public class PlayerChooseInitialServerEvent extends Object
| Constructor and Description |
|---|
PlayerChooseInitialServerEvent(Player player,
@Nullable RegisteredServer initialServer)
Constructs a PlayerChooseInitialServerEvent.
|
| Modifier and Type | Method and Description |
|---|---|
Optional<RegisteredServer> |
getInitialServer() |
Player |
getPlayer() |
void |
setInitialServer(RegisteredServer server)
Sets the new initial server.
|
String |
toString() |
public PlayerChooseInitialServerEvent(Player player, @Nullable RegisteredServer initialServer)
player - the player that was connectedinitialServer - the initial server selected, may be nullpublic Player getPlayer()
public Optional<RegisteredServer> getInitialServer()
public void setInitialServer(RegisteredServer server)
server - the initial server the player should connect to