All Classes and Interfaces

Class
Description
A helper class for creating or modifying ItemStacks.
Items such as glass panes can have variable color.
An SGButton represents a clickable item in an SGMenu (GUI).
Holds the event handler for an SGButton.
The default implementation of SGToolbarBuilder.
SGMenu is used to implement the library's GUIs.
The SGMenuListener handles SpiGUI events on behalf of a plugin that uses SpiGUI.
Used to refer to a player's "viewing session" of a given menu.
An interface for a toolbar button builder.
Represents pre-defined types for toolbar buttons.
The core class for the SpiGUI library.
One instance of the SpiGUI class is registered for each plugin using it.