Class PlayerChooseInitialServerEventImpl
- java.lang.Object
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- com.velocitypowered.api.event.player.PlayerChooseInitialServerEventImpl
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- All Implemented Interfaces:
Event,PlayerChooseInitialServerEvent
public class PlayerChooseInitialServerEventImpl extends Object implements PlayerChooseInitialServerEvent
Fired when a player has finished connecting to the proxy and we need to choose the first server to connect to.
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Constructor Summary
Constructors Constructor Description PlayerChooseInitialServerEventImpl(Player player, @Nullable RegisteredServer initialServer)Constructs a PlayerChooseInitialServerEvent.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description @Nullable RegisteredServerinitialServer()Playerplayer()voidsetInitialServer(@Nullable RegisteredServer server)Sets the new initial server.StringtoString()
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Constructor Detail
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PlayerChooseInitialServerEventImpl
public PlayerChooseInitialServerEventImpl(Player player, @Nullable RegisteredServer initialServer)
Constructs a PlayerChooseInitialServerEvent.- Parameters:
player- the player that was connectedinitialServer- the initial server selected, may benull
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Method Detail
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player
public Player player()
- Specified by:
playerin interfacePlayerChooseInitialServerEvent
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initialServer
public @Nullable RegisteredServer initialServer()
- Specified by:
initialServerin interfacePlayerChooseInitialServerEvent
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setInitialServer
public void setInitialServer(@Nullable RegisteredServer server)
Sets the new initial server.- Specified by:
setInitialServerin interfacePlayerChooseInitialServerEvent- Parameters:
server- the initial server the player should connect to
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