Package com.pulumi.aws.gamelift.outputs
Class GameServerGroupAutoScalingPolicy
- java.lang.Object
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- com.pulumi.aws.gamelift.outputs.GameServerGroupAutoScalingPolicy
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public final class GameServerGroupAutoScalingPolicy extends java.lang.Object
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classGameServerGroupAutoScalingPolicy.Builder
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static GameServerGroupAutoScalingPolicy.Builderbuilder()static GameServerGroupAutoScalingPolicy.Builderbuilder(GameServerGroupAutoScalingPolicy defaults)java.util.Optional<java.lang.Integer>estimatedInstanceWarmup()GameServerGroupAutoScalingPolicyTargetTrackingConfigurationtargetTrackingConfiguration()
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Method Detail
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estimatedInstanceWarmup
public java.util.Optional<java.lang.Integer> estimatedInstanceWarmup()
- Returns:
- Length of time, in seconds, it takes for a new instance to start new game server processes and register with GameLift FleetIQ. Specifying a warm-up time can be useful, particularly with game servers that take a long time to start up, because it avoids prematurely starting new instances. Defaults to `60`.
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targetTrackingConfiguration
public GameServerGroupAutoScalingPolicyTargetTrackingConfiguration targetTrackingConfiguration()
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builder
public static GameServerGroupAutoScalingPolicy.Builder builder()
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builder
public static GameServerGroupAutoScalingPolicy.Builder builder(GameServerGroupAutoScalingPolicy defaults)
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