Class ServerConnectedEvent
- java.lang.Object
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- com.velocitypowered.api.event.player.ServerConnectedEvent
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public final class ServerConnectedEvent extends Object
This event is fired once the player has successfully connected to the target server and the connection to the previous server has been de-established.
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Constructor Summary
Constructors Constructor Description ServerConnectedEvent(Player player, RegisteredServer server, @Nullable RegisteredServer previousServer)Constructs a ServerConnectedEvent.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description PlayergetPlayer()Optional<RegisteredServer>getPreviousServer()RegisteredServergetServer()StringtoString()
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Constructor Detail
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ServerConnectedEvent
public ServerConnectedEvent(Player player, RegisteredServer server, @Nullable RegisteredServer previousServer)
Constructs a ServerConnectedEvent.- Parameters:
player- the player that was connectedserver- the server the player was connected topreviousServer- the server the player was previously connected to, null if none
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Method Detail
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getPlayer
public Player getPlayer()
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getServer
public RegisteredServer getServer()
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getPreviousServer
public Optional<RegisteredServer> getPreviousServer()
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