
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ServerConnectedEventImpl
public ServerConnectedEventImpl(Player player, RegisteredServer server, @Nullable RegisteredServer previousServer)
Constructs a ServerConnectedEvent.- Parameters:
player- the player that was connectedserver- the server the player was connected topreviousServer- the server the player was previously connected to, null if none
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Method Detail
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player
public Player player()
- Specified by:
playerin interfaceServerConnectedEvent
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target
public RegisteredServer target()
- Specified by:
targetin interfaceServerConnectedEvent
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previousServer
public @Nullable RegisteredServer previousServer()
- Specified by:
previousServerin interfaceServerConnectedEvent
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